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It took me some time to find out where exactly the config file is: %appdata%/Roaming/SpaceEngineers/Saves/[your steam ID]/[save name]/Storage/2836145064.sbm_Assembly/SRSpacewalkSettings.ini
It feels like I'm on the moon (just a little more weight) I don't know if it's because of the Aerodynamic Physics mod
If you want, you could try Modadjuster v2 . It would be worth getting handy with that anyway if you like making small balance changes to mods. Then you don't have to worry about redistributing anyone's work.
Jetpack fuel management is a survival challenge that doesn't really exist in the vanilla game. While dampeners haven't been removed as in some other mods, it's generally not a good idea to use them except to stop as they will consume your fuel too quickly.
As far as I can tell, there isn't any good way to get AutoRefillBottles in its current form to play nicely with the jetpack top-off feature. I plan to include an option to disable the custom refueling code in version 1.2.0.
Now that you mention it, I need to disable my refueling mechanic when something else is already replenishing gas to avoid wasting the bottles. It'll catch more edge cases and modded behaviors if I don't specifically check for conveyors.
AutoRefillBottles will still cause gauge blinking when there's no hydrogen piped to the cockpit, but that's up to the other author to fix. What I would do is check the bottles to see if they've been drained before trying to fill them. That would fix any similar issues.
My code explicitly allows for for bottles getting refilled while in the inventory, but AutoRefillBottles does not account for a mod that wants to keep the jetpack's fuel tank topped off.
After I add configuration, I could include an option to disable refueling while in a seat, but the fuel would just return to the jetpack's tank when you stand up anyway. A better solution would be for AutoRefillBottles to improve its implementation by filling the bottles directly from sources like the cockpit or survival kit instead of the suit's fuel tank.
This will solve a quality of life issue where you have to run the jetpack down to refuel it from bottles, and a balance issue where players can get lucky with the vanilla auto-refuel midair and remain airborne under gravity when fuel runs out.
Per-world configs are still to come when I get around to it. The refueling is easier to work with so I'm fixing it first.
I'm considering reworking the oxygen tank so that bottles constantly top off the main tank to more closely match the new behavior of jetpack fuel. However, since this is mostly cosmetic and would have a small performance impact, I may wait until after configs are in.