Arma 3
H A W K S | Dynamic Air Ops | Bala Murghab
76 Comments
Bean 13 Jun, 2023 @ 11:50pm 
Mission is not playable, Same issues as other players. Enemy Units are not spawned in but appear in Zues, and can be killed if exploded in the area they are in zues at. Doesnt matter how close or far you are.
seppuku 9 Jun, 2023 @ 7:06am 
p/s. Of the working maps now only Livonia and I fly there periodically. I would like to see more tasks that would open fire on me(Which could be dangerous for me). (What is now is the ka-60, and it seems to be something related to the rls-750). Maybe in the future you will use add-ons such as RHS and spawn techniques from there.
Anyway, thanks for scenario. I hope there are solutions to the problems with Bala Murghab and Altis.
seppuku 9 Jun, 2023 @ 7:04am 
Hi. I met with the same problem as others wrote before. All tasks are issued, but the appearance of a task, for example, to destroy a car - the car is not displayed. However, if you drop a bomb exactly at the place of the task, the task is considered completed. And so with the rest of things. The destruction of groups is also difficult, because people are not visible.
And the appearance of objects occurs until you get into the task zone by helicopter and get back on your feet.

An interesting point - Altis map interacts with me before. Not at the moment either. I flew on assignments and there is the same situation as in Bala Murghab. However, your new mod with the Livonia map works, people spawn, cars too, everyone opens fire, runs away.

After reading the thread, I saw mentions of disabling some settings (Simulation/Model). Is it necessary to do this in my client or is it your task in the editor? (If in my client, where to look?)
VedKay  [author] 4 Apr, 2023 @ 5:22pm 
I cannot reproduce this. Everything spawns and begins to simulate at 4000m from player.
AI group leaders cache as well, but their map pos is updated every 10secs, and then un-cache at 4000m away from player.
I set my view distance to 5500m, so the AI are attacking me already as I approach them.
neekap 4 Apr, 2023 @ 11:20am 
I have to be on foot for them to spawn, even hovering doesn't work
VedKay  [author] 2 Apr, 2023 @ 8:22pm 
How far away from you? That could be the caching system.
neekap 2 Apr, 2023 @ 9:47am 
All Speedboat tasks and some offroads have (Enable Simulation) and (Show model) turned off and i have to enable them by hand with Zeus
VedKay  [author] 10 Mar, 2023 @ 12:17pm 
If you get a black screen you’re missing required mods.
e_bergstrom 10 Mar, 2023 @ 3:07am 
same with the other scenarios
e_bergstrom 10 Mar, 2023 @ 3:01am 
For Some reason, It just shows a black screen. I've tried to unload and load the mods and everything. Can you help me?
Franz Hermann No.33 6 Mar, 2023 @ 8:48pm 
Hey man thanks for that. I will try it out later and report back!
VedKay  [author] 6 Mar, 2023 @ 12:58pm 
Testing using only the required mods (I cannot speak for other mods). I'm unable to recreate this on either local host or on my server. Units un-cache fine for me as I approach them.

