Project Zomboid

Project Zomboid

老松树村·Old Pine Village (official version!!)
94 Comments
Ghoul/Legion=Next 11 Nov, 2024 @ 7:06pm 
conflict eerie county
Zero 12 Oct, 2024 @ 10:54am 
great mod by any chance does anyone know what the mod is for the town/city to the right of it?
pheevos17 14 Aug, 2024 @ 6:16pm 
Is this compatible w/ Elliot pond?
Mountain Dew Baja Blast™ 27 Jun, 2024 @ 11:11am 
please make compatible with eerie country :}
BigTailWolfSuomi  [author] 17 Mar, 2024 @ 7:56pm 
@gamer When I finish updating Walnut Ridge, I will make Old Pine Village compatible with the eerie country map
gamer 17 Mar, 2024 @ 6:37pm 
please fix with eerie county
Oaker 3 Mar, 2024 @ 9:05am 
Beautiful map
HolographicWings 16 Aug, 2023 @ 8:44am 
could be compatible with Eerie by patching 36,46 with another mod
BigTailWolfSuomi  [author] 27 Jul, 2023 @ 3:27am 
@Versus Good advice, but I may have Communication disorder when communicating with the author of eerie country, because my mother tongue is not English but Asian languages. My English is so poor that I sometimes need to use a translation devices to talk with people. Because of different regions, I may feel confused or do not understand some words or some spoken language spoken by people who use English to communicate
Versus 25 Jul, 2023 @ 5:10am 
A humble suggestion from me.
Since this conflicts with Eerie Country quite a bit, what about moving it further down, past and below Eerie Country? This way it would also be the furthest away map mod from the vanilla map. Not only pretty cool but a good spot for a seaside map
Just an idea, though :)
GordonQuick 19 May, 2023 @ 12:40am 
Anyone having issues with vehicles not spawning in this town?
404_coffee.exe 8 Mar, 2023 @ 8:25am 
this is pretty nice!
Puddings 21 Jan, 2023 @ 1:21pm 
Feel better Provence
BigTailWolfSuomi  [author] 19 Jan, 2023 @ 10:52pm 
@Puddings Ja, my body not feeling well recently, Then I didn't get along well with some mod producers. After some conflicts, I left their group,I'm starting to feel exhausted
Sometime When I have inspiration, I will continue to make the map of this game MOD:steambored:
Puddings 19 Jan, 2023 @ 10:09am 
"but I won't continue to make/update MOD for this game recently" you won't be updating this map anymore? Did I read that right? D:
Imagine Wagons 18 Jan, 2023 @ 9:52am 
sad to hear you made some of the best maps! but thanks
BigTailWolfSuomi  [author] 18 Jan, 2023 @ 1:09am 
@Imagine Wagons OKAY, but I won't continue to make/update MOD for this game recently Please understand:spiffo:
Imagine Wagons 17 Jan, 2023 @ 11:41am 
Hi, I'm representing a larger server and was wondering if we could please put your mod in a mod pack for our server. This is specifically for our own manageability, reduced workshop update restarts, version control, and server longevity between wipes. The modpack would be private and all recognition of the mods inside will be given to the owners of those mods. We appreciate any leeway you can give us on this, so we can provide our players with the best experience.
Sco 11 Nov, 2022 @ 4:57am 
LOG : General , 1668171264743> 287,534,022> checkVehiclesZones: ERROR! Zone 'junkyard':'ParkingStall' (10585, 12914) dup
licate with Zone 'trailerpark':'ParkingStall' (10585, 12914)
LOG : General , 1668171264750> 287,534,028> checkVehiclesZones: ERROR! Zone 'specialburnt':'ParkingStall' (10585, 13014)
duplicate with Zone 'trailerpark':'ParkingStall' (10585, 13014)
LOG : General , 1668171264758> 287,534,037> checkVehiclesZones: ERROR! Zone 'trafficjamn':'ParkingStall' (10585, 13014)
duplicate with Zone 'trailerpark':'ParkingStall' (10585, 13014)
LOG : General , 1668171264812> 287,534,091> checkVehiclesZones: ERROR! Zone 'trailerpark':'ParkingStall' (10585, 13481)
duplicate with Zone 'specialburnt':'ParkingStall' (10585, 13481)
LargestIronEverConcieved 26 Oct, 2022 @ 9:14pm 
@Provence Thank you!
BigTailWolfSuomi  [author] 25 Oct, 2022 @ 7:08pm 
@LargestIronEverConcieved The cells occupied by this map range from 34, 43 to 35, 48
LargestIronEverConcieved 25 Oct, 2022 @ 4:42pm 
Does anyone know what cells this map takes up?
BigTailWolfSuomi  [author] 3 Oct, 2022 @ 6:03pm 
@S口径即正义S 并不,该地图不与恐怖国度兼容,因为咱正在开发该地图的大型扩展项目
你可以等未来咱地图扩展的第一个DLC完成后,咱会推出该地图的兼容阉割版:slimetabby:
S口径即正义S 3 Oct, 2022 @ 9:08am 
他与恐怖国度兼容么?
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡 17 Sep, 2022 @ 12:44am 
Any chance the overlap is causing lag/stuttering at all for anyone?
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡 16 Sep, 2022 @ 4:59am 
Wow I can't believe I'm just now seeing this map, glad that aquatsar yachts still kinda work so im gonna have alot of fun with this :D thank you
Glazs 18 Aug, 2022 @ 12:49pm 
The map is epic! it kinda works with eerie. It will gladly join my map collection.
BigTailWolfSuomi  [author] 12 Aug, 2022 @ 7:37am 
@Kryzx Sorry, I have some problems at my home recently. The update speed may be slow, It may take me a long time to update my new map and the incomplete version of this map:slimescared:
Now I have just returned home from other provinces:slimetabby:
Kryzx 11 Aug, 2022 @ 9:13pm 
In a way, from what I've tried making this work with Eerie Country....if this loads first (overrides Eerie), you can still get into Eerie easily enough. Take the main road all the way south and as it turns east at the bottom, you'll be right at the train rails of Eerie, which will lead you into Eerie's main highway!

