Cities: Skylines
High Speed Rail Viaduct - Ground Version
11 σχόλια
Spleccc 29 Ιουν 2023, 17:36 
@Krumelmonstrer You can use TM:PE to increase speed limits.
Krumelmonstrer 29 Ιουν 2023, 16:22 
It's only allowing 150 km/h :(
d513 30 Μαϊ 2023, 7:06 
Can you make a quad-track version? I Think that would be awesome.
Spleccc 2 Φεβ 2023, 9:46 
Hopefully it works
Jakubesko  [Δημιουργός] 2 Φεβ 2023, 8:55 
@SPL1T//S3C0ND I thought that small change wouldn't corrupt saves, but I reverted the update.
Spleccc 2 Φεβ 2023, 8:46 
This asset may be causing my saves to fail to load. My game worked fine yesterday and now it only displays sky with no UI upon loading.No other assets or mods were updated yesterday. Please revert this asset to it's previous version or fix whatever issue is causing this.
Jakubesko  [Δημιουργός] 2 Φεβ 2023, 4:18 
@Ragnar No, it wasn't intentional, it was my fault. I updated the asset, now it should be fixed. :)
Ragnar 30 Ιαν 2023, 21:55 
Hi Jakubesko, I noticed in the editor the ground version only has speed 150 (3.0) vs the elevated 220 (4.4) - is that intentional?
BrowncoatTrekky 6 Μαϊ 2022, 7:46 
@Jakubesko
While node controller is awesome, removing key nodes in-game can break saves at times and therefore not recommended. So a nodeless version like you see in REV0's collection are more optimal. Understood re station tracks and tunnels. Thanks for this.
Jakubesko  [Δημιουργός] 6 Μαϊ 2022, 6:44 
@BrowncoatTrekky With Node Controller mod you can change it on your own in game manually and a lot more, I think this would be unnecessary.. I don't know anything about station tracks and tunnels, so idk if I would be able to do that :D Thank you.. :)
BrowncoatTrekky 6 Μαϊ 2022, 6:21 
Great idea. Should it be possible, recommend a nodeless version to seamlessly connect between ground and elevated texture instead of the vanilla gap. A station track and tunnel option would be wonderful as well. Def a like and a fav. Continued success.