Either way I've changed the caching distances now, and removed DynSim. Please see if that changes anything for you.
Otherwise it could be a mod conflict I'm really not sure.
Franz Hermann No.33 6 Mar, 2023 @ 2:42am 
Hey man, im back again. Upon testing for the past 2 hours with another buddy of mine. We've realise that AI don't tend to spawn unless someone is physically on foot to activate the AI. We can see them invisible on zeus however even when flying a helicopter right above them within say 400-500m of whatever target they still remain invisible and inactive.
VedKay  [author] 6 Mar, 2023 @ 12:13am 
VedKay  [author] 6 Mar, 2023 @ 12:04am 
Excellent!
No dramas mate, cheers for the feedback :steamsunny:
Franz Hermann No.33 6 Mar, 2023 @ 12:03am 
Just re-configured my mods. Works now. Thanks mate!
VedKay  [author] 5 Mar, 2023 @ 11:47pm 
Ok sweet cheers, let me know how that goes for you.
Franz Hermann No.33 5 Mar, 2023 @ 11:46pm 
okay will give that a shot. Thanks!
VedKay  [author] 5 Mar, 2023 @ 11:40pm 
Try to un-sub and re-sub please. See if that helps.
All objects should also be Zeus'able...
Franz Hermann No.33 5 Mar, 2023 @ 11:39pm 
mmm interesting, im running off local host and when I open up zeus. I have no assets available to spawn.
VedKay  [author] 5 Mar, 2023 @ 11:37pm 
Yes it is, as long as you're admin.
Franz Hermann No.33 5 Mar, 2023 @ 11:35pm 
Zeus isn't enabled on the map right?
VedKay  [author] 4 Mar, 2023 @ 7:41pm 
VedKay  [author] 4 Mar, 2023 @ 7:40pm 
Update v1.3
- Updated mission to the latest map version. It will now be found under the map > Bala Murghab (Summer).
- Please un-sub and re-sub to make sure all files are moved correctly.
VedKay  [author] 23 Nov, 2022 @ 6:09pm 
Yeh unfortunately the latest map update/s broke the mission. I just haven't had any time to jump in and update it.
As soon as I do I will post it here :rockon:
GustavZJ 23 Nov, 2022 @ 7:15am 
I think you might have forgotten that the update for the map broke the mission, it currently won't launch from SP scenarios, and it just dosen't show up in multiplayer
VedKay  [author] 28 Oct, 2022 @ 8:52pm 
Because it's a MP hosted mission. You can play solo locally on your machine. Please follow the Launch Instructions in the above description.
Why Do I Even Play This Game 28 Oct, 2022 @ 6:42pm 
doesnt let me press play in scenarios
florinpetra427 21 Oct, 2022 @ 8:30am 
I downloaded all the required mods but it doesn't let me download this
VedKay  [author] 17 Oct, 2022 @ 1:36pm 
Ahh bugger, I’ll update the mission when I have time ✌🏼
Nobutora 16 Oct, 2022 @ 5:47am 
mission not working anymore with new BMG update.
VedKay  [author] 25 Aug, 2022 @ 2:41pm 
Will check it again over the weekend if I have time. I just did an update on the mission a day before the map was updated too :steamfacepalm:
seppuku 25 Aug, 2022 @ 8:14am 
The scenario is not displayed (host) and does not run (single) after the map update. Probably an update is needed.
Finger Jam 21 Aug, 2022 @ 3:48pm 
*** MAJOR MAP UPDATE *** Please check your mission to ensure it still works properly. -FJ
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2781043850
VedKay  [author] 20 Aug, 2022 @ 3:49pm 
Update v1.2 :
- Added a "Get New Mission" Laptop to the staging tent. This will generate a new task each time you interact with it. Now you can stack up as many tasks as you like before heading out.
VedKay  [author] 16 Aug, 2022 @ 3:46pm 
Hi all, I'll be updating the mission this weekend and adding a "get more missions" laptop as requested.
Sorry for the delay, irl work got crazy busy.
Will also be updating the other HAWKS mission (on Altis)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2534434005
Giving them both a once over to make sure everything's still hunky dory.
VedKay  [author] 22 Jun, 2022 @ 2:54pm 
Hey blablabla thanks for the feedback! Yes sure I can add in an acquire new mission terminal 👌🏼 I’ll make the update this weekend. Cheers for the kind words.
blåblåblå 22 Jun, 2022 @ 6:25am 
Hey there, this mod is incredibly fun and I really enjoyed it! Thank you for your work! But I just had a small issue that I felt the number of missions each time the system generated is too small, is it possible to have the function of '"acquiring new missions" like you did in Altis? Because I guess it would be wonderful to have more targets to destroy, thank you : )
VedKay  [author] 21 Jun, 2022 @ 8:24pm 
I’ve also made this mission on Altis. Please see here :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2534434005
Et3rnus 21 Jun, 2022 @ 1:14pm 
Does this only work on this map? Is it possible to make this work with other maps?
VedKay  [author] 5 Jun, 2022 @ 1:11pm 
Yes this error means you’re missing a required mod.
From this error it seems Drongos Map Population is not loaded.
✪ Ressult 5 Jun, 2022 @ 12:35pm 
doesent start for me, always this error https://imgur.com/a/fGvgSbm
does somebody know a fix?
VedKay  [author] 3 Jun, 2022 @ 1:50pm 
You can actually load in any vehicle you want through Zeus 👌🏼🥳
Squwk7700 3 Jun, 2022 @ 3:18am 
Could you make a version with the Hatchet H60 only thing is, it requires ACE, so dunno if that'll mess up you set up here
ZhangBanger 19 May, 2022 @ 9:49pm 
Great work! Just played through and loved it
dremaster007 19 May, 2022 @ 6:34pm 
I loaded into the game with only the mods required for your scenario
VedKay  [author] 19 May, 2022 @ 1:34pm 
Sounds like missing or conflicting mod/s.
dremaster007 18 May, 2022 @ 5:38pm 
Getting this error when trying to host the game for multiplayer. It spawns into a lobby with no slots to join in the roles:

steamMPMission/__cur_mp.bala_murghab/mission.sqm/Mission/Entities/Item2.type : Vehicles class dmp_Core no longer exists
VedKay  [author] 27 Apr, 2022 @ 2:55pm 
Happy days :steamhappy:
Suriel 27 Apr, 2022 @ 2:32pm 
@VedKay That indeed works. Thank you kindly