Total War: WARHAMMER III

Total War: WARHAMMER III

Official Radious Total War Submod - Stronger Veterans
85 Comments
Radious  [author] 16 Jul @ 9:29pm 
WolvesofZiu: All vanilla, dlc and our custom units.
WolvesofZiu 16 Jul @ 3:36pm 
Im assuming this only works for radious units?
Code name GNetNe 28 Jun @ 4:00am 
Copy that.
Radious  [author] 24 Jun @ 4:12am 
Code name: Its gonna conflict so avoid using that.
Code name GNetNe 24 Jun @ 3:40am 
Oh they do? They still have the rank 9 icon in RoR tab that's why I didn't notice... Also found a mod named "Regiments of Renown Gain Xp" so this gonna pair well with this.
Bloody 19 Jun @ 3:21pm 
thank you for the update !
Radious  [author] 18 Jun @ 9:27pm 
Code name: Ror units in our mod gets exp same as everyone else, so they get stronger same as every other unit.
Code name GNetNe 18 Jun @ 8:53pm 
This makes RoR obsolete stats wise, would be nice if it buffed RoR units too.
HAYZL 31 Mar @ 11:00am 
It's a nice idea, but with the same XP progression as vanilla this just isn't that fun. Had another for SFO that also decreased XP gain and the bonuses were substantial. This makes an old unit still valuable and are actually veterans. This just makes alot of units OP.
BearArse 31 Mar @ 12:26am 
Update?
Radious  [author] 24 Dec, 2024 @ 4:08am 
Yup
alilgeek 24 Dec, 2024 @ 4:05am 
is this updated?
Synthetic Man  [author] 21 Oct, 2024 @ 1:59am 
Those would be the base Radious values, you can just turn the submod off if that is the balance you are aiming for
💕Dream Girl💕💞Ardenciara 20 Oct, 2024 @ 6:10pm 
Hello, nice mod, but as some say - it is too powerful - it would be nice to reduce the unit buffs by experience values ​​​​for this mod by about 50% (I mean damage, defense and discipline etc)
Synthetic Man  [author] 28 Sep, 2024 @ 2:42am 
RoR do not gain Xp like normal units
Toxic 27 Sep, 2024 @ 2:18pm 
Having the same issue, they don't gain XP either so they're not being treated like a regular unit. They just get thrown at rank 9 then get beat by units at rank 4 of the same tier...
Ruthkiin 27 Sep, 2024 @ 1:46pm 
RoR aren't getting the bonus for some reason.
Sir nugget 23 Aug, 2024 @ 12:09pm 
Ok Thank you for your time
Synthetic Man  [author] 23 Aug, 2024 @ 2:43am 
Yes, I will update the submods either today or tomorrow
Sir nugget 22 Aug, 2024 @ 11:37pm 
will this mod be updated?
Synthetic Man  [author] 25 Jul, 2024 @ 5:19am 
It should be
BOLSHEVIK 25 Jul, 2024 @ 1:49am 
Playng as Sylvania the Mod buffs my enemies really hard, waging war against dwarfs with grudbearer units that are all max gold is sheeeeet.
BOLSHEVIK 25 Jul, 2024 @ 1:48am 
Ello, is this mod safe to remove mid game?
dBurva 9 Jul, 2024 @ 5:58pm 
Is there any way to increase missile range for infantry units. I tried to add it myself but couldn't figure out how to add range as stats instead of effect.
Radious  [author] 1 Jun, 2024 @ 10:47am 
Zerox: Yes cause in our mod RoR are getting experience same as regular units.
Zerox 1 Jun, 2024 @ 10:29am 
Does this affect RoR?
Synthetic Man  [author] 26 Feb, 2024 @ 6:08am 
Should be fixed now
BearArse 16 Feb, 2024 @ 11:58pm 
@Radious sweet thanks
Radious  [author] 16 Feb, 2024 @ 10:08pm 
Beararse: All our mods and official submods will be. This one should not even need an update.
BearArse 16 Feb, 2024 @ 8:45pm 
@Radious will this sub-mod be updated for Update 4.2??
Aegyssus 28 Dec, 2023 @ 10:19am 
As Musical Jacob said:

Here was me, as Reikland (always !)
About turn 20-ish facing a Vampire invasion of almost a full Army; all 3 gold Chevrons...

