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CrackaJack is building a new terminator mod, pretty awesome looking art.
You can find the current version at the link below if you want to help test it out and give some feedback, or just use it early!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3361263838
You might see this link multiple times from me, I'm posting it to all my android patch mods, in case someone is subscribed to one of them that might be interested.
I can look into it, but no promises :), I'm not sure how much reforged changes beyond what's needed for 1.4.
https://github.com/RWDevathon/Android-Tiers-Reforged
This way in true terminator fashion players are using a already existing machine to create another or modifying one. Not like the resistance can create their own without salvaging advanced units to hack/modify in the first place so same logic applies for advanced T5 variants.
"Look how much better we are at being human than you."
The infiltration aspect is meant to be a joke; you can't really tell, because of how the game is rendered, but the size of the TX5 is the same as the size of the T5, so like two to three times the size of a regular human.
Imagine a 12-18 foot tall genius Adonis, heavily resistant to damage, extreme strength and speed; not a great spy...
I still might make it craftable, but that'll be when I have time to make it make sense. The T5 has the whole archotech research thing that only they can do, so it wouldn't make much sense for a non T5 to be able to make a TX5.
And I want to tie that in with a resource only harvestable from a T5 corpse.
Or just a higher tier research after the Archotech one; IDK. I'm welcome to ideas.
Shouldn't need a T5 to research either. Instead you should have a killed T5 drop items needed item to create one when disassembled once TX5 or TH5 is researched. Limits players to needing a T5 anyways to create one but no arbitrary research need given the T5 is gonna die anyways.