Project Zomboid

Project Zomboid

Infinite Portable Containers: Modded Edition
62 Comments
PenguBlue  [author] 15 Jul @ 6:14pm 
Yes, this mod should work on its own. Just note that for Build 42, it does need another mod to go above the hard coded limit (I don't remember what the mods name is but it is optional still)
JackOverkill 13 Jul @ 5:03am 
does this mod work by itself ?
memet35deniz 10 Jul @ 9:47am 
ı used to pray for mods like this thank you
PenguBlue  [author] 1 Mar @ 1:34pm 
Mod Author Dane has either made or found a work around for the hard-coded limit which is included in their own mod https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2719850086/595136072544989442/
PenguBlue  [author] 1 Mar @ 9:37am 
Mod has been updated for Build 42. However, Build 42 has a hard coded limit of 50 for Bag Capacities so unfortunately you can't have the over powered bags of Build 41 until they raise the limit or remove it.
mrtoons 12 Jan @ 6:43am 
Build 42 Plzzz
PenguBlue  [author] 31 Dec, 2024 @ 5:36am 
I will update this mod when b42 becomes stable/properly releases. Unfortunately at the moment, I don't have the time to update for the unstable/beta release of b42.
gaurian7 30 Dec, 2024 @ 6:02pm 
Build 42 Plzzz
Mr.Tenog 27 Dec, 2024 @ 5:28pm 
Build 42 Plzzzz
PenguBlue  [author] 23 Apr, 2024 @ 8:04am 
After doing a bit of testing, I can confirm that this doesn't work with Customizable Containers. This is due to how that mod works and what it does, it takes priority over this mod and over writes this mods values. Because that mod does a similar thing, players looking for a more balanced experience should use that mod as you can fine tune what you want bags capacity and weight reduction to be. I will update this mods description.
Jasmͥinͣaͫ II 23 Apr, 2024 @ 12:12am 
This mod don't work with Customizable Containers. :steamsad:
PenguBlue  [author] 23 Sep, 2023 @ 12:07pm 
@Cooper_NoRilSK This issue should hopefully now be resolved. Let me know if you have any issues!
PenguBlue  [author] 22 Sep, 2023 @ 11:38am 
@Cooper_NoRilSK Hopefully google translated your message for me correctly but if so, I will look into why it might not be working for you. If possible, can you check to see if you have any other mods that affect weights/capacity like the void mod?
Cooper_NoRilSK 22 Sep, 2023 @ 10:29am 
В новой игре, мод не работает
PenguBlue  [author] 16 Sep, 2023 @ 6:44pm 
To anyone who has been using this mod or having issues with it, I do greatly apologise for any issues that have occurred over the past few months and the bit of radio silence and no updates. I have been incredibly busy and modding/coding is not my speciality in the slightest. However, I have learned a lot about coding in this time frame and have now updated this mod in a way that it should work correctly pretty much no-matter what. Lua is still a bit confusing to me, I've been doing a lot more with Python but regardless of that, this mod should now work as intended.
PenguBlue  [author] 16 Sep, 2023 @ 6:40pm 
@MeNameDanny This issue should now be resolved. I'm not entirely sure what caused this issue initially, however with this new version that seems to be fixed, at least on my end, I'd be glad to know if this works correctly for you now
PenguBlue  [author] 16 Sep, 2023 @ 6:29pm 
@Murasame Yes, if you start a game that you've been playing on, it will only change new bags as old ones already have their stats written to them. I'm not sure of a work around for this currently, however any new bags or when you start a new game, all the bags and containers will have the modified stats.
PenguBlue  [author] 16 Sep, 2023 @ 6:28pm 
@FenFenScreeScree This is a known issue and limitation with Project Zomboid itself. I'm looking into ways to potentially get around this. For now, the main solution for this is to open the bag on the ground and either put all the gear into a different equipped bag or to put everything on the ground, pickup the bag and then put everything back into it.
FenFenScreeScree 5 Sep, 2023 @ 8:29pm 
If you drop a backpack that's full of gear and you CANNOT pick it up, YOU MUST FIND ANOTHER BACK AFFECTED BY THIS MOD, WEAR IT, AND TRANSFER ALL YOUR ITEMS OVER TO THE BAG YOU ARE WEARING. You'll have to repeat this if you want the original bag back; drop the new bag after transferring, then transfer the gear from the new bag, back to the bag you want, while wearing the back you want.
Kobato 11 Aug, 2023 @ 1:15am 
So this mod only affects new found backpacks, not the existing one
Danny 7 Aug, 2023 @ 2:01pm 
What do I do with a "high capacity" backpack that cannot hold more than 13 darn planks?
Is that a mistake of some sort? I seriously have a backpack with capacity over 50000 but it does not allow me to use it...
PenguBlue  [author] 3 Jul, 2023 @ 2:48am 
Thank you!
amargen 2 Jul, 2023 @ 7:51pm 
Appreciate your work on this, my friend.
PenguBlue  [author] 2 Jul, 2023 @ 4:01pm 
As far as I can find so far, it should be working fine. However, those mods and a couple of others aren't working correctly for me either. I can't figure out why right now unfortunately as it seems like it should be fine, the names are in the tweak file correctly. I'll be working on this as much as I can over the coming week(s) and hopefully i'll find a solution to it.
PenguBlue  [author] 2 Jul, 2023 @ 12:45pm 
Hmm, well I guess I'm part way there lol. I'm not sure why those items aren't being picked up, I'll play around with it a bit more and see what might be happening
RD 2 Jul, 2023 @ 12:41pm 
the .LUA shows all of them included, but the game didn't update those. And other mods like Remod, Two Weapons Mod bags, etc; listed in the .LUA file but not working.
RD 2 Jul, 2023 @ 12:38pm 
Okay not everything. Arsenal 26 Gunfighter bags didn't update; they worked on previous version so not sure.
RD 2 Jul, 2023 @ 12:31pm 
Yeah the updated version works.
- I unsubscribed first,
- deleted the "x:\Steam\steamapps\workshop\content\108600\2744024440" folder,
- resubscribed to IPC,
- loaded PZ and made sure Mod Order showed IPC as last,
- started a new game, immediately closed it all the way out after it started (quit to desktop),
- checked the mod folder to see if the "IPC_Modded_Edition_Tweaks.lua" file updated (it did),
- started a new game and everything now works

