Garry's Mod

Garry's Mod

Unbreakable Tool 重製版 (Unbreaker)
9 Comments
♬♫~Joe Blaze~♫♬ 19 Jul @ 10:52pm 
No longer working.
Partially Invisible 6 Aug, 2024 @ 10:37am 
i can now build in peace while my friends are on the server
10/10
󠁳󠁳Angel 2 Apr, 2023 @ 8:30am 
why is it not working on the server
ferret 1 Jan, 2023 @ 8:10am 
thank you, i appreciate it very much
LaZycAt  [author] 1 Jan, 2023 @ 7:56am 
The most simple way you can just hook a EntityTakeDamage event, check if the entity that getting damage were set to Unbreakable, if true then drop the damage
or complex you can set a damage filter that only specific damage type can pass through, ex. bullet, crush, slash, etc
ferret 1 Jan, 2023 @ 7:34am 
thank you, can you describe how to do it without entities? i searched unsuccessfully
LaZycAt  [author] 1 Jan, 2023 @ 6:27am 
> @ferret
It's a logic entity that only assigned entities will pass it, so if used on damage event, it should prevent "Unbreaked" entities getting damaged, theres some other entities can achieve this, or even without these entities, but its done by former developer and it works, so
ferret 31 Dec, 2022 @ 5:58am 
for the curious it works by creating a filter_activator_name entity
Joystick 17 Nov, 2022 @ 1:37am 
damn, underrated fix