Left 4 Dead 2

Left 4 Dead 2

M2 Carbine Replaces M16
7 Comments
Spykitty358  [author] 10 Apr, 2022 @ 8:52am 
as i said i used an existing one because i can't create an animation, i can barely animate in SFM and wasn't gonna put much into animating FPS hands. So i used existing animations from Celes because it was the only thing i could do that wasn't default.
Average Bay Leaf 9 Apr, 2022 @ 10:48pm 
The model/shooting feels solid, but the reload animation doesn't really work with this gun.
The solar flare. 3 Mar, 2022 @ 7:05pm 
Add bayonet?
Spykitty358  [author] 1 Mar, 2022 @ 10:12am 
For the script mod i actually used a modified version of an M16a2 script mixed with the accuracy of an m4a1 mod. I have a personal collection of script mods but i might upload an independent script mod later on for those who want use it. I will remove the infinite ammo however it's easy to add it back. If you're able to extract the files you change the ammo type to PISTOL.
Fluffy Cotton Candy 1 Mar, 2022 @ 9:52am 
So did you use $include model method?
Rachel Ferrier 🏳️‍🌈 1 Mar, 2022 @ 6:59am 
Now that's fucking cool
ivanraslie 1 Mar, 2022 @ 3:16am 
i've been looking for this mate, finally. thank you for the upload. And what script mod do you use for the m16. 30 rounds with 999 reserve ammo?:steamthumbsup::steamhappy: