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Laporkan kesalahan penerjemahan
Just noticed that all melee units from your unit pack (and the tigers from the other one) are not classified as "cth_melee" in "unit_set_to_unit_junctions_tables", excluding them from some effects, such as Zhao Ming's upkeep-reducing one, letting them, undeservingly, miss out on some buffs their vanilla counterparts get.
Just thought i'd mention this.
It says all melee units but yours aren't included.
I'm trying to make a Norsacan Ice wolf chariot that uses looted empire muskets.
LEO's Formations Modded Units Submod
Some variants' helmet are glowing white-Greyish textures
Celestial Dragon Guards are too damn expensive in both SP & MP and too late game in SP to be bothered with for 90% of the time if not worse. It's of course the damn Dwarf DLC where they nerf the armor by 10. It just really seems like there's some crazy bias towards the faction.
The only damn buff the units ever got was the added HIDDEN MD buff for using formation, which they ALSO NERFED at some point. I can't with this bullshit. The faction is not even strong in MP because of the massive lack of infantry and cavalry options.
Thank you for your work on the mod.
should still work anyway
Then other Jade Warriors units were made.
Can you release it as two mods? I'd rather have the other Jade Warriors units.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3046389898&searchtext=%E5%B9%B3%E8%A1%A1%E8%B0%83%E6%95%B4