The "first" game launch after resub didn't work completely, but quitting, allowing it to update the .lua, then starting a new game got everything going again.
PenguBlue  [author] 2 Jul, 2023 @ 7:49am 
If anyone is willing to test the update and let me know if it's working would be great! So far it seems to be working for me, I've added a version of item tweaker directly into the mod.
PenguBlue  [author] 2 Jul, 2023 @ 6:30am 
I'm working on a fix today, hopefully I can finally resolve it, if not I will revert the mod with all items I currently have
amargen 2 Jul, 2023 @ 6:15am 
Did some playing around with things. I moved item tweaker up, I moved this mod to the bottom. No change. I deleted the mod, unsubscribed, then resubscribed and reloaded. What I found is some of the packs went back to 65K, but mainly the packs from mods did not update.
amargen 2 Jul, 2023 @ 5:40am 
Tried both options you provided and still doesn't work.
PenguBlue  [author] 2 Jun, 2023 @ 12:02pm 
If anyone is having issues with the mod not working, there are currently two options. The first one which is what I'd recommend and may become the necessary way to make sure the mod works is 1) Using the Mod Manager mod, put Item tweaker API At the top of the load order and this mod below it, or even at the very bottom of the mod list.

The second option is 2) After loading the game at least once with this mod enabled, disable (by typing .disabled after the .lua extension) or delete the file in the /media/shared/ folder.

I'm still testing things out however I will be out of town for a week starting Sunday and due to this will not be able to work on a fix during that time.
PenguBlue  [author] 1 Jun, 2023 @ 8:39am 
If you or anyone else has the issue and would like to provide more information and help with testing, please comment on the Bugs and Issues discussion. Thank you all in advance and hopefully I can get this resolved fast for all of you!
PenguBlue  [author] 1 Jun, 2023 @ 8:24am 
Ok, it seems that the mod should theoretically be working then. I was worried that one of the functions may have been getting blocked by an antivirus as they can sometimes be touchy. In the PZ modding API there's a function called "getModFileWrite()" in which as it suggest it gets the ability to write a file. Because of this I was worried that it may have been getting blocked and thus not writing or creating the "IPC_Modded_Edition_Tweaks.lua" file which is essentially the important part. (The other file in the client folder is a left over from the original mod, it's been kept but is essentially blank due to how steam workshop works).

I'm going to open a Discussion to track this a bit better and hopefully work this out.
RD 1 Jun, 2023 @ 6:14am 
Let me clarify; there is content in there, including what looks like vanilla and mod bags, with capactiy 50000 and weightreduction 100 on them all.
In my previous playthroughs over the last couple of weeks, only vanilla bags (including garbage, tote, plastic, etc) were affected, none of the modded ones seemed to be.
RD 1 Jun, 2023 @ 6:09am 
Hey Pengu,
One, thanks for the response; you are the kind of modder we all love to support.
(1) I completely uninstalled and deleted folder contents for both the steam game folder and the Zomboid folder under User, rebooted, then reinstalled. I went through and activated all the mods slowly, making sure the ItemTweak api and IPC were close together at the top. Didn't work. I used a mod manager to move those two files to the bottom, didn't work.

