Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Harmonists
92 Comments
Fuzzle  [author] 14 Jul @ 9:00am 
I think the Haven improvement is irrelevant. i think I made UI changes in this mod which likely overwrite the same files as Modular Adjacencies. I would think it's most likely just a UI issue though, gameplay effects should still be applied properly.

Not sure if or when I will get around to diagnosing or even solving it, but I do want to change around the promotions in this mod anyway, so I may get around to allowing compatibility as well.
Wirmerdorf 13 Jul @ 7:55pm 
It probably has something to do with the custom building (Haven) implemented in the mod since it may tamper with the tile adjacency bonuses.
Wirmerdorf 13 Jul @ 7:52pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3429735059

Here's the mod above.

As for the issue, the custom UI reverts to the vanilla UI whenever this mod is active.
Fuzzle  [author] 13 Jul @ 2:47pm 
I'm also not sure which mod you're talking about.
Fuzzle  [author] 13 Jul @ 2:44pm 
How so?
Wirmerdorf 13 Jul @ 6:43am 
This mod is somehow incompatible with Modular Adjacency Bonuses mod(s) since the latter would not work whenever the mod is active.
Fuzzle  [author] 2 Jan @ 6:02am 
What do you mean?
piotr.zakrzewski 2 Jan @ 4:52am 
With polish as display language it doesnt work
mornacale 25 Sep, 2024 @ 5:04pm 
I can't start a game with Harmonists and Leugi's Garden both enabled. No other mods turned on, not even the other secret societies or other parts of Leugi's Greenery. I get the popup that says "hey your mods are goofing up" and kicks me to the main menu.
Fuzzle  [author] 28 Aug, 2024 @ 12:11pm 
Already works with the Garden, as well as several Preserve reworks.
Aids 28 Aug, 2024 @ 11:24am 
Any thoughts on incorporating Luegi Garden district compatability? Could be really cool
Figmentval 20 Aug, 2024 @ 9:26pm 
Is the representative supposed to look like Ted Kaczynski
(This sounds stupid I literally see the mugshot of him every time I see him)
Fuzzle  [author] 15 Aug, 2024 @ 8:07pm 
Thanks for reminding me to look into that, It should be fixed now. Map Tacks doesn't work with it, but I might be able to fix that too.
InfoManiac 15 Aug, 2024 @ 12:51pm 
just so everyone knows: this mod removed the "+1 from matching resource tile" text on all specialty districts and map tacks dont show any numbers BUT, ley lines still function properly.
Moog 30 Jun, 2024 @ 8:14am 
Hey, I can help with Polish translation
Fuzzle  [author] 26 Jun, 2024 @ 8:19pm 
To everyone who has experienced desyncs in multiplayer: please try out the mod again when you get a chance. The bug *should* have been fixed! Thanks for your patience, this type of thing is tough to troubleshoot!
Fuzzle  [author] 6 Jun, 2024 @ 2:34pm 
Yes it does, hover over the district once completed.
bostonbongrips 25 May, 2024 @ 12:53pm 
Was using this mod for about a year until the latest update seems to have broken it. I can't start a game with it enabled
starverse 13 Apr, 2024 @ 2:24am 
Thank you,i'm enjoying this secret society mod so far.
Fuzzle  [author] 12 Apr, 2024 @ 11:15am 
No
starverse 12 Apr, 2024 @ 10:39am 
If i improve the tile with a Haven, will i lose the preserve bonus? I'm guessing yes but just wanted to make sure.
starverse 6 Apr, 2024 @ 7:35pm 
A lot of others. Its a conflict i'm sure not a fault of just this mod. i think it happened after i added in some great people mods and/or some civ mods with unique governors.
Fuzzle  [author] 6 Apr, 2024 @ 1:01pm 
I'm not getting an error with just this mod but those are clearly elements of the mod being called out in the logs. What other mods are you using?
starverse 6 Apr, 2024 @ 9:15am 
This mod seems to be conflicting with some unique governors or great people mod.I got this error

[3021494.160] [Gameplay] ERROR: Invalid Reference on Modifiers.SubjectRequirementSetId - "REQSET_JGP_TILE_IS_BREATHTAKING" does not exist in RequirementSets
[3021494.176] [Gameplay] ERROR: Invalid Reference on GovernorPromotionModifiers.GovernorPromotionType - "GOVERNOR_PROMOTION_JGP_HARMONISTS_3" does not exist in GovernorPromotions
Darklord 22 Feb, 2024 @ 6:13am 
Just played a game with this society and had a blast. Thanks! Some screenshots below.

https://www.reddit.com/r/civ/comments/1ax5m1d/magnificent_m%C4%81ori/
Rokkweiler 6 Feb, 2024 @ 11:35am 
Though there is already a mod for this out here, you should have one of the abilities for this society to have a unit that herds/breeds animals from the land or sea to where you want them in their respected territory with unlimited charges. The stipulation is that you choose an animal that you want with that one unit, and it's stuck being a breeder for that one animal for the rest of the game.
Germ 1 Jan, 2024 @ 7:47am 
The mod broke I think :(
SL8R 17 Dec, 2023 @ 8:25pm 
After further testing, it seems like Better Balanced Starts (BBS) is not the culprit after all (as suggested by other commenters) .. I found "Vegetation Variety (Standalone)" to be interfering, which isn't a big deal since it's just cosmetic and an easy disable.
SL8R 16 Dec, 2023 @ 8:32pm 
I have this and a few other of your secret societies added, along with the faster discovery mod. However, I have played a couple of games and have *never* discovered one of the modded societies -- e.g. Harmonists, even when discovering a natural wonder. I did check that the mods are enabled. Is there a way to test/figure out why? Could it be related to BBS?
Tropical_Mist7 5 Dec, 2023 @ 2:41pm 
Any chance of updating? I dont see it in my mod list after latest patch.
pauloel7 25 Oct, 2023 @ 3:08am 
My game is complaining about one of this mod files, as follows:
[1714812.080] LocalizedText - Loading Harmony_Society_Loc_FR_FR.sql
[1714812.080] Warning: LocalizedText - Failed loading SQL.
Anyone else having the same issue?
Shevvek 19 Sep, 2023 @ 4:00pm 
Does this mod work with the Garden district mod?
Fuzzle  [author] 29 Aug, 2023 @ 9:25am 
Not unless you play in one of the supported languages.
Zagreb 29 Aug, 2023 @ 2:16am 
Hi Fuzzle, I have also have the mod written in German it's no big deal, but is there a fix?
Fuzzle  [author] 18 Jun, 2023 @ 2:13pm 
Seems to work fine for me! What supposedly doesn't work?
The H.M.B.D.1. 16 Jun, 2023 @ 8:50am 
Greetings. I bring these news:
This mod is still incompatible with the mod called "Leugi's Preserve Rework". The attempt was made with only these 2 mods activated. Good luck in the future.
Fork The Disemboweler 28 May, 2023 @ 2:21pm 
Filio, what language you play the game in?
Fuzzle  [author] 20 May, 2023 @ 8:43am 
I can't replicate this issue on my end. Try reinstalling the mods.
Filio the Gator Hugger 19 May, 2023 @ 8:03am 
The mod downloaded in german instead of english for some reason? how do I fix this? Knights of Solomon and the pirate society are in german too but the alien society is in english (sorry, I don't remember the names of these mods)
Fuzzle  [author] 5 May, 2023 @ 5:52am 
I have no idea what you're saying.
Deviation 5 May, 2023 @ 5:11am 
Fuzzle is it possible to increase something in the societies? Its kinda underwhelming and one have to build alot of cities to keep up with the ai and other players
Fuzzle  [author] 3 May, 2023 @ 11:49am 
It also only appears if you turn on Secret Societies mode
Deviation 3 May, 2023 @ 7:48am 
I figured out the problem, i had to disable the other 2 secret societies and then it worked.
I enabled the other 2 after and it still works. All thanks to you writing "disabling":steamhappy:
Fuzzle  [author] 1 May, 2023 @ 12:34pm 
Make sure you have the mod enabled. If you're using saved setup configurations, mods are included in that, so it might be disabling this one as well.
Deviation 1 May, 2023 @ 10:09am 
Yeah, that box aint there for me :/
Fuzzle  [author] 1 May, 2023 @ 9:55am 
Advanced Options
Deviation 1 May, 2023 @ 7:17am 
Cant seem to find the "more leylines button"

and its sad to see that this societi is not as good as the others
Renouf 28 Apr, 2023 @ 5:20am 
I'd love to see a standalone version of the 'more ley lines' than can be toggled to even higher levels. Like blatantly cheating levels.
Because it's REALLY useful on world builder maps that can't spawn their own ley lines, but even then it only generates a handful a continent. With numbers bumped to 300%-500% it could easily make Harmonists and Hermetic Order playable on custom maps.
CDuque 6 Apr, 2023 @ 2:17pm 
(but maybe put default in english instead of german in the meantime)
CDuque 6 Apr, 2023 @ 2:15pm 
Is it possible to add the french text translation for this mod? I can provide it if needed. (right now, if your game is in french, the text is in german)