XCOM 2
Stukovs War: Prime Followers - and more
19 則留言
Stukov81-T.TV  [作者] 2023 年 12 月 10 日 上午 1:53 
For anybody wondering this is in fact incompatible with UECP, due to the inflexibility of UECP. So unfortunately if you want prime folllowers with UECP you will need to edit the files somewhat and back it up
Dęąth Viper 2022 年 10 月 19 日 下午 3:37 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Stukov81-T.TV  [作者] 2022 年 8 月 10 日 上午 7:11 
Also Rain and myself we have a different kind of balance :)
Ethereals is the AHW Ethereals
Krakenous 2022 年 8 月 10 日 上午 6:58 
Ok so to be clear i assume ethereals are from A Harder War, Hive is Hive, Spectrum is any of the spectrum mods, advanced aliens is A Harder War again and Praes and Bursters are relatively obvious. I was wondering why crashes were starting to happen but it was because of the encounter lists. Would it be easier to have you changes incorporated into RR's mod? I guess not as they both work on there own which is cool :).
Stukov81-T.TV  [作者] 2022 年 8 月 10 日 上午 6:39 
Organized it now in folders for easier editing/deleting
Tacoaloto 2022 年 8 月 8 日 上午 10:48 
Thanks for the comment. I think I'm going to enable those anyway + the rain enemy compatibility. Hooray for bloated mod saves
Stukov81-T.TV  [作者] 2022 年 8 月 8 日 上午 10:40 
Yes apparently if the game tries to select a unit from the encounter list that doesn't exist it would crash. I will try to organize it into folders soonish so you can just delete what you don't want/need

in the meanwhile you could delete the parts in the encounterlists that you don't run
Tacoaloto 2022 年 8 月 8 日 上午 10:27 
Just checking, these new encounter lists do not require the extra mods that it affects in order to run, right? I can't get my game to load now and I saw that in Rain Rebalance's mods that any affected enemy lists were hard requirements or there would be CTDs
LooseNooseZeusMooseGooseJuice 2022 年 7 月 31 日 上午 6:05 
Eh dont listen to them. I use almost all of your stuff.
Stukov81-T.TV  [作者] 2022 年 7 月 30 日 下午 12:13 
Thanks a lot, it is good the hear/read these words. even though clearly some people don't like my work
Krakenous 2022 年 7 月 30 日 上午 11:55 
Ok cool glad I didn't get that wrong, neat work again Stukov you made great mods 👌.
Stukov81-T.TV  [作者] 2022 年 7 月 30 日 上午 11:48 
You would need FL Extender to go past FL20 ... but what DABFL can do is adjust the force level for a follower so it could make a FL21 enemy appear at FL19 for example
LeyShade 2022 年 7 月 30 日 上午 10:49 
@Krakenous - you can run FL Extender without DABFL, but base game units and encounters won't appear above FL 20 without manual editing or using FL Extender
LeyShade 2022 年 7 月 30 日 上午 10:48 
@Stukov81-T.TV - Saved me much of the templating though, I can just adjust it and expand it =)
Krakenous 2022 年 7 月 30 日 上午 10:45 
Just a quick note, don't you need to run FL Extender as well as DABFL to allow force levels to properly proc over 20? I have it set to 30 currently in FL Extender because setting it higher in DABFL doesn't correctly set the max level when using FL display. Again, unless I am totally mistaken and can remove FL Extender and just use DABFL lol.
Stukov81-T.TV  [作者] 2022 年 7 月 30 日 上午 10:43 
allready a lot more subscribtions than i expected honestly
Who 2022 年 7 月 30 日 上午 10:38 
Thank you for this gem, you rock! Subscribed
Stukov81-T.TV  [作者] 2022 年 7 月 30 日 上午 8:40 
always a pleasure ... my settings may be not what you want though
LeyShade 2022 年 7 月 30 日 上午 8:07 
I was halfway through doing this and you've just saved me the effort again. Thank you comrade.