Since the entrance into Old Pine Village is congested with a lot of burnt vehicles, if you want an easier entry, enter March Ridge, take the last road going east. While it doesn't show on the minimap, the road continues and turns south, which will lead you into a back road into this map! I love how this map incorporates that. You can take this back road around the west side to avoid all of car pile-ups (for the most part...) on the main access road entrance.

So yeah, it doesn't perfectly work with Eerie, but you can make it work with it too!

Love this map a lot and I'm looking forward to your map additions!
vV 10 Aug, 2022 @ 5:22am 
castration DADDY CHILL
BigTailWolfSuomi  [author] 27 Jul, 2022 @ 2:41am 
@wapaks Well, I'll upload a castration version in a few days
WaPaKs 26 Jul, 2022 @ 3:29pm 
can you upload a old version of it? make a 2 workshop? pls?
BigTailWolfSuomi  [author] 26 Jul, 2022 @ 4:11am 
@wapaks I don't have any plan to be compatible with Erie country, because I plan to produce a new map at the bottom of my map
Then i will make a new map and connect it to the new map
WaPaKs 26 Jul, 2022 @ 4:05am 
now it's not compatible for erie country sad :( the old update is more better cuz it's compatible to all
BigTailWolfSuomi  [author] 25 Jul, 2022 @ 10:47pm 
@IWANTTOBETANKMAN You can overlay my map on the Erie country
But I haven't tried
I've heard that it's no problem for my map to be superimposed on the Erie country:slimetabby:
THEBEANBOY 25 Jul, 2022 @ 4:23pm 
darn i love erie country i wish you could make it compatible with erie I love that map
BigTailWolfSuomi  [author] 25 Jul, 2022 @ 3:07am 
@IWANTTOBETANKMAN Except the Eerie Country and South muldraugh, the rest are basically compatible, especially st Bernard
THEBEANBOY 24 Jul, 2022 @ 6:29pm 
what maps is this compatible with? i seem to having some issues
BigTailWolfSuomi  [author] 22 Jul, 2022 @ 9:52pm 
@catchfree1225 你可以試試,之前有人找過我說地圖衝突消失了一塊所以我加上的,我不保證不會有問題,如果沒有問題的話我會把三月齡擴展從可能的衝突列表裡移除掉:slimehappy:
catchfree1225 22 Jul, 2022 @ 9:33pm 
請問一下
介紹說會與三月嶺擴展衝突,但mod manager好像沒有提示衝突捏
BigTailWolfSuomi  [author] 22 Jun, 2022 @ 9:08am 
@[EXD] Schmuky Where did you come across this problem?
Schmuky 21 Jun, 2022 @ 2:23pm 
is this map using a tileset? it works fine, but i am missing stuff like fences and such (i know they are there bc i crashed into them)
BigTailWolfSuomi  [author] 5 Jun, 2022 @ 11:05pm 
经过一系列测试之后,确认今天修复房屋墙壁丢失漏洞后,凡是老存档都要删除并重新创建了!望周知:meepded:
BigTailWolfSuomi  [author] 5 Jun, 2022 @ 10:35pm 
@疯狗追 修复了一些丢失墙壁和房间定义错误的房子,出现了什么错误? 试过重新创建存档了吗?:slimeamazed:
疯狗追 5 Jun, 2022 @ 10:24pm 
请问下6月6号更新了哪些内容?现在游戏进不去了。
BigTailWolfSuomi  [author] 5 Jun, 2022 @ 6:38am 
@mike That map is not very complete, so I plan to make a series of map extensions myself:slimetabby:
BigTailWolfSuomi  [author] 5 Jun, 2022 @ 6:36am 
@mike I do not intend to make this map compatible with the terrorist country, because I intend to make another new map to border with this map, and now I have finished one fifth of it:slimescared:
mike 5 Jun, 2022 @ 5:11am 
Provence, there are a few roads that arent correctly lined up, if they are fixed it should be compatible with eerie country, i have pictures
BigTailWolfSuomi  [author] 4 Jun, 2022 @ 7:46pm 
@変態Negus now this bug is fixed!
BigTailWolfSuomi  [author] 4 Jun, 2022 @ 5:43pm 
@mike Sorry, I don't know how to solve this problem:steamsad: