Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just suscribe to the original "Haydee Redux" because the mod need those archives
If you only want this mod, you can download them and then use the "Unpacker" on the archive and only copy the carpet of the oufit, lefting the ".oufit" behind, or deleting it, you can also do this with the original "Haydee" ".oufit" so the only Haydee in the game is this one :D
And also, thank for this mod Sasha Erin, is the best version of haydee that exist in the whole 2 games OwO
I wish this mod was compatible with the "Backpacks" mod TuT
The mod is independent now!
Hopefully the files get patched up soon.
The .mtl files!
The path for several of those are set to the parent folder rather than the TnA folder!
I hope that is the only issue, but it a start. I can't open the rest of the other textures since I don't have the applications to view them.
Just checked the file and the path is pointing to the "HaydeeReduxTnA" folder, and that's the only change on the .outfit file as I believe it must be in order to work. I can only guess now that double checking the assets themselves could be the next step. Hopefully I have the correct apps to look at them properly.
I'm relatively new to modding in this particular game, but I did notice the TnA assets folder are literal copies from the parent mod. Perhaps there is something going on in the .outfit file itself that's trying to call in the assets from the parent folder?
But I believe that this mod should be independent from its parent mod.
Mechanics aside, this mod definitely 'enhances' Haydee's bust to a good proportion; not too big, not too small. The shape also is a plus since other TnA mods don't look like they have the weight for their sizes.
The choices of leggings are welcome, too. I stick with the first choice since the black matte leggings make her look more robotic; like a sheath covering the skeletal structure. (And synthetic bulk, of course)
However, I'm not so sure the Thunder Thighs are as good looking on this particular mod; perhaps reducing their size or making her calfs bigger to compensate might help?
Same for her rump; it could be bigger to balance her hourglass figure or reduce the bust just a tad.
These suggestions are only a personal preference, though. I'm actually rather satisfied with how this mod was changed; been using it since I discovered it and have not gotten any other skins.
Only 3 suits are working, the rest has broken textures xC
They are not obligated to constantly be active. Also maybe check their answers to comments and stuff. Someone in November 2021 asked about Haydee 3- The dev's said: "When the time comes."
Also, they are probably suffering from the war happening right now since they are a Russian developer company... :/
I fell out of modding because I mostly forgot a lot of what I'd learned and it was a lot of effort for minimal gain.
The game isn't receiving new content or updates from the devs so there's little investment left to be had beyond community modding, and I don't have much time free thesedays unless it's something simple like a quick mesh change as with this mod.
If I get back into modding Haydee 2 then it'll go on the list.
Haydee 1 doesn't have the same collision parameters as with Haydee 2, and in fact has none. With Haydee 2 you can make the breasts massively large and they'll still conform to the rest of the mesh whenever there's collision, but Haydee 1 lacks it, so the breasts clip through the body when you crouch.
It's noticeable but currently doesn't take away too much from the game, but making them larger it becomes too noticeable and rather annoying.