Total War: WARHAMMER III

Total War: WARHAMMER III

Wizard converting for Cultist of Tzeentch
64 Comments
glospey 31 Jan @ 1:15pm 
If the cultist is immortal, do they die, die or just become wounded?
HotPizza87 12 Aug, 2024 @ 8:33pm 
I want the version with the AI allowed to use this action, not just the player. Let them cook.
Sammbert 4 Aug, 2024 @ 1:31pm 
Honestly the bug with the ogre wizards seems like it should be lore accurate.

Great Maw: 1
Chaos: 0
Inerael 4 Aug, 2024 @ 6:01am 
Looks amazing ! Is this still working pls ?
Economic Terrorist 18 Jul, 2024 @ 8:44pm 
Rogen?
sigmars_disciple 5 May, 2024 @ 12:09am 
Wow, that's a pretty cool idea, Mixu! Somehow I managed to discover this mod page today, better late to the party then never I guess? <3

Are you planning to maintain this, update to 5.0 if necessary? Comments seem to be unsure what your plan is but maybe these people and me found us here to amass to a lil' pile of noobs <3 It's all oart of a bigger purpse! <3
Yiunko 21 Dec, 2023 @ 5:21am 
Would be amazing to get an update to this one :O at least to work on all human races
Patman 28 Aug, 2023 @ 10:11am 
This is an awesome mod idea that would fit very well to the shadows of change dlc - if it would be possible to convert Wizards of the human and elve races too. Would be great, if you would give it another go to adjust/fix the code (I wasn't successful unfortunately).
Colithiel 21 Apr, 2023 @ 2:34pm 
does this need an update?
Millor 7 Apr, 2023 @ 4:28am 
I'm screaming across multiple dimensions because tzeentch doesn't have access to more than 3 lores of magic
Michalo116 3 Feb, 2023 @ 3:53pm 
I do understand that the mod is abandoned
SschmidtS 2 Dec, 2022 @ 11:05am 
update please
moster8604 17 Nov, 2022 @ 10:05am 
hi, somehow its not working anymore, in IE for sure and I used to use it on rifts before

any idea?
zkzyf2010 7 Oct, 2022 @ 10:41pm 
update please
Vaarik Xeloskur 17 Sep, 2022 @ 4:41pm 
I'm not sure if you are still supporting this mod, but i wanted to ask if there is any plan to update this mod? It's a really cool idea and it would be a shame to let it just sit here.
Kamen Rider Nexus 12 Sep, 2022 @ 6:01pm 
Wouldn't it need work to work with other races' Wizards, though? Otherwise, wouldn't it work for JUST those three factions in the description?
NosesCan'tSleep (Max) 12 Sep, 2022 @ 4:40pm 
it should still work cuz as Mixu said in the description - it's based on legacy code. that's not likely to change when the game updates
潇湘夜雨 10 Sep, 2022 @ 5:05pm 
update please
Shoat 8 Sep, 2022 @ 2:22pm 
Does this work with IE? Also, is it only hero wizards or also wizard lords?
GoatScream 1 Sep, 2022 @ 5:32pm 
Is this still working?
Cebi 29 Aug, 2022 @ 3:03pm 
Does this work for Immortal Empires? Would love to give this a shot on the grand stage!

Also any chances of a similar thing for Cult of Slaanesh converting Elves to Slaaneshi wizards? (I assume that my take work to get models right). :hp_kyu:
Hammond 25 Aug, 2022 @ 6:22pm 
:WololoDE: :wololo::WololoDE::wololo::WololoDE:
Epyon (AnimeToxic) 5 Aug, 2022 @ 7:06am 
ca should look at this mod man
Marcel Soares 31 Jul, 2022 @ 10:09pm 
Can you do a variant for slaanesh?
RevenantRants 11 Jul, 2022 @ 3:35pm 
Tried converting a Ice maiden and it crashes
Aisede 9 Jul, 2022 @ 5:27pm 
Enemy hero disappears when successfully converted if they're embedded in an enemy army. Please fix
Solaire 30 Jun, 2022 @ 12:04pm 
Keep up the good work king
Preferred Pronoun 30 May, 2022 @ 7:18am 
Neat idea, fuck yeah.
SelectiveSocietalSanity 17 May, 2022 @ 10:13am 
Hey Mix, thanks so much for this mod! <3 Will it be updated with the latest patch?
moster8604 6 May, 2022 @ 10:57pm 
Hi,

just a few details
- 1st cultist removed when the first conversion happened, but at 2nd time, the cultist stayed

