RimWorld

RimWorld

Vaults Aren't Empire's Enemy
15 Comments
Archangel 5 Nov, 2022 @ 8:52am 
@ifsck sounds good ^_^
also feel free to use my version as reference to make the 1.4 version if needed, hopefully I didn't mess anything up too bad there lol
ifsck  [author] 5 Nov, 2022 @ 8:08am 
@NothingToSay It's literally one line of XML saying "add these vault guys to the list of people the Empire doesn't hate". If Oskar wanted to change it, he would. I figure it's a design decision by this point.

@Archangel Future redundancy is a good point. I'm a bit under the weather lately, but I'll update this one to 1.4 too. Checked the files and we've unsurprisingly got the exact same code lol. I do prefer the branding/design on your page though. Real logos!
NothingToSay 4 Nov, 2022 @ 3:17pm 
Personally this mod shouldn't exist. Oskcar should just air lift the scripts and patch VFE-ancients. Just saying.
Archangel 29 Oct, 2022 @ 4:07pm 
@ifsck I'm personally more for there being more versions of mods since they don't always continue.. But for this mod it's up to you especially since you where first and did a great job. ^_^
But if so please update you to 1.5 etc. if I'm not around at that time due to death via zombies lol
ifsck  [author] 29 Oct, 2022 @ 12:27pm 
@Archangel I see no need for us to have two mods doing this. Any chance you wanna take the reins and I retire this one? It should still function unless something drastically changes faction interaction, but I'm down to reduce mod option bloat.
Archangel 25 Oct, 2022 @ 1:17am 
Until this awesome mod is updated you can use this alternative mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2828395664
GanjaMan [NL] 22 Oct, 2022 @ 9:54pm 
this works in 1.4?
ifsck  [author] 26 Jun, 2022 @ 4:04pm 
@LSkorpsD That's always possible. It doesn't change the Empire from starting at -100, only removes the permanent hostility so it's possible to grind up rep.
user 26 Jun, 2022 @ 1:35pm 
Not working for me for some reason. Any ideas why? Conflicts with other mods perhaps?
ifsck  [author] 26 Jun, 2022 @ 11:37am 
@LSkorpsD It sure does!
user 25 Jun, 2022 @ 12:14pm 
Does it work mid-save?
SalmonToastie 5 Jun, 2022 @ 2:03am 
saves me having to change it everytime they update it
Zaljerem 1 Jun, 2022 @ 7:17pm 
Thanks for this; I had just noticed it my last playthrough and was considering whipping up a patch.
eldiabs 1 Jun, 2022 @ 3:46pm 
Ahh thank you for this. It was lame not being able to follow the royalty path with that scenario.
新人N哥001 1 Jun, 2022 @ 3:28pm 
前排中文:本mod是一个小补丁,将“新避难所”阵营开局与帝国阵营的关系从永久敌对改为中立。