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And I thought the Improved Hydra NPC was buggy??
As with the Sacktick, it has to be remade just to give it some proper animations, as the one from the broken reupload is nothing but a static model.
thank you!
I don't want to make it seem like I'm hating on the mod or anyone involved with developing it, I actually really prefer this one over various other iterations of npcs from the beta. It just pains me to see an ideal concept thrown out the window in favor of one that is generally less engaging in terms of gameplay.
The game starts to lag when there's a large amount of them present on the map and the standard "disable idle particles and effects" in the VJ base settings menu doesn't seem to do anything.