AI can seriously fuck off
I was so excited when i saw this mod, i had the idea planted in my head to capture plague ridden(nurgle) heroes for my self
I had to kill kugath quick cause hes plagues was seriously pissing me off, but since 120 turns im camping the 2 other nurgle factions and they only recruit death plague riddens, and this was the fact with Kugaths faction as well

Did anyone had any luck to covert nurgle plague riddens? Anyway unlimited WoM with death is fun as well :)

PS: astromances fit perfectly in your teams as they have spell mastery as well :)
Aggravated Peasant 1 May, 2022 @ 6:34am 
That's a really fun idea, hah nice!
TricksterNot 30 Apr, 2022 @ 9:12pm 
Bug report: Upon successful conversion the cultist isn't disbanded but stays on the map, can't be selected, and the game treats him as if he is indefinitely wounded.
Ciaphas Cain 28 Apr, 2022 @ 10:03am 
Omg, those wololo were from the golden age of gaming! :WH3_greasus_rofl:
MD_G3ist 28 Apr, 2022 @ 12:13am 
Not using the mod, just giving you an upvote purely for the Walolo reference... Ahaiiooo, aaiiiooo. Great concept as well though. :)
NoOne 26 Apr, 2022 @ 12:22pm 
Converting plagueridden of nurgle causes the game to crash
pleeb2 25 Apr, 2022 @ 8:25pm 
Even if it's because of an error, I can buy that Tzeentch has trouble influencing Ogre Mages. "No voice in our ear but da Maaaa www..."
Cornithian 24 Apr, 2022 @ 2:49pm 
Cool, but its kind of weird that this ability isn't on the daemon hero (you know, because daemonic possesion?)
Fengxian0830 24 Apr, 2022 @ 2:09pm 
Thrakerzod you can get heroes from some factions using a glitch with requested armies as long as said hero is immortal and that army gets obliterated in a battle they'll spawn in your character pool. Be careful though some heroes it won't work like Eshin assassins once spawned in will force you to only be able to use the menus can't move armies can't move past the turn that skaven sneaky sneak spawns in.
Capt Cole 23 Apr, 2022 @ 5:16pm 
This is brilliant. Maybe khorne should be able to convert non-wizards?
Thrakerzod 23 Apr, 2022 @ 1:54pm 
this is pretty nice, I was rather disappointed when I realised that you couldn't get heroes through the allied recruitment, I suppose this'll have to do instead
_-_ 23 Apr, 2022 @ 11:13am 
WOLOLO!!!!!!!:steamhappy:
Inquisitor #5 23 Apr, 2022 @ 5:56am 
Not sure if intended, but when I converted an enemy wizard the cultist ended up survivning, just being unselectable. Cultist seems to still have passive effects applied to provinces and still takes up hero cap.
kdextarr5131 23 Apr, 2022 @ 12:57am 
Fun little mon. Will you start doing Legendary Lord mods once Immortal Empires, and the full mod workshop is released? I wanna see your perspective on the WW3 factions
Lt_Col_Insane 22 Apr, 2022 @ 11:32pm 
Now if only you could go for the ultimate lols and make to cultist play the 'Wololol' when it enacts that agent action XD
The Loathsome Yapper 22 Apr, 2022 @ 8:04pm 
This kicks ass, you did a big think that should have been base game content
Kurogane 22 Apr, 2022 @ 2:01pm 
Hi would it be possible to make the same mod for Slaanesh or the Demons Prince faction?
Meuhoua 22 Apr, 2022 @ 1:38pm 
Also a "bug" feedback : converting an agent engaged into an army do not get out this agent from this army to make it aviable to control it.
Vaartok 22 Apr, 2022 @ 11:12am 
I get that it's a balance decision, but I don't see any lore reason why the cultist would drop dead after converting someone. I wish it had a chance based on the faction's diplomantic attitude toward your own and that it was a bit more difficult in general, but also that the cultist wouldn't die from doing it.

But maybe that's just my constant preference for avoiding mechanics that lack logical consistency.
Meuhoua 22 Apr, 2022 @ 10:38am 
A little question : what happen to the Cultist if he got the Immortality skill ? Do he still get killed or just wounded when he convert ?