Total War: WARHAMMER III

Total War: WARHAMMER III

Not lazy But efficient
28 kommentarer
甩棍有力度出脚有准度 29. mar. kl. 9:56 
yep,and it's work now,thanks bro.
Jiraya  [ophavsmand] 28. mar. kl. 13:04 
睾处不胜含
Did you try the mod after hotfix 6.1.1 or before? Because it works for me now (with hotfix 6.1.1)
甩棍有力度出脚有准度 27. mar. kl. 1:02 
cant use now,up plz
嘿嘿嘿嘿~哧溜~ 20. jan. kl. 11:16 
You turned the problem into cheese! Damn it, you're a genius!
Jiraya  [ophavsmand] 13. jan. kl. 9:16 
InfoManiac

This mod does nothing regarding the methods of obtaining the lazy trait. It only changes the substance of it. So, I suppose that one of your other mods, just blocked lazy traits
InfoManiac 12. jan. kl. 10:51 
about 80 turns in and none of my lords have gotten the lazy trait at all.
is this mod conflicting??
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2795421325
minecraft with gadget 8. jan. kl. 5:29 
Love this.
fredhoover 14. dec. 2024 kl. 0:20 
Another one of my must have mods. I have hated the garrisoned lord negative traits ever since they came out back in Rome Total War. Thanks for fixing this and actually giving the lords appropriate positive traits.
TheGrandN 23. maj 2024 kl. 9:37 
Just the mod I was looking for. Was playing a campaign where I needed to have several key locations constantly manned. All the generals, busy defending the place mind you, got stupid lazy traits!
NO MORE! :lunar2019coolpig:
Jiraya  [ophavsmand] 4. mar. 2024 kl. 18:44 
Saugir
This problem doesn't occur on my system...
I think that is advisor issue. You need to confirm whatever (everything) he said/wrote, otherwise you won't be able to close the pop-ups.
Saugir 4. mar. 2024 kl. 7:49 
I have an issue at start of turn when a character gets this trait. The window that pops up cant be closed...
Mirtar1 28. jan. 2024 kl. 12:38 
DEEPLY APPRECIATED!! I too find it absurd that they regard our commanders as lazy when they are literally holding the line at the wall right next to the enemy's borders. You deserve an award for this my good sir. :DukeCash:
Mumm-Ra 2. nov. 2023 kl. 14:08 
i really like this mod. wish they had something to 3 kingdoms.
cniht 29. okt. 2023 kl. 8:19 
I have always hated the 'lazy' trait. As the intent of it is to push a player into a certain play-style or force a negative consequence. Developers need to mind their own business. Kudos for this turnabout is fair-play mod.
RexJayden 3. juni 2023 kl. 18:20 
Thanks for keeping this mod going! (Slow Clap) :TheDivineRedCrown::TheRedCrown::TheRedCrownEvil:
Shellbie 14. maj 2023 kl. 20:35 
It's unfortunate, but this is a necessary mod.
Goatmaster3000 22. apr. 2023 kl. 2:25 
Thank you! I play with the "recruit defeated lords" mod, and that kinda necessarily leads to having a ton of guys sitting around at very secure cities.
Lampros 4. apr. 2023 kl. 4:45 
Why not change the names as well for the purposes of immersion?
Scipion 3. dec. 2022 kl. 14:22 
Awesome mod, no more micro managing and moving lord for no reason just to avoid a stupid trait.
Jiraya  [ophavsmand] 22. sep. 2022 kl. 15:11 
To Joque DeLong:
True campaigners must have so many different bonuses like attack/defence/hp/melee/ranged. So real, active field generals will be stronger than governors anyway, despite those small bonuses. No need to nerf them.
Joque DeLong 22. sep. 2022 kl. 14:40 
Do wish you kept some of the negatives to campaigning along with the positives to admin work. Perhaps even added a few negatives to weapon damage or melee attack/defense. Slothful for example could have just had the admin buffs added to the campaign and battle negatives and been perfectly acceptable. Makes sense too since a Logistics officer should realistically never be able to flat out beat a Combat officer in a foot race
Rikke 22. sep. 2022 kl. 13:39 
Thank you so much! i absolutely hate that trait. Why cant i just have a lord with a small army act as an "bonus" garrison? for those towns that specialize i buildings so i dont have the garrison bonuses.

well now i can. Thank you!
cniht 20. sep. 2022 kl. 20:17 
I've always hated the lazy trait line because it adds a negative to defensive play and puts a big red mark on lords you use to keep a not so pleasant neighbor pinned while your main army goes gallivanting across the map.
Jiraya  [ophavsmand] 6. sep. 2022 kl. 7:53 
To Xalderin
I tried to add immersion through the description ))
May be try to change not the core names of the traits themselves (it may cause problems), but how they are displayed.. I'll think about that.
Xalderin 6. sep. 2022 kl. 7:13 
Is there a chance to have the trait names renamed to make it more immersive? Or were they already changed and I'm just misreading here. XD
Also, love this idea! :D
RexJayden 5. sep. 2022 kl. 14:26 
I REALLY like this mod idea. I like to use my lords as Governors between campaigns and I seriously dislike them getting punished for building and keeping the peace. :Monokuma2_DGR:
Skyrim id x 23. aug. 2022 kl. 8:59 
I must say, I don't get arround giving him better campaign movement. If it would be in own region, than I would understand it better, but the skills of a govenor are in my opinion differnt than the ones of a field leader.
Everything else kinda makes sense, and is an interesting change.
Avlaen 9. maj 2022 kl. 21:58 
+1 i find it odd that a garrisoned lord, on the border of DAEMON territory, whos worknig hard to keep the corruption down and order up is called "lazy"