Arma 3
WW2 Armored Cars [IFA3]
110 comentarios
Luca  [autor] 15 JUL a las 11:04 
@Skully
All of those are ironfront maps if I remember right.
Skully 15 JUL a las 4:57 
@luca whats the map mods you used in the photos?
Leonard L. Church 13 MAR a las 20:56 
you know something tells me the [IFA3] means we might get a Spearhead Version
celsius 21 ENE a las 19:32 
how can this work with antistasi, if at all? for enemy vehicle unit lists or only store?
Luca  [autor] 5 NOV 2024 a las 9:08 
@[SMF]xFreakylow
There is no such issue, you have a problem in your modlist.
[SMF]xFreakylow 5 NOV 2024 a las 4:53 
some vehicles have no ammunition pls fix this issue
Bloomer3305 2 OCT 2024 a las 0:32 
Ifa3 team didn't want to put this on the Ifa3 mod itself?
khajiithascoin 8 AGO 2024 a las 18:43 
attack the d point ahh mod i love it
Luca  [autor] 8 AGO 2024 a las 16:37 
@Colonel Jason
You can make a patch to make it work with SPE factions and all, but I would ask for none of the models to be reuploaded as part of that.
I did want to make an SPE version with the german/american vehicles at some point, but no idea when I will get around to it.
Colonel Jason 8 AGO 2024 a las 16:24 
Hey my man, since you stated there are no plans for any additions for this mod, can I edit this to work with SPE? The assets are nice but I don't want to run an another huge ww2 addon.
StarSilver117 3 AGO 2024 a las 12:51 
did a showcase of this awesome mod
https://youtu.be/2Ts9gCHCIlA
Bird 12 ABR 2024 a las 11:27 
Hi I'm looking to have some models made and am reaching out to contact you!
admiralrobb 22 OCT 2023 a las 3:01 
where do you find the cars?
Ture Right 5 OCT 2023 a las 13:31 
Btw where can i find you on discord? Under what nickname?
Ture Right 5 OCT 2023 a las 13:27 
Sure thing Luca, i'm going to!
Luca  [autor] 5 OCT 2023 a las 10:33 
@Ture Right
I'm not handing things out to people/projects I dont know about. Contact me on discord, I want to know what you are doing exactly as well as the sources for the rest of your stuff before considering this.
Ture Right 5 OCT 2023 a las 9:27 
Hi Luca, i would like to ask you for the p3d model of the western and german afvs, since i'm working on a mod which does not need IFA3. Goes without said that credit will be given and nothing will be changed except the addition of some new skin.
YoursweetloveYSL 9 JUN 2023 a las 11:49 
for physics issues what is the main issue is caused
Luca  [autor] 27 MAY 2023 a las 3:47 
@♂Дед МакSemen♂
There is no plans for any further additions.
Дядя Питт 27 MAY 2023 a las 2:46 
Hi.
Can you make Ba-20 Armored Car?
and i have question, when will you add new wehicles in this mod.
CAREEREVIL 5 MAR 2023 a las 20:12 
Thank you for the update. cool mod
Luca  [autor] 5 MAR 2023 a las 13:14 
@MaxP
The issue you see on the Sdkfz234/4 is the same as on the Staghound, the only fix I found so far was to pretty much disable the suspension animations, didnt do so on the 234/4. Worst part is, both 234s share the same physics and as such I have no clue why they behave so different.
And yeah, the view mode things are intentional.
MaxP 5 MAR 2023 a las 12:34 
Also an advice on the BA-10. It has weird-looking hatches, it can be fixed in hull_nohq.paa, by removing gradient from it, just like on top surfces:
https://fastpic.org/view/121/2023/0305/_ff697322dd048beec3f03e731be0e89b.jpg.html
MaxP 5 MAR 2023 a las 12:11 
Seems like something is wrong with new vehicles suspension.
Daimler:
https://youtu.be/7r62YCaJU80
Staghound:
https://youtu.be/7wkz2y9_yKU
MaxP 5 MAR 2023 a las 11:36 
And a question: is it supposed that driver on 234 has two different internal views - one with 2D picture, one in 3D?
MaxP 5 MAR 2023 a las 11:30 
Hm... I know it is another world, but...
Seems like Puma and Pakwagen have almost the same base. Mayby you could find out what is the difference which causes such behavior?
Here is the Puma:
https://youtu.be/YwzsFfO_630
And here is the Pakwagen:
https://youtu.be/ELEhuoO0OsY
Luca  [autor] 5 MAR 2023 a las 2:18 
@MaxP
Wont be changing the physics as its an absolute pain I'm afraid.
MaxP 4 MAR 2023 a las 16:06 
Thanks. It would be glad to see more adequate physics on Pakwagen.
There are so few WW2 vehicle models that every new one becomes a becomes a real event :)
Luca  [autor] 4 MAR 2023 a las 16:02 
@MaxP
Good catch, I'll fix that.
MaxP 4 MAR 2023 a las 15:45 
Small graphical glitch on Staghound wreck wheels:
https://youtu.be/8xRgeoS5NNM
=]NOD[= Lefter005 24 FEB 2023 a las 5:09 
@Luca Thanks!
Ideed the Vanilla one is not very fitting to the Theme.
Keep up you're good work, cause i like.
Luca  [autor] 24 FEB 2023 a las 3:27 
@=]NOD[= Lefter005
I know what you mean, but wont use the modern a3 interfaces. If I find something I dont mind adding it, but no promises.
=]NOD[= Lefter005 24 FEB 2023 a las 1:33 
Hey Luca love you're Mod.
Especially the 234/2 and the 234/4 with the Driver!

