RimWorld
[HRK] RIM AT WAR - WW1 / WW2 French Weapons
26 件のコメント
Manju 2024年9月4日 20時20分 
Weirdly whenever I shoot an enemy with the Ribeyrolles SMG the game counts the damage as 7.62x25 Tokarev instead of 8x35mm Ribeyrolles.
It seems like the damage / pen values are the same as 8x35mm Ribeyrolles.
(Shot my colonists with each gun and had armour that had enough armour value to block Tokarev but not Ribeyrolles)
Just the naming within health/combat logs shows 7.62x25 Tokarev.
Could be my game as I got over 100 mods in there but just figured to say incase it's something incorrect with something. I am running the latest version of CE with this.
Xavierys 2024年7月31日 7時17分 
The weapons of all your mods have no description nor bullet type, i am using CE, The shot fine but i dont know i the dont spent bullets
Gerald2468 2023年7月21日 15時40分 
I have noticed that the Hotchkiss LMG has a projectile amount glitch.
I play with CE and found that the LMG when set to Burst and Aimed fire mode fires 10 projectiles while it only consumes 5 rounds.
Harkon  [作成者] 2023年7月20日 3時16分 
not at the moment, only the Japanese have bayonets for now.
bestbarberfails2011 2023年7月19日 19時39分 
Is there versions of the rifles with bayonets?
Harkon  [作成者] 2023年7月18日 10時05分 
No, I have not done a MAS 36, yet.
Sircapalot 2023年7月18日 9時12分 
Hmm yeah that sure is odd. Gonna do a little mix and match then to see if I can fix the issue. Thanks for confirming!

P.S.: Was a MAS 36 ever included with Gun Nut? I swear I used to see one in the bill list but now it's gone.
Harkon  [作成者] 2023年7月18日 3時04分 
You have some kind of mod conflict, but it has to be a really weird one to only affect one weapon. My weapons also have very unique definitions so it would be weird for an external mod to be patching my guns by mistake.

https://imgur.com/pfPbUsZ

https://imgur.com/9Sq0CTF
Sircapalot 2023年7月17日 23時29分 
Three clarifications for my comment below:
1. I do have CE installed.
2. Despite the awkward aiming animation, the functionality and accuracy of the weapon are not affected and it shoots as well as any other weapon.
3. So far it seems like the carbine is the only weapon to suffer this issue. I've tested out several other weapons from Gun Nut, other Rim at War weapon mods, other weapons from this mod, and other weapon mods in general in the same way.
Sircapalot 2023年7月17日 23時26分 
Is anyone else seeing pawns holding the Berthier Carbine at an odd angle when aiming?

Example of the issue (if the link showed properly). [imgur.com] As you can see from the screenshot, the Berthier sprite is almost offset by ~45 degrees when the two pawns on the right are "aiming" at the wall block. The pawn on the left, aiming with the Lebel sniper, holds the weapon properly.

Could possibly be some sort of conflict on my end, but just wanted to check before I started troubleshooting.
PoopyFart 2023年6月30日 10時59分 
bro this update rad asf fr and the new mod is pretty cool too
Gauss 2023年6月29日 1時41分 
Nice.
Harkon  [作成者] 2023年6月28日 7時56分 
UPDATE

- (!NEW) MAS-38 SMG
- (!NEW) Hotchkiss M1909 LMG
- (!NEW) FM 24/29 LMG
- (!NEW) Berthier carbine
- Heavy balance pass for vanilla.
- Minor tweaks for CE.
- New unique sounds.
- Support for the muzzle flash mod.
- Mod page updated.
sigmaMGE 2.0 2022年11月2日 22時44分 
@Harcon, You have the wrong description of ribeyrolles 1918, it has 16 percent armor penetration, not 0
Harkon  [作成者] 2022年10月26日 8時38分 
- updated to 1.4, removed dependencies.
GUR 2022年10月24日 19時48分 
1.4 please
JujedieFR76 2022年5月19日 12時05分 
@Eagle stop this joke
Eagle 2022年4月7日 19時32分 
huh, didn't know your weapons could surrender
Harkon  [作成者] 2022年4月4日 4時31分 
@Abrikos75 I do not have plans on working on any WW1 equipment any time soon, unless someone request it on a commission.
ztw_johnsendtank 2022年4月3日 22時42分 
绍沙机枪不卡壳差评
sigmaMGE 2.0 2022年4月3日 20時42分 
@Harkon, Thank you, but I'm playing as intended by the author of the mod, one more question, will you make other weapons of the First World War and when will you release them
KingDomRock 2022年4月3日 18時52分 
为伟大的法兰西帝国高呼三声
Harkon  [作成者] 2022年4月3日 14時56分 
@LugaruWell some of this guns are currently part of wip Hunt Showdown mod

@RM978 yes, only the sniper variant was commisoned

@abrikos75 I already answered you on the other mod, feel free to use a def editor ingame or make a patch to balance it to your taste
sigmaMGE 2.0 2022年4月3日 13時21分 
A good weapon mod, but still need a vanilla balance style
Jelonek_NET 2022年4月3日 9時09分 
Is Lebel present in only the sniper variant?
Lugaru 2022年4月3日 6時28分 
As a Hunt Showdown player gotta love that Lebel.