Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
example: Vlad the Chad von Carstein mod could work well
if you have Hooveric's Reskin as well you've to follow SOTR advice and delete every file with "Isabella" in it's name and then you'll have to delete every row related to Isabella from "agent_uniforms_tables", "unit_variants_tables" and "variants_tables" in the various "_hv_vmp" files. If you don't delete the various rows you'll have nice old Ikit Claw in the map
Quite annoying, but it's worth it
and me too...
I did that but ended up having a t posting ikit claw as the campaign model. Pretty sure I 3 just using the required mods for the test
Close the comment section and stop wasting time acting smartass. Download Rusted PackFile Manager. Back up a copy of Hooveric mod somewhere. Then open Hooveric mod in RPfM. Type in the filter textbox "isabella" and delete any file (file, not folder) that shows up in variantmeshes folder. Save. Test in game. If there are problems then repeat from beginning but try to have a more careful look at the files or ask somebody for advice. Cost you just a few minutes to less than 30 minutes.
Im willing to help but you have to try to do it yourself first. Modding is not that intimidating except if you want to go scripting or creating game models.
I will be porting this and most of my other mods over to wh3
@Captain Fabulous [P.W.D]
as Hunter00 suggested, try placing this at the top of the load order. You likely have a mod that conflicts with this one.
Some Pharaohs, like Rameses II were even red-heads.
Yeah would totally love to see a full VC mod that takes a more 'beautiful immortals' angle instead of the decay everywhere.
I definitely want to do an overhaul of the vampire counts in general as I love the faction, but don't really care for some of the units (toothless old geezer necromancers for example). But I may wait to see what plans CA has for vampires in wh3 before I do anything. If they add Neferata/Nagash in game three, theres a good chance they will also add some new units which would be more resources for me to pull from.