Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
@LordHECS: Pack File Manager, with that tool you can check/modify pack files (mods are in pack files) (https://github.com/Frodo45127/rpfm/releases)
The simple solution is to rename [MOD_VERSIONS].txt to [mod_versions].txt with rpfm.
Hopefully this helps both you, Beans, and any industrious user of this mod <3
When you open the pack file with RPFM (rusted pack file manager) it will show all the tables, including the LOC table with a big ol' list of all the names in an excel like grid.
Azoor the Fox, Jack the Greedy, etc.
I have noticed, however, that the base game may have a small bug with respect to names, since I've seen blank names with this mod *off*. Only a couple of instances, but I'm not confident the unmodded game is handling names correctly right now.
Thanks again for your work on this, it's one of the really good flavor/lore mods out there.