Ravenfield

Ravenfield

Raven Engaged
65 Comments
lokeene 2 Feb @ 10:19am 
I tried it a few days ago (as of typing this comment) and it doesn't seem to work. At least the air zone defense mutator does work though.
K O M Z E R 4 Jul, 2024 @ 4:05am 
Update!
Soldat Snek 18 Jun, 2024 @ 10:11pm 
it aint working
Buck 24 Dec, 2023 @ 7:43am 
yeah doesn't work:steamfacepalm:
SUPREMAWARGOD36 25 Nov, 2023 @ 10:02am 
doesnt work help
PVPLORD 22 Dec, 2022 @ 8:20pm 
Alright thanks.
Hijong park  [author] 22 Dec, 2022 @ 8:18pm 
Ship are not supported because of their limited activity.
PVPLORD 22 Dec, 2022 @ 7:27pm 
Is there anyway to use ships?
Mayano Top Gun 20 Dec, 2022 @ 8:30pm 
I wonder if this works with a AC-130
Hijong park  [author] 28 Oct, 2022 @ 5:20pm 
water is disabled to prevent ground vehicles being adandoned
Stalin's favorite Swede 16 Oct, 2022 @ 3:34pm 
why is there no water?
Hijong park  [author] 4 Oct, 2022 @ 6:34pm 
I tried to find an efficient way to achieve that but couldn't
MetroMapFinalRender.svg 1 Oct, 2022 @ 9:14am 
Is there a way/a mutator to accompany this mod to highlight enemy infantry who somehow had disengaged from their vehicles and travel on foot? Can be hard to find them when flying
Schnifty 24 Sep, 2022 @ 6:27am 
Really fun!
oomfie 5 Aug, 2022 @ 12:21pm 
I MADE IT TO ATTACK WAVE 14 WITH YOUR HUEY :btd6thumbsup:
Ghostcat6109 14 Jul, 2022 @ 9:50am 
oh ok
Hijong park  [author] 12 Jul, 2022 @ 3:58pm 
unless you activated flag configuration, the vehicles will spawn at your team's points when you have spawned.
Ghostcat6109 12 Jul, 2022 @ 8:44am 
hi I ran into a bug with this mode is not working on anyone of the maps and none of the vehicles are spawning. and what do the green squares do.
gregpkennedy 8 Jul, 2022 @ 5:08pm 
oh thanks! I leave it on so that if I play on one of the normal modes, I would be able to make a custom scenario
Hijong park  [author] 8 Jul, 2022 @ 4:48pm 
do not turn on configure flags, that's the reason as that option makes all initial spawnpoint owner to neutral.
gregpkennedy 8 Jul, 2022 @ 4:32pm 
I didn't do anything
gregpkennedy 8 Jul, 2022 @ 4:31pm 
But I never configured anything
gregpkennedy 8 Jul, 2022 @ 4:31pm 
Yes
Hijong park  [author] 8 Jul, 2022 @ 4:07pm 
have you turned on configurte flags ?
gregpkennedy 8 Jul, 2022 @ 9:57am 
Hi! I ran into a bug. I was playing vanilla+. (Specifically kestrel VS raven) and on the map rumilla+. (A remastered version of "island"), It said "Get on the vehicle" like normal. But there were no vehicles! So I couldn't get in a vehcile.
Hijong park  [author] 18 Jun, 2022 @ 2:44am 
Optimized spawning code, the freezing when starting wave had been decreased a lot
Hijong park  [author] 31 May, 2022 @ 2:42am 
all empty vehicles gets destroyed when starting wave to prevent being an pointless obstacles
Hijong park  [author] 30 May, 2022 @ 10:52pm 
- Decreased infantries' health to make them easier to kill.

- water is now always disabled
lunch 20 May, 2022 @ 6:28am 
fair enough, an option still would be nice
Hijong park  [author] 19 May, 2022 @ 7:55pm 
both are possible. about infantries, this mod is about attacking ground targets and infantries are also the part of ground forces so I didn't kill them.
lunch 19 May, 2022 @ 9:23am 
A bit of suggestions:
(if that's even possible) after the game starts, every soldier outside of a vechicle should be killed, would make the gamemode more shooting and less looking around for infantry
(if that's even possible) making the show nearest enemy marker be based around the way you're aiming, not the way the vechicle is facing
also in a ground vechicle the UI blocks a bit of the enemy marker so moving it a bit further away from the corner of the screen would be great

very good mod by the way
Hijong park  [author] 16 May, 2022 @ 6:45am 
Added ally option
S0Futur3_ 11 May, 2022 @ 5:30pm 
BUSSIN !!!:steamthumbsup:
BooMan 11 May, 2022 @ 3:32pm 
does this still work?
Lezvin 11 May, 2022 @ 7:46am 
this is really fun to play lol
a62443166 10 May, 2022 @ 4:57pm 
Find a good Huey gunship mod and play "Fortunate Son" in the background while enjoying this.
Hijong park  [author] 10 May, 2022 @ 4:34pm 
- removed disable helicopter and unarmored vehicles option as it's pointless when there's 'show all vehicles' tab in vehicle selector.

- Added land vehicle spawn radius option.
Fatboi 9 May, 2022 @ 4:07am 
@Hijong park

I thought it was a bug lmao
frogsåup 9 May, 2022 @ 1:37am 
more like try to
frogsåup 9 May, 2022 @ 1:23am 
yeah ill make a map
Hijong park  [author] 8 May, 2022 @ 10:21pm 
the player is now 6 time faster on foot to get on vehicles faster, but you can't exit vehicle mid time to prevent cheating
Hijong park  [author] 8 May, 2022 @ 5:23pm 
Added Unarmored vehicles option incase you play with weaker vehicles like light observation helicopters.
Hijong park  [author] 8 May, 2022 @ 3:58pm 
the mutator now refuses to start if the required vehicle slot is empty.

frogsaup // if someone makes 1 point map i can help
frogsåup 8 May, 2022 @ 8:54am 
some sort of endless defense of 1 capture point would be fun
Technoblade Never Dies 7 May, 2022 @ 11:27pm 
I Played the vanilla desert hill map
Wolffe Commander 7 May, 2022 @ 9:24pm 
*bonus wave* lol
Hijong park  [author] 7 May, 2022 @ 9:10pm 
sound like I should add bomber wave in ghost of raven.
Wolffe Commander 7 May, 2022 @ 9:05pm 
you know what would be great? mini scenarios such as attacking a large bomber squadron. especially with your spawning system, it would be great for the player vs a large bomber squadron as it tries to go from point a to b
Hijong park  [author] 7 May, 2022 @ 8:41pm 
does it display an error in the console ? which map have you played ?
Technoblade Never Dies 7 May, 2022 @ 8:38pm 
I see. The enemy vehicles, especially Jeeps, will spawn in the air and crash at ground.