They wiped out my 4 various armies of max 1 silver chevrons ...

An my last battle: Karl with a Reik's last elite army: one 3rd 2 silver, the rest, 1 silver chevrons.
Almost won.
The last 2 units of 3 Gold chevrons Vamps with their lord, surrounded by half of what was left of my Army.

Almost ... almost ... and they slowly killed everything ...
... Rage quit !

Great Idea for TW masochists only ... :steammocking:

Otherwise Radious is the BEST !
Lil Beetle 3 Nov, 2023 @ 6:44am 
is there a standalone version? without radious
Musical Jacob 29 Oct, 2023 @ 10:35am 
I like the idea of this submod, but in practicality, it affects too much of the game to be worth it. A few nations end up controlling all the power and the game gets too cheesy far too fast.

- Single army wonders under Skarbrand will steam roll entire nations.
- Once the elves lose one major battle against the dreadfleet, Ulthaun is lost. Full stack elven armies lose everything to the autoresolve against a seasoned dreadfleet.
- ANY faction that had a string of wins is guaranteed to be the powerhouse nation. An army of veterans under a Legendary Lord will beat all autoresolve dice rolls.

TLDR: This submod makes the game far too turbulent and small(fewer nations) far to fast. Veterans are TOO strong and the AI uses veteran armies to crush everything in it's path. Get it if you like the Karl Franz falling to the vampire counts by turn 40. If you're like me, however, and want a more organic type game with many nations vying for power until late game, avoid this submod.
Radious  [author] 12 Sep, 2023 @ 8:59pm 
Submod now Updated for latest 4.0 (plus hotfixes) and Shadows of Change DLC.

If you find any issues, please report them on our discord.
blood for the blood god 12 Sep, 2023 @ 8:39am 
update please
gregstcroix 26 May, 2023 @ 6:36am 
any mods like this for the vanilla game
Tony老师 8 May, 2023 @ 8:16am 
It seems not work for ror units.
Ghost of Sparta 1 May, 2023 @ 2:10pm 
Works well right now. But is it possible to use it without Radious pack :o I have my own modpack (Cause msot of them has not got radious submod) and i want to use this with them:peace_hoi:
Thron 29 Apr, 2023 @ 9:39am 
I played for like 4 hours and didn't have any issues that I noticed, no crashing or anything for me at least.
Synthetic Man  [author] 29 Apr, 2023 @ 3:13am 
Will be updated soon, though it shouldn't be causing major issues in its current state
Thron 28 Apr, 2023 @ 6:57pm 
Wondering if this works with update as well, going to test it myself and see if it explodes my game or not, will post results!
doug righteous 28 Apr, 2023 @ 6:50pm 
does this work with 3.0?
Redcoat 19 Apr, 2023 @ 3:21pm 
is there a non radious reliant version of this mod that i can use while we wait on radious?
legio_xxii 23 Feb, 2023 @ 1:29pm 
yeah, they say rank 9 but unlike the ror units the stats dont improve
Synthetic Man  [author] 19 Feb, 2023 @ 3:47am 
@legio_xxii Do you recruit the dragons already at max rank?
legio_xxii 18 Feb, 2023 @ 5:38pm 
not sure if this is just me but it seems that the dragons from Imrik's campaign don't get the veteran stat boost
Baptusus 5 Jan, 2023 @ 4:51pm 
Hi Radious,
Been loving this mod to give so much more impact to having veteran troops and feeling the loss if you lose them compared to before.

However, one part I find quite painful now is the imbalance between garrison and experienced troops. Now fully upgrading cities and with the garrison buildings cant compete as the AI often have vet lvl 9 troops and only a hand full are unstoppable against a city compared to before.

Would like to see some sort of idea you have to re balance it slightly, I now need alot of armies just sitting in cities because their small packs could take them otherwise.
Radious  [author] 28 Oct, 2022 @ 10:23pm 
Hoxers: In our main mod its around 25% stronger then in vanilla, this mod adds +- additional 20-25% on top of that.
Hoxers 28 Oct, 2022 @ 9:27pm 
how much does it improves veterans by at each rank compared to vanilla?
Lil High 24 Oct, 2022 @ 12:35am 
appreciate the hard work guys