Is there a chance that we can get a simplistic Tank Clock?
Just to know where the Turret and Hull maybe Commander is Facing.

It is a major help when Driving with several Vehicles or in Combined Arms.
Vanilla Tanks have one and i don't think i can Script one.
Hylo 19 FEB 2023 a las 17:59 
Thanks for the staghound!! Love that vehicle
Luca  [autor] 19 FEB 2023 a las 0:55 
@Vartuoosi
Oh that sounds broken indeed, will have a look - thanks for the headsup.
Vartuoosi 18 FEB 2023 a las 21:39 
The bow mg elevation/depression on the Staghound seems to be borked. On even ground and aiming all the way down it still shoots up into the sky.
Moloti 18 FEB 2023 a las 8:42 
staghound :)
DZSIPI 9 FEB 2023 a las 14:58 
Igaza van a bátyának
Vajki 9 FEB 2023 a las 14:58 
kutya az osszes
Luca  [autor] 21 ENE 2023 a las 14:03 
@Actaragos
VLF would inderectly add even more requirements as it uses multiple mods, FF is dead. I dont really want to add more requirements for a single vehicle, and that is mot even taking into consideration the other points I outlined before. So no, not happening.
Actaragos 21 ENE 2023 a las 12:40 
@You can link it to forgotten front, or, Vive la France hence it was used back.
Luca  [autor] 21 ENE 2023 a las 10:07 
@Actaragos
No, I have one more vehicle which I plan to put in but as I'm paying for all the models out of my own pocket the budget available for it is limited, as is my time. Aside from that there's no real french army mod I could link it into.
Actaragos 21 ENE 2023 a las 8:25 
Do you plan to do a Panhard?
X8X8L 26 AGO 2022 a las 5:43 
xueta
BuzzYoghurtLight 15 AGO 2022 a las 10:16 
Cool
yKajotka 26 JUL 2022 a las 14:18 
Nice
Meloncat 24 JUL 2022 a las 11:19 
Appreciate the answer. I've heard that before but sadly there's not really anything I feel an urgent desire to want to put ingame. For some reason I've come to see getting a BTR-152 as my white whale come hell or high water. I might give that a shot and start with something smaller than a vehicle or just wait for Arma 4/reforger's importing system.

Thanks for your time and the hard work though!
Luca  [autor] 24 JUL 2022 a las 4:30 
@Meloncat
Sorry but no, I did learn it by trial & error, asking around, reverse engineering and using the A3 Samples pack.
If you have no modding experience at all I also would recommend to start with something simpler than vehicles.
Meloncat 24 JUL 2022 a las 2:53 
Luca, since you mentioned doing this to learn the workflow and all - was there a particular tutorial or tutorials you would recommend? I was interested in doing something like you did - find some affordable (or free) 3d model like you did with Kado and Magicpeople's and bring it ingame.

If you had one you swore by for being helpful I'd be all ears. Thanks for your hard work, love me some armored cars.
ronvon 21 JUL 2022 a las 12:30 
man these cars really are armored.