XCOM 2
[WOTC] UFOpedia & Bestiary: MOCX Plugin
14 Comments
RustyDios  [author] 9 Aug, 2024 @ 7:36pm 
No idea what mod is logging that. Its not this one. Sorry.

I would suggest getting something like "FileLocatorLITE" (free program that allows checking the contents of files).. set it to look for File Name: .uc , Containing: MFSC:, Look In: ,path to your workshop folder> (steam game ID for XCOM2 is 268500) ...

Good Luck! And keep in mind the log can only show ""the last thing before a crash"", not necessarily the cause of a crash ...
LordDeTracy 9 Aug, 2024 @ 3:13pm 
RustyDios, I added you cause im hoping you can help me out. I am trying to start up my game but it crashes. The AML log shows this: [0075.08] DarkXCom: DArk XCOM: building chips and blueprint
[0075.43] ScriptLog: MFSC: Patching schematics <---- what is this?
[0075.98] Log: Crash Detected: Dumping
I thought it might be [WOTC] Multiple Sitreps 2.0: Guaranteed & Categories or Multiple Faction Soldier Classes but ive removed them both just to test it and still get the error. (also tried it without MOCX)
Epigamesh 2 Apr, 2024 @ 12:18pm 
@RozeBomb I remember encountering the same problem last year (and didn't have on my end this specific add-on : I'm using MOCX to EXALT).
I haven't tried to investigate it, though (as I have a lot of mods already running together), but it would interest me if there was an update one day.
Big Rigs: Over the Road Racing 26 Feb, 2024 @ 1:23am 
Amazing mod guys. Just noticed one VERY minor bug, and that's the soldiers in the enemy forces tab don't show their attitude pose, if it's a TLE expansion pose, they just default to neutral battle stance. As I said, extremely minor, but one that I figured I would at least mention
RozeBomb 6 Nov, 2023 @ 6:59pm 
I'll keep it in mind. Will keep an eye on it and will post again if there's a problem.
RustyDios  [author] 6 Nov, 2023 @ 6:56pm 
Well, if it all else fails you can force it to show up with a simple bool toggle in the XComBestiary.ini config ...
RozeBomb 6 Nov, 2023 @ 6:47pm 
I can confirm I did that mission my last run and the roster never showed. Still going through alot of mods before I start up a new one. Will get back on it. It *may* be the MOCX add-on mod that adjusts them to look like proper ADVENT soldiers, but am unsure.
RustyDios  [author] 6 Nov, 2023 @ 6:36pm 
It should show up after the mid-one mocx quest objective is completed.. which is after the offsite facility, the 'first' mocx mission
RozeBomb 6 Nov, 2023 @ 6:31pm 
So, I've done missions both with the MOCX Deployment Sitrep and a Covert Action-Spawned mission against them specifically. I still can't see it the roster for MOCX. I'll be disabling alot of mods to double check, but just a heads up.
tommyc434 18 Oct, 2023 @ 3:51pm 
Hey, when you say after the first mission with MocX this should unlock, do you mean any mission with the MocX sit-rep or specifically a MocX mission (i.e. training, etc)? Just curious as I didn't see anything unlock in my game after a guerilla ops where MocX first spawned, and may have to troubleshoot. Thank you!
joey 21 Jul, 2023 @ 3:09pm 
(same goes for MrCloista, I have all of yours too!!)
joey 21 Jul, 2023 @ 3:09pm 
I just realized that I have practically all your mods installed, Rusty. Thanks for them, they improve the experience a lot.

If you ever need any audio stuff for your mods, I'm a professional and would love to help, so hit me up :)
RustyDios  [author] 10 Jun, 2022 @ 1:05am 
Quite possibly. Yes, they are mutually exclusive as the UFOPedia MCO's the archives too ...
I'll update the description. Thank you for the report. :)
Magog 10 Jun, 2022 @ 12:46am 
Hello, thanks for your mod! The launcher writes that there is a conflict with WC_LAByrinth. Are they mutually exclusive?