Starbound

Starbound

Mega Man: Star Struck
85 kommentarer
DarkQibli007 11 jul @ 17:39 
oops sorry put that in the wrong box
DarkQibli007 11 jul @ 17:36 
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Rockman Zeta  [skapare] 11 jul @ 17:35 
I might pick it up again sometime
Maybe when I'm hit with the wave of inspiration
I still have a lot to do for the mod
DarkQibli007 11 jul @ 17:34 
keep up with the good work when you feel like it
DarkQibli007 11 jul @ 17:34 
lol
Rockman Zeta  [skapare] 11 jul @ 17:33 
I'm just glad a lot of people enjoy it

My attachment to it prevents me from handing it off to someone else to continue it though
DarkQibli007 11 jul @ 17:30 
and i SO understand
DarkQibli007 11 jul @ 17:29 
well it does not matter to me i have been getting plenty of enjoyment out of it and i'm just happy to see a good mega man mod
Rockman Zeta  [skapare] 11 jul @ 17:25 
My will to play starbound has plummeted
DarkQibli007 11 jul @ 17:23 
wow you responded quicker then i expected
Rockman Zeta  [skapare] 11 jul @ 17:22 
A little tbh :/
DarkQibli007 11 jul @ 17:10 
is this mod dead
liliywar 25 dec, 2024 @ 12:06 
im use More Tabs for Many Tabs and Extended GUI bug ? liste all use im https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3128133353
cental iocn anvil no in cilk help ? sorry less im eng
Axsley 25 nov, 2024 @ 20:39 
i hope you get back. I'm really loving to play with your mod, thx for making it.
Axsley 25 nov, 2024 @ 20:38 
thank you for the answer
Rockman Zeta  [skapare] 25 nov, 2024 @ 20:34 
Carbons aren't finished anyway.
Someday I may get back into SB modding and finish them.
Axsley 25 nov, 2024 @ 20:07 
i looked on my log and it says that: Error loading player file, ignoring! (AssetException) Error loading asset /player.config:defaultCodexes.carbon
Axsley 25 nov, 2024 @ 20:03 
I can play as reploids but when i try creating a carbon on character creation it doesn't save the character to play.
Drachen 29 apr, 2024 @ 21:58 
So far I'm loving the mod, but I'd love to see a different kind of Reploid be obtainable in character creation: the weaponized Reploids you most commonly see in cutscenes, notably in the Zero series. My only real reason is that it's hard to distinguish between Reploid and human. I know that's the way it's canonically supposed to be, ofc, but it'd be easier to tell the difference between the stripped down Reploid and a Glitch than a skin-on Reploid and a human
Rockman Zeta  [skapare] 6 apr, 2024 @ 13:16 
Fixed now, update will release when it's ready.
Rockman Zeta  [skapare] 6 apr, 2024 @ 10:50 
Anvil
Only humans and reploids can craft them without /admin
Galen X 5 apr, 2024 @ 20:44 
where do i craft the new weapons and armors?
Rockman Zeta  [skapare] 1 mar, 2024 @ 14:04 
Will fix next update
DarkQibli007 29 jan, 2024 @ 13:28 
ok
Rockman Zeta  [skapare] 29 jan, 2024 @ 11:54 
Without armor it did about 20 damage per shot
DarkQibli007 28 jan, 2024 @ 19:16 
with
Rockman Zeta  [skapare] 28 jan, 2024 @ 9:26 
are you wearing any armor or not?
Rockman Zeta  [skapare] 28 jan, 2024 @ 9:26 
idk man
DarkQibli007 27 jan, 2024 @ 18:25 
just asking
DarkQibli007 27 jan, 2024 @ 18:24 
Why does the buster do like one k damage
Rockman Zeta  [skapare] 1 jan, 2024 @ 7:52 
Must be a mod compatibility issue cause it works just fine for me
Gear_Storm 1 jan, 2024 @ 0:47 
When I try to create a new character with one of these races, when I click done, the character isnt made. Any idea why?
MillsGuy 19 jun, 2023 @ 9:14 
I agree that the MMX mod in the cucklefish forums works REALLY good with this mod as well as X Buster (I forget the name) mod on the workshop here.
AcromaticHue 20 mar, 2023 @ 17:47 
I did not expect a massive update to this mod so suddenly. I'm glad to see a Reploid/Carbon race mod.

Also I feel that this mod pairs pretty well with the Maverick Hunter MMX mod from the chucklefish forms (Sadly a lot of it's weapons got disabled cause of incompatibility issues but it still is great for decortive purposes and X series armor):steamthumbsup:
Rockman Zeta  [skapare] 20 mar, 2023 @ 2:58 
PETs are planned in a later update
DarkQibli007 12 mar, 2023 @ 10:29 
just suggesting wons your done with the biometals maybe can add pet from battle network that will give you like protoman.exes stuff or bass.exe
DarkQibli007 12 mar, 2023 @ 10:23 
im just happy your still working on it
Rockman Zeta  [skapare] 10 mar, 2023 @ 21:11 
I see, I accidentally made it admin only.
Unfortunately my motivation to work on this mod has been severely hurt so Idk when this will be fixed.
DarkQibli007 10 mar, 2023 @ 19:57 
modle w is still no on the crafting menu
Rockman Zeta  [skapare] 15 jan, 2023 @ 11:01 
there should be a new tab in the anvils menu
DarkQibli007 15 jan, 2023 @ 8:46 
it is not on the crafting menu
Rockman Zeta  [skapare] 14 jan, 2023 @ 12:00 
same way you get the rest
DarkQibli007 14 jan, 2023 @ 10:56 
how do you get biometal w.?
Rockman Zeta  [skapare] 13 jan, 2023 @ 20:06 
not quite
I haven't been feeling motivated to work on it
MillsGuy 13 jan, 2023 @ 19:13 
I'm glad to hear this is still being worked on.
DarkQibli007 13 jan, 2023 @ 17:13 
thanks
Rockman Zeta  [skapare] 13 jan, 2023 @ 12:39 
| is it finished
No, this mod is no where near finished.

| and i can't look like siarnaq or aeolus or zero axl atlic or vent and gido
I am only a single person working on the mod, this is a lot of expectations. Zero's look is obtainable in the form of Biometal Model Z, addressed below.

| and how do you make boimetals
Make a Creator Addon at the Architect's Table and attach it to the Replicator.
DarkQibli007 13 jan, 2023 @ 11:39 
and how do you make boimetals
DarkQibli007 13 jan, 2023 @ 10:45 
is it finished
Rockman Zeta  [skapare] 14 sep, 2022 @ 9:11 
New discord server: https://discord.gg/2tEAAnhgjj
Join it, or don't, Idc.