(2)I looked in the mod folder as you described below; I have two files under .../lua/client =
IPC_Modded_Edition_Tweaks.lua (66 KB)
ipc_pengu_edit.lua (2 KB)
PenguBlue  [author] 31 May, 2023 @ 5:55pm 
I'll look into it and hopefully have a fix tomorrow. If possible, after launching your game, would you mind checking the mod folder for this mod (...\Steam\Steamapps\workhshop\content\108600\2744024440\media\lua\client) open the "IPC_Modded_Edition_Tweaks.lua" and confirm if there is content in there (most of it should be "ItemTweak("base.Name" , "Capacity", "50000"). If there's nothing like that there might be more going on.
Luizz_420 31 May, 2023 @ 4:00pm 
Hello, All of sudden IPC doesn't work any more, even with new game. since the update
PenguBlue  [author] 31 May, 2023 @ 1:30pm 
Possibly from the new update to this mod I released on the 28th. Due to the new code it's possible bags you already had might have gotten reverted, but new bags you find should work correctly again. If for some reason that doesn't work then it could potentially be an issue between the old version of the mod and the new version on your saved game. You can try a new game and see if it's working there and check if any new bags you find in your current game work. If not, there could be more going on and I'll try to look into it further and see if I can figure it out
RD 31 May, 2023 @ 1:17pm 
Was there a PZ update a couple of days ago? All of a sudden IPC no longer works. I even uninstalled/deleted all config files and started over and none of the bags are IPC any longer. Ideas?
leviathan 30 May, 2023 @ 3:56am 
I'd also suggest you to copy the "known issue" about dropping a container on the ground and not being able to pick it up. That was a common FAQ. And btw, some containers would display a different capacity due character traits that change said capacity (answering what you wrote in "what the mod does").
PenguBlue  [author] 29 May, 2023 @ 3:26pm 
Agreed there lol. Hopefully i'll figure out a way to change the tile containers
leviathan 29 May, 2023 @ 3:23pm 
Yes, there are several cheat mods that adds "negative weight" items that accomplish more or less the same thing (I even suggest them on my mod's page), but they are a bit annoying to use.
PenguBlue  [author] 29 May, 2023 @ 3:16pm 
Yep, it now automatically finds everything and changes the values using Lua and Item Tweaker lol. I have been getting into coding over the past couple of months and finally decided to try to learn Lua. Turned out I needed to learn Lua and a bit of Java but managed to do this after about 5 days.

I also have plans to try and modify the tile containers too but so far it seems like those capacities are hidden or are directly apart of the Java code rather then apart of the Lua API. I've been trying to have a look at other peoples mods that add in new containers but so far haven't had luck there.

For now I've found a mod called "Storage Upgrades" my Mx Fresh which kind of works around it by having a craftable item that can be put into a container and makes the capacity a negative value to allow more items to be put into it.
leviathan 29 May, 2023 @ 2:35pm 
So if I read it correctly now your mod automatically compile the container list? That's great! It is exactly what I wanted to do originally with my mod, but didn't know how. In that case, I think my version is now obsolete, so after checking it for a bit, I think I'll unlist it altogether (not going to delete it for those who are currently using it).

Good job!

I originally wished to also modify tile containers, like furniture and such, but I think those are more complicated. If you figure it out how to also do that, I think it would be a great addition to this mod or a great sub-mod.
PenguBlue  [author] 28 May, 2023 @ 9:21am 
This mod has now updated and should support all current, new or updated mods! Let me know if there's any issues. (This should hopefully also work on a server too however I haven't been able to test it yet. If anyone is willing to test it out on a server then let me know what happens!)
PenguBlue  [author] 24 May, 2023 @ 1:35pm 
That is fine by me, you're more then welcome to do so including adding more as I haven't been able to for quite some time lol. At some point soon I'll be looking into trying to update this mod and adding more capabilities such as Multiplayer support but for now feel free to remake and upload it how you see fit!
Innocent Savage 24 May, 2023 @ 9:49am 
ah, this is the server version Im dealing with too. Would I have permission to make a variant mod of this for upload? It would have to be public so that people who want to get into my server can download it still. That is assuming Im reading your comment right and only way to make the server take the files is for them to be the same as whats uploaded by steam workshop servers to my server? Im just looking to up the bag capacities without making them infinite and you already have a great template for me to go in and adjust each bag weight...
PenguBlue  [author] 24 May, 2023 @ 3:34am 
I believe I have had that issue before with the Vanilla version. You may need to duplicate the mod itself to be able to have it properly take effect. You can make a copy and put it into "C:/Users/name/Zomboid/Workshop/ModName" that should allow you to customise it how you'd like and should actually have the changes take effect.