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*Respectfully, I'm very curious to know why you'd be upset that I informed people the mod still works. Personally, I've always thought that anyone with the skills to do modding would already know when a mod actually needs updating or not, and when I see people "updating" mods that even I, an end user with no programming skills, know aren't broken it makes me a little suspicious. Usually, I think that someone must be looking to get the recognition that comes with making a popular mod and the satisfaction of people being thankful for it, without any of the pesky effort that comes with actually making it. That would certainly line up with you being upset I helped people realize they don't need an update to start with.
No, you may not.
As Pudding already said, the mod is a texture mod and it works perfectly fine in 1.4 as long as you put it in the correct order and install HM+.
Yup, it can be run without it.
" Hair modding plus " just allows alpha masking on hairs, which allows me to make accessories their own colors, and it also allows hair to have multiple tones to them.
It'll still work, but some hairs that have accessories such as bows might like grungy or dark since it has no alpha mask without that mod.
I can only recommend you the same as below your comment, since it's working just fine for me and my I'm not having the same issue with any of my colonies.
Use Rimpy to properly sort your modlist, other than that make sure to disable the texture cache in Vanilla Expanded Framework, that usually solves a lot of issues and makes textures far more crisp.
Other than that I'm not sure what else it could be other than some sort of odd incompatibly with one of your hundreds of mods, which would be weird since this isn't some complicated mod but a texture replacer.
Sorry that I can't offer more advice, but please try the above if nothing else.
Considering that all this mod does it take the old gloomy textures and replace them, it sounds like a load order issue, especially if for some reason it works on new colonies.
Try sorting your mod list using "Rimpy - Mod Manager" , It's on the Steam workshop and easy to use.
Also try subscribing to "Graphic Settings+" so that Rimworld can read the .DDS format, it might help your issue. Other than that, I have no idea why it's not working for your old colony.
I searched and didn't find a single mod that did the vanilla hair and nothing else. I *think there's a mod by Oskar that might do the hair but changes all the other vanilla textures too, but nothing simple/singular focused on the hair alone.
Or maybe I somehow looked over it due to odd naming...
Regardless your mod here looks great! Think I might finally install gloomy hair and get your mod too of course.
Sorry for the inconvenience, having "Hair Modding Plus" as a dependency should have been a thing since the beginning, but due to it being my first mod and forgetting that alpha hair masking was only possible thanks to another mod it honestly skipped my mind.
All future hair mods will also require "Hair Modding Plus" , just a heads up.
Heavily optimized both PNG\DDS files without the loss of quality, bringing the total size from 155mb to 71mb.
It now requires the original mod to function and is strictly a graphical alternative with no original files used.
768x768 resolution textures (Redrawn at four times the original hair size) and it also includes all the equivalent .DDS Files.
The .DDS files are much smaller in size and are better optimized, ingame there's no performance penalty.
On the other hand, I was just working on restructuring this mod and I have a better .PNG optimization which will bring down the total size to around 70mb, without the loss of any quality.
Within the next 30mins-1hour I should be able to push out an update if everything goes well
I currently have no plans to redraw gloomy face since I use " [NL] Facial Animation - WIP " but maybe I'll do it since it's a relatively small mod.
Should be just fine! I tested since I had to take before and after pictures, hair & def names are exactly the same.
No need! It's already optimized and has DDS Included.
Sorry a bit off topic but what leg/body mods are you using in the above pictures too? :O