XCOM 2
Advent Evolution - Stukovs Lost World Plugin
6 Comments
HKR31 3 May, 2024 @ 6:58am 
:steamthumbsup:
Stukov81-T.TV  [author] 3 May, 2024 @ 6:27am 
if you don't use it, then all the base game enemies won't be affected, so the difference between base and mod enemies will be even bigger
HKR31 3 May, 2024 @ 5:34am 
Is it ok if I don't use 'advent evolution beta' or will it affect this plugin in some ways?
Stukov81-T.TV  [author] 14 May, 2023 @ 1:51pm 
Update: 14 May
Considerable changes
removed a lot of power from the Stukovs Lost Army (especially should no long possible to have incredibly armored Lost). These Lost will now only get 1 (up to FL20), 2 (up to FL57) or 3 Perks. Possible Perks are mainly similar to Gene Mods ... BUT there may be some more interesting ones too

added the Nightsisters

also reordered in Folders, so if you want a specific group not affected, just delete the respective Folders:

* Nemesis (Nemesis without Birkin)
* ReaperCollector (Reapers and Collectors)
* DarkEldar (Dark Eldar)
* Nightsisters (Nightsisters)
Dęąth Viper 19 Oct, 2022 @ 3:44pm 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Syrett 10 May, 2022 @ 9:30pm 
a treasure