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I would also need a arma 3 settings and try to reproduce that issue myself
I dont know if I can find time to fix those issues any time soon.
I will try to figure something out.
Do not try to manually edit any campaign progress files.
I did the wrong choice making and "endmission" cheat, after some AI stucked on "Contraband" mission... and I lost all my weapon stach.
Now i've installed all of BIS Arma Tools and tried to change the weapons.cfg or objects.cfg in the CWR3_Resistance folder... Changing it from bin to readable content, copying strings/values from the wiki and forums...
But still won't work. I cannot replenish my hardly made weapons pool :-(
And the next mission, which needs AA missiles and AT launchers, is now impossible to do without a stach.
Wish i was good at changing config files ^^
Maybe I'm not doing the right thing ?
Whatever, I may restart this wonderfull campaign later !
Thx for all ;-)
Can you play this campaign on Coop? If you can't, could it be a thing in the future? I feel that it has to be.
Be sure to use only required mods preset in the launcher to play the campaign. Other mods can have negative impact on experience.
I have seen only some minor cutscene issues for english version so far and not the super speed dialogs issues yet.
Weapon pool worked before, but the solution was build with 2022 version in mind and I dont have any information about any changes.
I will try to find the time required to investigate them all, but cannot make any promises :(
Thank you for support and all reports.
As far as I remember in the original Resistance campaign, the stuff would be saved, but could be adjusted in the mission briefing from the pool and then was already set when the mission started.
Otherwise great remake, enjoying it, despite some bugs with animations and cutscenes. Good work!
@Marius I will check parts mentioned.
It will take some time.
I have extracted the sound files and they seem fine when played in the player, so it must be something with the game or my setup, since the files seems fine. No other problems with the campaign.
The dialogue sound seems to cut out sometimes, either during the cutscenes, or during the scripted radio messages. I'm not sure if this is something on my end?
Původní nedokončenou kampaň a její mapy jsem upravil jak nejlépe to šlo v rámci enginu ArmA 3.
Vylepšeni dovolují hrát v klasickém režimu, který má nejblíže k původní verzi a vylepšeném, kde jsou některé části trochu jinak. Oproti tomu lze využít také snadný režim, který některé mechaniky mírně zjednodušuje.
Před rokem jsem bohužel přerušil práci na vylepšení aktuální verze kampaně OFP. Některé mise jsem chtěl předělat a použít vylepšení z Resistance + přidat award a punish systém.
Snad se mi povede najít motivaci, úpravy dokončit a vydat.
Ačkoliv je OF stará už více jak 20 let, stále má svoje kouzlo a vždycky bude mít místo v mém srdci. Tenhle "remake" původní kampaně je něco, co můžu ukázat jak svému tátovi, tak i svým kamarádům. Nogovo v novém grafickém kabátku, spolu s českým dabingem je prostě něco co vás okouzlí.
Moc se mi líbí, že jste nechaly mise původní a nedotčené (až na pár detailů).
Když si představím, kolik hodin mi trvá vytvořit jednu pořádnou multiplayer mapu nebo pár jednoduchých misí. Musím smekat klobouk.
Děkuji všem tvůrcům, kteří se na tomto skvostu podíleli.
Zero problems while playing both of them with Enemy AI maxed out.
When those tanks gets destroyed in previous mission, their state of damage was loaded causing them to explode.
The saves should be located in ~\Documents\Arma 3 and for custom profiles in ~\Documents\Arma 3 - other profiles
The ~ stands for user directory like C:\users\steamuser
I suck at Tank combat so it's impossible for me to preserve the tanks xD, But once you do fix this issue please let me know because I love your work!
Cheers!
If you manage to replay the previous mission and all tanks survives, they will not explode.
I will look into this issue on a spare time.
please attach your rpt log as well.
You have to use only required addons to be sure for the campaign to work correctly.
Or you can have something wrong with your installation. It would be nice if you provide list of the mods you are using and what are your campaing settings. You can also send me a arma 3 log, where errors can be clearly visible.
Next mission, ambush a convoy, go to the first "position" waypoint........ nothing happens and convoy never shows.
I don't know what's going on but ALL CWR made missions are doing this in my experience.
I have decided to add it to the crate in the Ammo low mission as a bonus. It depends on the V3S truck from mission No turning back, it will be there if it survived or you acted wrong way and betrayed the Peter in the Crossroads.
Maybe the ammo you are mentioning is for the Kozlice CZ584, the gun you can take behind the Troskas's house.
As for the squad leveling, I do think my system or anything near was implemented back then. Only static skill levels can be found in the sqm files.
The campaign should be started with the promotion system active. Please check your settings.