Total War: WARHAMMER II

Total War: WARHAMMER II

Outremer: Minor Faction Overhaul
107 Comments
jbgonzalez70 24 Apr, 2023 @ 7:19am 
please TWW3|||||||||
santodomingo123 23 Apr, 2023 @ 1:02pm 
This mod is great! Hope to see it in WH3
Tiggy Skibbles 18 Mar, 2023 @ 6:21am 
Need this ported over.
DarkChocLover 2 Mar, 2023 @ 12:33pm 
Keeping watch for W3 port :happymeat:
el jumbo 5 Dec, 2022 @ 12:57pm 
Will this mod be ported to tww3?
n.pedrazalis 31 Oct, 2022 @ 3:20pm 
Hello can you bring to warhammer 3 please :)
His majesty the king 21 Sep, 2022 @ 7:46am 
PLZ ADD TO WH3 <3 <3 <3
Mortuaire 4 Sep, 2022 @ 12:35am 
hi

hope to see this mod, your legendary lords and your knights orders in the 3 ^^

ah and a little idea even if i think he was already on your mind

Rein Volkhard, GrandMaster of the Knights of the White Wolf can be a nice add
Imperious 30 Aug, 2022 @ 12:55am 
Ayo Baldwind that you dawg!?
Amos 20 Aug, 2022 @ 8:42pm 
Guys, please bring this mod to Warhammer 3 immortal empires when you will a the possibility to do it. Your mod is insane and it would be crazy to play the Holy Kingdom against the daemons armies
Kwatse 10 Aug, 2022 @ 9:52pm 
Please bring back the Sacred Scythe mod. My saves aren't working.
The Black Kaiser 6 Aug, 2022 @ 6:50am 
sfo submod would be awesome, hope someone makes one
graetor  [author] 30 Jul, 2022 @ 4:52am 
@PgA | VollJaWoll - will be uploading a fix soon. you need a script to fix it
@Luck - serjeants are tied to squires
@The Mad Demoknight - They would. They wont appear only if you play as Repanse
The Mad Demoknight 29 Jul, 2022 @ 1:29pm 
If I play as the empire and have OVN, will they still appear, or would they still not exist?
Luck 29 Jul, 2022 @ 11:45am 
Which one in the red line does sergeant longbows getting boosted?
PgA | VollJaWoll 29 Jul, 2022 @ 8:37am 
@gelatinous pls tell me how :)
graetor  [author] 29 Jul, 2022 @ 8:12am 
yes
PgA | VollJaWoll 29 Jul, 2022 @ 7:55am 
Is there an fix for the Poulain Nobles vow problem?
graetor  [author] 29 Jul, 2022 @ 12:28am 
yes they are
Luck 28 Jul, 2022 @ 8:38am 
are the new units buffed by the lord skills and techs? From the tooltips I couldn't find any
Karina 28 Jul, 2022 @ 6:17am 
This guy reminds me of Leper King of Jerusalem.
henryVI 27 Jul, 2022 @ 3:43pm 
impressive mod my man, hope you give it the effort to port to W3
Nozuki 26 Jul, 2022 @ 1:46pm 
I'm a huge fan of the Knight Hospitalers, of Jersualem and of course of Anjou as a proud french.
Thanks a lot for this, fighting arabians and tomb kings will be really fun.
神圣左翼护卫天使追 23 Jul, 2022 @ 4:48am 
sfo,please
Syndex leWolf 19 Jul, 2022 @ 11:45pm 
@XaxasAdun
im unsing "Mega Faction Unlocker" by Juggernaut999
Don Juan 18 Jul, 2022 @ 11:31am 
Jerusalem has come!
mordecai 18 Jul, 2022 @ 9:17am 
Great Mod but any solution for the Poulain Nobles vow problem?
Lukas 17 Jul, 2022 @ 8:18am 
It's "d'Anjou" and not "de Anjou"
Epyon (AnimeToxic) 16 Jul, 2022 @ 10:48am 
pretty please please D: add this to game 3 when IM comes out so i can slaughter them in the name of Khorne >:D
Cherry Fairy 10 Jul, 2022 @ 4:21pm 
@Syndex I am curious which Mega unlocker are you using? As I have my mega faction unlocker and yet it still doesn't pop up in my faction play list.
Syndex leWolf 10 Jul, 2022 @ 7:14am 
1/2
So guys i can really recommend you this mod faction. I just picked up a Mega unlocker to play this faction and it works really fine. The Faction itself feels really like a Crusader State, the nice Colour sheme and picked Coat of Arms inspiried or should is ay identical with the coat of arms of the Kingdom of Jerusalem gives you a really nice Crusader vibe. The Legendary Lords and Heroes feel really speciall and well balanced. The Heros are also inspired by the Second Crusade and got a big touch from the movie Kingdom of Heaven. The Knight Orders feel really well done and the Seargent Line gives you acces to a more Professional Infantry selection, those Units are mainly better versions of the regular Bretonian Infantry.
Syndex leWolf 10 Jul, 2022 @ 7:14am 
2/2
Outremer got a own faction based Knight Unit called "Knights of Outremer" but so far they are no available in the Building Tree and because of that no Recruitable. The same goes for the "Knights of Ibelin", even tho my Balian d'Ibelin got a +3 capazity of them.
The next thing is the Legendary Lord (Balduin d'Anjou) does not have acces to a hippogryff which makes him to a quite underwealming Fighter and the available Pegasus mount does negitiate Balduins Effects.
So far i had no acces to Odo and Gilbert so i cant tell much about them.

