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Your mods definitely need to be updated or worked on again, barely an improvement over default AI. In their current state they suck, ass.
If you are ugly in real life, are we allowed to say with impunity that you are very ugly? haha
More seriously, are you sure you activated the mod, because your comment is unique enough to say that.
*Comment from the creator of the mod which sucks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3065896492
realistic cavalry overhaul
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3047562159
But anyways on what I mentioned in the other one, your AI works fuckin wonders on normal difficulty. The AI behave much much much better. I did use it in the middle of a campaign, so I'm already astronomically stronger then everyone else, but the AI is definitely more aggressive and smarter, since no one is messing with me lol
Anyways, so diplomacy is still really good. My allies are still my allies and others haven't started wars with me, even though they have negative thoughts about me. I think it's my power being much greater that they haven't gone to war with me which is what it should be.
Since my update changes a lot about the behavior of the AI, it would be sad not to take advantage of it.
Load my mod before MK1212 and also take another mod which adds cheat bonuses for the AI (for cost, unit maintenance, recruitment capacity etc.)
This type of mod will work with MK1212 (if you load it before too)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2936420364
As a precaution activate my mods before the others
@[IKG] Kaiser Doggy II I'm surprised, but unfortunately there's nothing more I can do
@adriachardi It's impossible, it's hardcoded
@Lunatic Pandora Yes of course
But it is possible that I make a mod if necessary.
Just like a mod that increases AI bonuses. That way you'll have the other missing elements of a hardcore campaign to yourself.
his campaign range is greatly increased, he can travel the whole map in 1 turn. so yes with that he can attack you endlessly.
My mod treats that the intelligence of the AI, it is the most complex and the most meticulous part, it is necessary to find the good calibration to the value close.
Increase AI bonuses anyone can do. And I didn't integrate it into my mod because I believe that a person who just wants to increase and improve the intelligence of the AI will take my mod and on the side will take a mod that will increase the difficulty of the campaign.
If you want the result you dream of, take my mod and a mod that increases AI bonuses, you will see that the result is beyond what you want.
Your mod on the other hand feels to me like the base game.I steam roll the map, enemy has barely armys, the ones he have he uses to defend his city´s.I can pick my enemys, they never declare war on me.Idk if its a problem that i play on normal (did that because of your description that a.i. is super aggressive and leaves no chance to the player) or if some mods are overwrite the a.i. behavior.
But from the experience i got this far... not impressed, i think i going back to bren´s hard mode.
He really did a good job hands down
its called:
more trade ships and carts mk1212 edition
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2615629691
dont know why this coud be conflicting but its the case :)
maybie you want to look into it or give a notice about it.