XCOM 2
[WOTC] Stukov's War - Utility Items Pack
25 Comments
Stukov81-T.TV  [author] 25 May @ 10:20am 
i have not changed it in a long time, and don't use it myself atm
RottenDub 25 May @ 10:11am 
Nop. It was from engineering.
I remember the mod working a few years back, must be another mod messing with it cause i have quite a few.
Stukov81-T.TV  [author] 23 May @ 10:10pm 
are you building from the squad select with build item?
RottenDub 23 May @ 2:21pm 
Hey Stukov. Thanks for the wonderful additions to XCOM2 with your mods.
Just wanted to drop down and say this one doesn't work for me.
Only one buildable is the alien throphy, the rest it takes the resources and item deosn't go into inventory.
silverleaf1 21 Mar @ 3:21am 
Incorrectly spelled word on this page. insttant. should be instant.
Sane Boi Caligula 13 Jul, 2024 @ 4:42pm 
@Stukov Thx, didnt think of that
Stukov81-T.TV  [author] 9 Jul, 2024 @ 8:14am 
a black market price can be easily added with either Template Master or Weapon Skin Replacer
Sane Boi Caligula 8 Jul, 2024 @ 5:11pm 
Is there any way to sell unwanted items on the Black Market, IE Bloodsoaked Rags.
I cannot seem to find them in the Black Market list, possibly because they do not have a Black Market price.
Would it be possible to add a BM price though INI editing in the mod config?
Krakenous 3 Aug, 2022 @ 1:24pm 
Hmm I missed this! How interesting, I'll certainly give this a go! My enemy's are set up to really ramp up from FL12 onwards and I've expanded the max FL to 25 with all sorts of absolute... nightmares 😅. So yeah I'm not worried about wiping the floor. I'll give this a go, more stuff more options always fun!
silverleaf1 12 Jun, 2022 @ 10:19am 
@Stukov The Hive More adds some missions which are very tough and some other mods do the same.
silverleaf1 12 Jun, 2022 @ 10:05am 
@Stukov It depends a lot on what mod added enemies are added. For example if you have Bio Division 2.0 and Berserker Omegas it is possible to have a pod with three Biozerkers led by a Berserker Omega. That pod is not going to be killed in one turn. Also no matter how carefully a person plays there will be times when fighting more than one pod at a time happens, especially if using something like Yellow Alert.
In my campaigns it takes a very long time for soldiers to reach full rank because I spread out the experience a lot giving even the lowest ranking soldiers combat experience.
Stukov81-T.TV  [author] 12 Jun, 2022 @ 9:20am 
yeah i guess if you enjoy a game where you oneshot every pod that makes for a boring game
silverleaf1 12 Jun, 2022 @ 8:03am 
@Stukov Finding other pods is the job of reapers.
Stukov81-T.TV  [author] 12 Jun, 2022 @ 7:09am 
that's the key ... if you don't trigger more pods it usually is still great. but if you trigger more pods it is potentially life ending.
silverleaf1 12 Jun, 2022 @ 3:46am 
@Stukov I still like the item. Most units never get a shot after being hit with a melee unit with this item.
Stukov81-T.TV  [author] 12 Jun, 2022 @ 3:00am 
Newest change is same price ... but you take 20% increased damage from Magnetic and Beam Weapon Fire
silverleaf1 12 Jun, 2022 @ 2:50am 
@Stukov I think that is a good idea. My melee guys never leave home without it once it is available.
Stukov81-T.TV  [author] 12 Jun, 2022 @ 1:44am 
Indeed it is very strong, i may upgrade the price :)
silverleaf1 11 Jun, 2022 @ 5:47pm 
@Stukov The gore collector item is incredibly powerful. Templars and other units become real killing machines.
Agent Coxack 8 Jun, 2022 @ 8:00pm 
Cute as the descriptions for items are, it'd help if the game told you what they did. "Boop boop there shoot be loot nearby" doesn't warrant me spending a chunk of change on potentially useless stuff.

Good mod, always like new trinkets. But maybe at least have explanations in the .inis.
silverleaf1 29 May, 2022 @ 11:57am 
For your information the build times do not show up when building in the soldier load screen. They show up as instant builds which they are not.
silverleaf1 29 May, 2022 @ 10:12am 
For your information: I have tried to build the binoculars but despite waiting the five days they do not show up in inventory or in the screens for equipping soldiers.
silverleaf1 20 May, 2022 @ 6:16pm 
Just for your information. This mod is working perfectly for me. Nice graphics.
Deacon Ivory 20 May, 2022 @ 1:59am 
Excellent!
silverleaf1 19 May, 2022 @ 3:06pm 
I look forward to testing this. I always like new items.