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Even intended alternative ways to solve the puzzle
I look at you: elevator button
Auto-respawn cubes as a puzzle element rather than a simple convenience are pretty rare (at least in my experience). It might be a good idea to precede that puzzle with a simpler and more obvious auto-respawn cube puzzle as a discreet Valve-style tutorial to ensure players have that mechanic in their repertoire when they go into the actual puzzle.
It might also be a good idea to require players to somehow redirect the respawning cube with portals to get it onto the platform . Maybe it's just me, but simply catching the cube as it came out of the dropper was a bit of an underwhelming way to cap off the puzzle.
Liked and faved.