Space Engineers

Space Engineers

FSD Supercruise - Compatibility Industrial Overhaul and other tweaks
9 件のコメント
PepperJack  [作成者] 2024年1月19日 17時22分 
WOOT!
Space Ace 2024年1月19日 5時41分 
Yes it was the load order. I had The FSD core mod above IO. Picky picky SE. Working as intended!
PepperJack  [作成者] 2024年1月19日 5時03分 
Check your load order!
PepperJack  [作成者] 2024年1月19日 5時02分 
It replaces the jump drive with the fsd. Make sure your not in creative, otherwise you will see everything still
Space Ace 2024年1月18日 13時34分 
Im trying to use this mod, but it doesnt seem to do anything, even with it being the very first in the load order
slipcasedrock2 2022年11月19日 18時34分 
Ok ill try it!
PepperJack  [作成者] 2022年11月19日 15時12分 
This mod doesn't remove jump drives from the game or NPCs it only removes it from the build menu. You can still spawn ships in with normal jump drives even. Hope this helps.
maxdean02 2022年10月21日 7時49分 
Maybe there could be a config file that allows the user to decide whether or not to get rid of the jump drives, because like zaneymoore has said, I would like NPCs to still have the option to use them.
McRagesauce 2022年9月6日 11時06分 
Would it be possible to create a version which doesn't remove jump drives? currently as i understand it it would disable any npc's jump capability