In general its a solid mod faction that plays well and makes a lot of fun.
kalelung 7 Jul, 2022 @ 4:15pm 
sry, still in progress
HughJanus69 4 Jul, 2022 @ 12:46pm 
where is the sfo submod?
kalelung 3 Jul, 2022 @ 10:33am 
I create SFO.ver ^^7
Redsmoker123 27 Jun, 2022 @ 5:51am 
I am not able to play as this faction? It’s not in the list for me
Quimut 25 Jun, 2022 @ 7:56am 
BTW the easiest way to test the vow problem with the Poulain Nobles is to select the vow requiring agent actions on the first one, since that normally ticks up from joining an army (since that's an agent action), but currently this does not work.
Quimut 23 Jun, 2022 @ 8:35pm 
Small note as I've gone on toward the long campaign victory (having a thoroughly enjoyable game and very much enjoying the new units), it seems as though a good number of the new units don't have a blue-line connection to allow lords to upgrade them. Mounted knights are connected to realm knights but most others don't seem to be. This made upgrading the blue line a lot less meaningful or significant for some of my armies, particularly the ones utilized by the order master legendary lords. I too liked the sergeants as mid game units but again connecting to blue line would give them greater longevity.
C8H11NO2 19 Jun, 2022 @ 10:08am 
Is this for ME only or is it working with Vortex too?
Quimut 18 Jun, 2022 @ 10:42pm 
Quite enjoying this mod so far. Wanted to second I'm also having issues with vows (at least the ones where you have to do something 5x) not ranking up for Poulain nobles, or for Balian d'Ibelin. My Balain is stuck on his Grail Vow requiring killing 5 lords in battle, which I've exceeded many times over. (The faction leader also had this vow and it worked fine.) My second army with a Poulain noble is stuck on the knight's vow of "rank up 5 times." Just got a new level and it's still empty.
J 18 Jun, 2022 @ 6:39pm 
crashes game
Sgt. Dirk Cutter 17 Jun, 2022 @ 8:33pm 
I really like the sergeants myself definetly a good replacement for the men at arms middle and later in the game. The Poulain nobles are a great lord for Bretonnia they really help the unit repleinishment they are lacking coonsiderin how slow the normal Bretonnia Lords replenish it really helps especially in the southlands where you tend to fight full stacks a lot sooner in the game.
graetor  [author] 15 Jun, 2022 @ 8:37pm 
@Noobified - I'll try to see if i can replicate this issue
@Laserdream - I actually get that feeling too, except for the orders, so i plan to remove the sergeants or atleast rework them to prevent bloat. nevertheless, thanks for the words!
Laserdream 15 Jun, 2022 @ 12:18pm 
I have a really strong feeling that mod suffers from unit bloat, but otherwise pretty stellar work. Doesn't have any super-unique playstyles or mechanics, but it is very fundamentally solid.
Noobified 15 Jun, 2022 @ 11:06am 
is anyone having trouble getting the Knight's Vow Pledge to Duty to complete for Poulain Nobles?
n.pedrazalis 11 Jun, 2022 @ 7:29am 
sfo please
Kindjal83 5 Jun, 2022 @ 2:53am 
Deus Lo Vult!
graetor  [author] 4 Jun, 2022 @ 11:59pm 
should still work together, technically
Noobified 4 Jun, 2022 @ 9:23pm 
safe to assume it isn't compatible with Lily's Bretonnian overhaul?
NeoKorp 4 Jun, 2022 @ 12:16am 
SFO when?