Hearts of Iron IV

Hearts of Iron IV

(LEGACY) MTG Expanded: Baby Flat Tops and The White Lion's Modules
23 Comments
Burner345-BR 14 Jul, 2022 @ 3:46am 
Can you make a patch for Road to 56 too?
Dankuser  [author] 10 Jun, 2022 @ 5:07pm 
@MR2 it isn't compatabile with UUMC though I am working on a patch
MR2 5 Jun, 2022 @ 1:26pm 
FYI: I'm running the UUMC mod and have found that your mod conflicts by refusing any battle in any provinces containing a port. <shrug> Have all DLCs and running 1.11.11
Starfleet74205 1 Jun, 2022 @ 8:06pm 
Nice mod, but been having issues with the super battleships, everytime I put anything on it. It becomes unemployable. And yes my manpower is fine
Admiral Welsly 29 May, 2022 @ 5:47am 
if I already had a save with MTG Expanded and I add this mod, would my save be fine?
Burner345-BR 11 May, 2022 @ 8:02pm 
Can you make a version compatible with Road to 56? I noticed some problems in the artillery tech tree when using this mods with Rt56
Yonan 10 Apr, 2022 @ 7:24pm 
Awesome, lookin' forward to it man. IRL comes first ofc. <3
Dankuser  [author] 10 Apr, 2022 @ 1:32pm 
@Yonan yeah I know, been really busy with school and other irl stuff, but I hope to get a patch out fairly soon.
Will probably be doing a little rebalancing for both versions as well.
Might also do a similar verson of this mod with a lot of the best tank mods I've found
Yonan 9 Apr, 2022 @ 8:21pm 
Rt56 has been updated.
Aurelius 22 Mar, 2022 @ 4:20am 
This is really excellent! Would you consider making a version that's compatible with ETT60? I ask because I'm currently neck deep in doing that, and ... urgh. It's way too complicated for me.
Skylord17 10 Mar, 2022 @ 11:56am 
UMC Combatibility?
Dankuser  [author] 7 Mar, 2022 @ 12:35pm 
@Ultramover I'll look into it when rt56 is updated
Doc Ultra 13 Feb, 2022 @ 8:17pm 
This does indeed not work with RT56
A patch for the two would be wonderful.
Yonan 30 Jan, 2022 @ 5:30pm 
Awesome work man, I love what all 3 of these mods add. I assume the existing MTG Expanded > Rt56 compatibility patch won't work with this? Any chance of one being made for this and Rt56 if that's the case? Rt56 is the base game for me now basically it's just that good imo.
华夏城主 21 Jan, 2022 @ 6:52am 
Are you compatible with this module ? Warships Designer Overhaul I think this is very useful for historical ships
玉锵 20 Jan, 2022 @ 8:29pm 
Hi friend, I want to Chineseize your mod can you
viniciussaidmv 12 Jan, 2022 @ 2:08am 
White lions ship modules and GSP's baby flat tops seem to be incompatible with the New ship Turret and Slot https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2124082035
Nobody100 11 Jan, 2022 @ 6:28am 
@Riekopo Surface Vessels do noise under water so you can hear them with hydrophones wich are part of sonar systems. For example Prinz Eugen "heard" Hood and Prince of Wales before they were detected by other means.
Riekopo 11 Jan, 2022 @ 6:21am 
Why does Sonar have surface detection exactly?
LolloBlue96 10 Jan, 2022 @ 6:31am 
Ayo my man! Thanks for the shoutout!
Nobody100 9 Jan, 2022 @ 11:43am 
Thanks for your grat mod. Is it possible to make a similar thing including Warship Designer Overhaul mod ? I think it would add some more options to work with the new modules while not making the ship designer as unhandy like NRM II. Another advantage would be that you could take the designs more or less direcly from reference books or wikipedia.


The Warship Designer Overhaul mod can be foun here:
Thanks for your grat mod. Is it possible to make a similar thing for the Warship Designer Overhul https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2190975084
Fearless 8 Jan, 2022 @ 7:49am 
Thanks for your great work! :steamhappy:Does this mod work with Expert AI 4.0? Or work with your MTG Expand & ExAI4.0 compatibility patch? I just want more challenge about AI. Designing an ultimate 1945 fleet but facing 1936 AI navy is not fun at all...
kooowhip 7 Jan, 2022 @ 10:39pm 
Thanks for this. You did great!