Stellaris

Stellaris

[ABANDONED] Purge/Enslave Your Own Subspecies
37 Comments
Jedi Ranger Kendor 14 Jul @ 11:47am 
Literally the only mod that does this, and it makes me saltier then the Dead Sea that its no longer usable.
Sola Fide 13 May @ 8:31am 
I got some stupid macrophage event that I will permanently remove from the game, the most stupid event that I've ever seen.

This mod seems to have been the perfect temporary fix for the problem that was caused but sadly it's not updated :(((((
Hivelord 30 Apr @ 12:28pm 
Can someone take this and update it?
Winterwolf 11 Jun, 2023 @ 4:51pm 
Why abandoned D:
AzoorFox 11 Apr, 2023 @ 3:07pm 
UPDATE WHEN????????
The_Last_Mando 26 Mar, 2023 @ 7:57am 
Doesn't work with 3.7
HiddenPrior 19 Mar, 2023 @ 10:15am 
Doesn't seem to be working with 3.7 :/
Azona 10 Mar, 2023 @ 1:25pm 
To bad mod I looking for I need able to purge old Dominant spiecies that did not get upgrade trait from a event because colony ship was on its way to colonize. I want them gone but even tough they outnumbered apperently they still dominant and I do not want purge sub spiecies as they got bonus trait but also cannot force old spiecies to stop growing... is there sollution for this or is just not possible?
Hivelord 26 Feb, 2023 @ 1:04am 
Follow up question can the slaves have no pop controls
Hivelord 26 Feb, 2023 @ 12:25am 
Can I make a subspecies of my main species and enslave them
Hivelord 20 Feb, 2023 @ 11:28pm 
is it possible to use this as a devouring swarm
Hivelord 19 Feb, 2023 @ 11:30pm 
This mod isn’t working
Static_Nyr 9 Feb, 2023 @ 11:48am 
By not working I mean it prevents you from enslaving your subspecies but the rest of the mod seems to work.
Static_Nyr 9 Feb, 2023 @ 11:38am 
Found out that this mod doesnt work with Ethics and Civics Classic 3.6

I found that weird as it worked with the mod at first but then it just stopped working suddenly
MrFunEGUY 8 Feb, 2023 @ 8:41pm 
Are you sure you can name things the same thing, even if one is for the ai? Pretty sure it doesn't work that way (I have a few years modding experience). I don't think this is functioning as you think it is, and I think your previous idea of having separate species rights was a better (and functioning) implementation.

I'm pretty sure that right now, the second version (non-AI), is the only working one, and for the AI, it's just broken.
specialk51288  [author] 4 Feb, 2023 @ 7:02am 
@Hades It should be fixed now. It has had a few big updates in the last few days so it may no longer be save game compatible.
Hades 3 Feb, 2023 @ 12:16pm 
Ok. I noticed that this mod has some problems with pops that are not working producing stuff like with lifestock slavery (they are technically unemployed but produce food) or forced labor and processing purging.
If you are purging pops in one of these three ways with only this mod then the pops don't produce anything at all even though they are getting processed and unemployed.

Another thing I noticed is that when you use a pre existing save where a species is already being processed or put into forced labor the game crashes when the next month with the now newly to the savegame added mod starts.
Xaelyn 31 Jan, 2023 @ 6:34pm 
That was quick, thanks!
specialk51288  [author] 31 Jan, 2023 @ 6:29pm 
@Xaelyn fixed now! I made it player-only to simplify things.
Xaelyn 29 Jan, 2023 @ 9:13pm 
Fanatic purifiers are purging themselves into non-existence still, I can't see anything in the file that looks like it is supposed to stop them either. Should probably just put a hard block on the AI purging subspecies because there is zero reason they should ever want to.
Hades 28 Jan, 2023 @ 5:02am 
@specialk51288 thank you so much for making a compatible version. I greatly appreciate it!
specialk51288  [author] 27 Jan, 2023 @ 4:00pm 
@Hades Yes, it is save game compatible. This mod and the one you linked will not work together because they both alter the same base game files. Here is a version that works with it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2924519047
Hades 26 Jan, 2023 @ 11:06am 
Ok. After some checking I found out that this mod and Star Wars Legacy of the old Republic are incompatible. here is the link

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2791119024&searchtext=legacy+of+the+republic

I want to tell you that I aprreciate your work and that it is sorely needed and that I'll use your mod in my next run when it's compatible
Hades 26 Jan, 2023 @ 10:31am 
This Mod is exactly what I need to truly have the full gene modding experience. And I'm damn gratefull that it's there but i musk ask.
Is it safegame compatible?
Darkborderman 14 Jan, 2023 @ 11:24pm 
@specialk51288 Confirmed it works on 3.6.1. Thanks for the update!
specialk51288  [author] 14 Jan, 2023 @ 9:04am 
@Darkborderman Thank you! Should be updated to 3.6.1 now.
Darkborderman 10 Jan, 2023 @ 12:33pm 
Thanks for the mod it really helps. But it's slightly outdated(3.6.0), will it be updated to 3.6.1?
specialk51288  [author] 4 Dec, 2022 @ 1:30am 
@borsk Thank you! I just updated it so that should be resolved now.
borsk 3 Dec, 2022 @ 8:27am 
I would like to report an issue this mod causes in 3.6: fanatic purifiers automatically purge their subspecies, so they unalive themselves as soon as they learn genemodding. Also, I'm pretty sure slaver AI empires automatically enslave their subspecies, leaving no free pops and causing massive instability leading to collapse
AzoorFox 29 Nov, 2022 @ 3:28pm 
UPDATE WHEN???
Paul 3 Sep, 2022 @ 4:07pm 
I use this for the so-called psyker subhumans from Deneb. They still have original unmodified genes, so its like killing chimpanzees
Sparky Sparky Boom Man 1 Jun, 2022 @ 9:08pm 
Holy crap, dude, I need this. Thx!
MaloDrex 18 May, 2022 @ 12:32am 
@AgentKeys:

For a better control, you can use this mod:

Brave New Galaxy - Biological Stratum Control
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2802490458

It adds 3 traits that decide which stratum a specie belongs to.
AgentKeys 16 May, 2022 @ 1:59pm 
finally, i can modify an entire planet's genetics to be perfect workers, and enslave them
TesticularTorsion 10 May, 2022 @ 12:34am 
i can finally get rid of my self-modified subspecies
MaloDrex 6 Apr, 2022 @ 5:39am 
Thx for this neat mod!
Lexor of Midgard 24 Mar, 2022 @ 1:41pm 
Yes!