Stellaris
Destiny: Hive Portraits
116 comentarios
Nok 10 JUN a las 7:26 
Thank you so much for the fix :praisesun:
SOUL 9 JUN a las 19:22 
Yep same thing here. It'd been driving me insane trying to figure it out originally haha
Sigmar 9 JUN a las 6:26 
Can confirm it's the Hive
Sigmar 9 JUN a las 6:00 
Hey mate love your mods but i'm running a blank pop up. I verified files and went into debug and found it to be listed as 'utopia.2652' . I haven't found out which one of your destiny mods it is but I've got it down to these, i'll try and find which one and let you know :chug:
xXPost_MclarenXx 8 JUN a las 19:25 
Not sure why but this mod at least for me every time i resume time i get a spam blank pop up event
Jakob 13 MAR a las 18:36 
god bless us with a hive shipset
force728  [autor] 9 NOV 2024 a las 7:22 
@OhJustLikeThat?: The Sword Logic mechanic is a constant need for warfare. Not engaging in any kind of conflict will weaken your empire over time. To maintain it, you have to be highly aggressive such as bombing planets, conquering worlds, destroying fleets, etc. When you reach the highest level, the accumulated buffs become permanent and it won't go down anymore.

As for landing armies making an entire planet disappear, I would have to look into that. However, I've never seen that happen before while testing. Make a post in the bug reports thread with some details about it so I can help you there.
OhJustLikeThat? 7 NOV 2024 a las 19:39 
Hi, I could be just dumb but how does the sword logic work? Meaning how can I make the meter go up instead of down as well as do you have a wiki for all the destiny mods? If so please let me know! Also I don't know if its a bug but I landed armies on planets and the randomly just disappeared like the whole planet did is that intended or just a bug? Also my stability on planets is going down and keeps slowly going down and I don't know what I'm doing wrong??
SCrab 3 NOV 2024 a las 11:18 
@force728: Strange, but Paradox can do anything, many many thanks for the quick fix anyway
force728  [autor] 6 SEP 2024 a las 12:22 
@Dragon Cube: I've made some changes to the situation log event triggers. Is it working for you now?
Dragon Cube 5 SEP 2024 a las 16:48 
The Sword Logic counter does not go up even when i am at war and taking worlds
force728  [autor] 5 SEP 2024 a las 9:03 
@Dragon Cube: While the Lucent Hive still use worms in the lore, I'm using the Lucent Moths as a different mechanic for them in this mod, so they don't need worm spawning pools. However, I do plan to add some more buildings for them in the future.

As for your Sword Logic issue, I just checked and it still works with the Lucent Hive. The civic can generally be used by any militaristic empire, so could you tell me more about what part of it is not working on your end?

@KoriksFlameKell: Are you still having this issue even after the recent update?
Dragon Cube 5 SEP 2024 a las 0:11 
Can't get spawning pools as lucent hive and Sword logic is not working with lucent hive
KoriksFlameKell 4 AGO 2024 a las 7:03 
Dunno if I'm the only one encountering this issue (or if it's still going to occur to me) but I tend to see the Hive just... not be the Hive Empire I created for them in a game. They'll often be an entirely different nation, same species but as if it generated a random empire with them. I do have a massive playset, so it's a high likelyhood of being a conflict, but I just want to put it out there in case anyone else has the same issue?
force728  [autor] 22 JUL 2024 a las 14:02 
@Mustache.MTE: Not sure what you're asking. What do you mean by taken portraits mode?
doggy gaming 22 JUL 2024 a las 1:44 
Any plans to make a taken portraits mode?
force728  [autor] 27 JUN 2024 a las 9:29 
@Dragon Cube: Build the Hive Worm Spawning Pool building.
@angelabarnett198: Research the Hive War Moon technology after researching Mega Engineering and Hive Throne World technologies.
Dragon Cube 26 JUN 2024 a las 23:25 
How do I get Hive Worms?
angelabarnett198 13 JUN 2024 a las 11:42 
how does one aquire Hive War Moon Tech?
Darkaiser 22 MAY 2024 a las 18:26 
Does this still work? It looks cool as hell!
Jedipony1 25 SEP 2023 a las 5:12 
Any chance we could get Oryx's Dreadnaught, or is that beyond your skills?
Ave Imperator 17 AGO 2023 a las 12:36 
Yes if your leader is level 4 or more and isn't a veteran class they can't get new traits. For right now anyone who reads this just use the console, the veteran classes are just traits.
Ave Imperator 17 AGO 2023 a las 12:06 
Oh yeah, you should probably make it so it does the thing under one rule does where it gives your ruler their councilor veteran class for whatever class of leader you have your ruler as.
Ave Imperator 24 JUN 2023 a las 0:15 
Well I have hunted it down and unfortunately the starting spawning pool not spawning is (somehow) the fault of either The Merger of Rules, the Universal Modifier Patch, or very unlikely the Universal Resource Patch.
Ave Imperator 22 JUN 2023 a las 18:03 
Of course I have the trait, but I have no idea where to start with what mod causes it.
force728  [autor] 22 JUN 2023 a las 12:40 
@Ave Imperator: Sounds like a mod conflict because it shows up on my end. Did you make sure to have the Hive species trait?
Ave Imperator 22 JUN 2023 a las 12:27 
Also I don't know if this a mod conflict but the starting spawning pool doesn't seem to spawn.
Rawr'kraine 🐉 22 JUN 2023 a las 12:16 
Strange... When I test it again and if the problem persists, I'll go even more into detail on recreation steps in Bug Reports.
Ave Imperator 22 JUN 2023 a las 11:28 
The one thing I can think of Planetary Diversity, as it spawns random terraformable worlds in the galaxy but now I remember that's how infested worlds work in base game after they're destroyed. Oh and sometime within a couple months after the game starts.
force728  [autor] 22 JUN 2023 a las 7:40 
@Ave Imperator: When does this happen? It should just be a infested moon without any modifiers.

@Rawr'kraine: Well I checked again and it still works fine on my end. Have you tried to unsub and resub again? And if you're still having problems, could you move your issue to the bug reports discussion thread so I can help you there?
Ave Imperator 22 JUN 2023 a las 1:00 
Is Ammonite supposed to turn into a barren world the terraforming modifier?
Rawr'kraine 🐉 15 JUN 2023 a las 11:36 
nope not even when I had the resources, it's just flat out grayed out, can't even click it to view the decisions and their requirements.
I think there's something wrong with the decision itself.
force728  [autor] 15 JUN 2023 a las 10:32 
@Rawr'kraine: One last question, did the toolbox say anything about why it was grayed out like missing resources? I believe that decision requires 10,000 alloys and 750 hive worms.
Rawr'kraine 🐉 15 JUN 2023 a las 10:25 
That part (the hollowing) works fine, it's the 2nd part where you need select an infested world to turn into a hive moon that doesn't work (decisions on the infested world is grayed out)

I have tested this with *just* this mod, and it's the same story.

And no problem, atleast you said something about deleting it. Honesty is very welcome!
force728  [autor] 15 JUN 2023 a las 10:20 
@Rawr'kraine: Let me check...

Ok, I don't see anything wrong with the decision once you research the hive war moon tech. Did you pick out a moon and the decision didn't show up?

Edit: Also sorry about deleting your post, my mistake.
force728  [autor] 15 JUN 2023 a las 10:10 
@Rawr'kraine: Just some bug fixes. Forgot to add in a description in the change log.
Rawr'kraine 🐉 15 JUN 2023 a las 8:08 
Oh, update? What's new?
Rawr'kraine 🐉 30 MAY 2023 a las 7:53 
Oh sorry, I didn't notice the bug reports when I was writing that :(
Rawr'kraine 🐉 29 MAY 2023 a las 22:18 
Your hive moon creation discision doesn't seem to work. I've even tinkered with the files to make it a complete clone of the previous one's requirements that converts planets to infested worlds. And it STILL isn't showing up. I'm at a complete loss. And I tested this without any other mods running, only this one.
force728  [autor] 29 MAY 2023 a las 21:59 
@Theta-6: The intention for that moon was for the Hive player to convert it into a War-moon like in the lore after the Hive purged the Ammonites. It was never intended for the player to colonize it.
Theta-6 29 MAY 2023 a las 13:02 
A Simple Solve Could be Making Ammonite a Hive World, But Making The Hive have Say... 0% Habitability On Hive Worlds (I know, Ironic). However, Once We Get the Hive World Perk It Allows us to Settle on Ammonite.
Theta-6 29 MAY 2023 a las 10:51 
Hi Force, I wish to Colonize Ammonite (Using Fundament Origin) However i cant Bombard the Infested Planet. Is there anyway to Get around this or am i Stuck with an Uncolonizeable Planet?
Rawr'kraine 🐉 28 MAY 2023 a las 9:16 
Ah I see, are we suppose to see any messages though? We weren't seeing any. And he's not seeing any pops known as "taken" showing up

It should be noted this is a *very* heavily modded game so it could be that.
force728  [autor] 28 MAY 2023 a las 8:51 
@Rawr'kraine: Yes, it takes pops from a targeted world and turn them into Taken pops. The mechanics work just like the raiding bombardment stance.

@Theta-6: I would like to, but I don't have the means to do so.
Rawr'kraine 🐉 28 MAY 2023 a las 7:18 
Yeah my friend is kinda, demanding, sorry...
That being said, what exactly *does* the Taken bombardment stance do? Does it steal pops to our planets? We wern't really able to figure it out...
Theta-6 27 MAY 2023 a las 12:49 
Force, PLEASE Make a Hive Tomb Shipset PLEASE.
MalaltheMaw 1 MAY 2023 a las 21:42 
love this mod
Goblin 17 ENE 2023 a las 8:32 
really needs hive ships to make this just perfect, hopefully someone out there does it.
󠀡󠀡 22 DIC 2022 a las 7:07 
cant wait haha
9. Hive ascension perk (wip): Taken King, unlocks taken armies and hive gods.
ThisGuyYouHate 9 AGO 2022 a las 12:55 
I don't know then. I tried using just this and the resource patch and the issue persists even when resubbing