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I've noticed it with Broad-splash and Canister shells.
For example:
StatusEffect (POG, RangedWeapon). Target not defined, the effect might not work correctly. Use target="This" if you want the effect to target the entity it's defined in. Setting "This" as the target.
https://steamhost.cn/steamcommunity_com/profiles/76561198306353740/screenshot/2464104953100182798/
Changelog plz
It fall down to the ground as soon it got shot out by a harpoon gun (the normal one)
Its like triple deepth charge witch explode when monsters are in range
and its "falls" bit faster than ordinary deepth charge
can the copper spear canister,explosive canister, and broad canister shot spread be reduce for a bit?
based on what i observe, the shot barely hit the creature.
I would like to help somehow make your mod comfortable by adding localization. I can help with russian and german localizations if you would to like.