Space Engineers

Space Engineers

Cryo Chamber
9 Comments
Skallabjorn 14 Mar, 2022 @ 9:50pm 
Do remember this "author" only fixed a semi dead mod, he didnt create the model in the mod....
Molten Carnage 14 Mar, 2022 @ 7:59pm 
The only thing triggering my OCD is the keypad console stuck to the glass without some kind of support to hold it in place and act as a pathway for wiring. I would make more sense if there was some kind of metal plate or brace connecting the keypad console to the base of the chamber.
Dumpshock  [author] 14 Mar, 2022 @ 6:11pm 
@Storm - This is still classified as a CyroChamber by the game, so it should still work unless something has changed. The last time I played, this worked with it.
Storm 14 Mar, 2022 @ 2:57pm 
anyone know on that works with cook eat sleep repeat? I still need to sleep in space, even a long time if lessay my jump drive is out
Molten Carnage 9 Mar, 2022 @ 4:03pm 
This would make a good Bacta Chamber.
Skallabjorn 4 Mar, 2022 @ 6:56am 
Confirmed, working now on Servers for placement.
Dumpshock  [author] 4 Mar, 2022 @ 12:59am 
Think I identified the reason behind the crash and mitigation should be in place.

Some extra project files made their way into the upload that shouldn't have been there. These have been removed. If you still crash, un-sub, delete the mod folder, and re-sub.

Also found another potential issue regarding a physics check that wasn't there before.

I patched a workaround for now to just get things running.
Side effect of this is that particles won't display properly on moving grids until I find a solution and my free time is pretty limited lately. Will see what I can find.
Dumpshock  [author] 3 Mar, 2022 @ 9:23am 
@Skallabjorn

Odd. It was working in the tests that I did. Will take a look later when I get a chance.

Were you able to collect any logs regarding the issue?
Skallabjorn 3 Mar, 2022 @ 5:48am 
Still broken, causes the game to crash in multi player when a player goes to place the pod ( crashes local client )