Garry's Mod

Garry's Mod

[VJ] Half-Life: Alyx SNPCs (2/2)
1.124 opmerkingen
Lordwhaaaa 1 uur geleden 
I found a Russian voice over version of your mod, I don't know of you gave them permission but just in case here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3279373220&searchtext=half+life+alyx
UNIT1 11 jul om 8:39 
Woahhh new picture? With the juniez Ar2 model? Coool
Bamcublam 11 jul om 2:50 
@SPARTA Here's hopin'
SPARTA 11 jul om 1:08 
A new picture, a good sign, right?
Raisin 4 jul om 20:54 
excited for the revamp! take your time!
Raisin 4 jul om 20:53 
the mod is broken unfortunately due to the animations all not working or executing when they attack the player. IF its ignored players all their animations are fine
Uwaa_Kiwi 12 jun om 22:20 
@cc123 yo, how is the progress doing, and can you tell us what has complete, which one is working on and which one arent start yet?:steamthumbsup:
cc123  [auteur] 4 jun om 18:15 
Sure
John Dayshower 4 jun om 17:49 
@cc123 I'm working on the Combine Recon, which is a cut enemy in Half-Life Alyx. It's an untextured model with Grunt animations. But I'm getting complete custom textures made for the model. Would you want it to be included in your revamp?
cc123  [auteur] 4 jun om 17:44 
Yes
John Dayshower 4 jun om 17:43 
You still working on this king?
Lordwhaaaa 4 jun om 8:21 
You should release a fix while we wait for the revamp.
Lordwhaaaa 4 jun om 8:20 
I can't wait for an update
SPARTA 31 mei om 8:50 
approximately how long to wait for an update
Skittleguy 22 mei om 3:52 
Nice to see you still care about this addon.:steamthumbsup:
cc123  [auteur] 20 mei om 0:17 
Yes don't worry, I already have plans to revamp this addon, especially the textures
Lordwhaaaa 19 mei om 22:40 
Also you should make the charger be able to use it's shield when controlling
Lordwhaaaa 19 mei om 22:38 
Fix these broken animations man, this mod is too good to be left broken for more than a day.
SPARTA 21 apr om 5:42 
we believe in update bro
gary 20 apr om 2:54 
pls
gary 20 apr om 2:54 
fix the hand error
UNIT1 19 apr om 17:52 
@cc123
:steamthumbsup:
I believe in you bro
cc123  [auteur] 19 apr om 15:41 
Don't worry, I never forgot about this addon
UNIT1 19 apr om 13:34 
Damn... this addon is in a bad state right now
So if y'all saw VJ base got a revamp adding more features and possibly new code
this revamp completely destroyed this addon as Combine grunts, ordinals all limp walk even on full health and reload animations are all gone
someheavyonyoutube 18 apr om 9:59 
one of the combine is a missing texture. it might be a mod that i have downloaded but just check just in case
gary 3 apr om 11:11 
The mod will be exactly like the original
gary 3 apr om 11:09 
The alex model is of high quality
gary 3 apr om 11:07 
yes, but these models have low detail of clothing fabrics, compare their torso closely and you will understand that the quality is better.
GenSec 15 mrt om 2:25 
@UNIT1 True. The ones he sent are higher quality, while these ones are more accurate to the actual game.
UNIT1 14 mrt om 14:37 
@Alfron1x
funnily enough... the modelsin this addon are actually more "Alyx" accurate to the other addon you posted below...
GenSec 1 mrt om 8:24 
@rossihind98 Huh? If they don't attack you then the issue is on your side. Everything works as usual.
FIMOZIK_LOPNUL 1 mrt om 8:22 
npc is not attacs you fix pls
gary 24 feb om 11:12 
This would make the mod even more popular due to high-quality models.
gary 24 feb om 11:10 
It would be possible to replace the current models with models from this mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2215778476&ysclid=m7jf41pp8c13887191
gary 24 feb om 11:08 
why do the arms of all combine harvesters bend the other way?
GenSec 19 feb om 11:56 
Basically error, but for textures instead of models.
GenSec 19 feb om 11:56 
@LG0 that's a texture that models use when they can't find a texture that was assigned to them. You didn't install the requirements for the first part of the addon. This is a second part. The first one contains headcrabs.
LG0 19 feb om 11:23 
why are my headcrabs pink and black squares???
UNIT1 17 feb om 13:03 
@GenSec
their english is probably not their first language
but i think their referring to the grunts or ordinals
GenSec 15 feb om 2:29 
There's no enemy called infantryman in HL:A.
GenSec 15 feb om 2:28 
Infantrymen? Who the hell are infantrymen?
gary 15 feb om 0:27 
make the models of infantrymen and suppressors better as in HL A
gary 15 feb om 0:26 
please make the infantryman's models better and please fix the bug with the hands.
UNIT1 19 jan om 11:34 
@FeverKeeper
What do you mean? I think the inhuman wallhammer NPC is completely different NPC with different scripts and such
FeverKeeper 19 jan om 5:09 
if it weren't for this addon we wouldn't have the charger in half life 2 inhuman
SPARTA 15 jan om 9:10 
@cc123 Yeah, your mod is creating a revolution in my opinion, no one has messed around with SNPCs as much as you have. If you tweaked them and adjusted the balance, it would be the best SNPC mod ever (if it isn't now).
GenSec 15 jan om 9:04 
@cc123 Yes. The other one is bad ngl. The animations don't look that good, plus they are mixed with the default ones.
cc123  [auteur] 15 jan om 8:06 
The other HL:A Combine SNPCs have (kind of) HL:A animations now, so do y'all still want me to do my own versions of the HL:A Combine?
GenSec 13 jan om 13:54 
@Dastynac That's VJ Base AI, it's not caused by this mod.
Dastynac 13 jan om 11:43 
Is there a way to not make the soldiers automatically run but rather walk and make them run when I want when I am controlling the NPC? Thanks. Other than that, the mod is VERY GOOD.