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For example: right now downpour replaces caves, mines replace depths, etc. But I think it would make more sense if downpour replaced basement, mines replaced caves, corpse replaced womb, etc.
Then we can still have cathedral/sheol for the second to last wave and I know another mod does that, but it this would be a dream come true for greed mode and could provide compatibility with the cathedral mod.
Also my mod is purely to add challenge and diversity in the most vanilla way. If you seek for additionnal unlocks there's a mod called Alt path + mother in greed mod where you can fight mother in the end and unlock modded items.
1. You can switch between normal and alt floors to gain extra floors and therefore more items
ex : Start in basement -> downpour -> caves -> mines -> depths -> mausoleum (getting 6 floors instead of 3 in this scenario)
2. Taking the mother route grants no completion marks making it almost worthless to take that way unless you're just trying to donate coins
The alt paths have very few boss variants, leading to have to fight the same boss three times in a row. Also, those paths are way harder with tons of annoying enemies.