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still remember that dumb opening song
you dont need to do it its just an idea
http://www.models-resource.com/gamecube/sonicadventuredxdirectorscut/
Oh, and what about somehow ripping the Egg Carrier map(s) and splicing them to the model to complete it? True, it would require a bit of effort... but that should hopefully solve the detail problems.
...oh, but cool map, though.
(it may be hard)
Various problems occuor: nothing casts realtime shadows onto models (which makes thing seem very un-natural and kinda cartoony I guess, this problem is very apparent when putting other models on the egg fleet ships (can be worked around with player placed lamps in gmod)), models can EITHER have normal maps or vertex light (never both apparently), vertex light will in most cases not give great shadow results.
Not sure if you know all the terms I used and/or understand it, but that's the major problems I remember. But it's mostly light issues that have stopped me from already doing it, as well as some Heroes stages. I MIGHT do a small section of a level (Gens) or two but not likely atm, I have enough to keep me busy.
Thanks for the response! Its not often that i get to speak with amazing people such as yourself, and as for Station square, I'll be looking forward to it, along with the Sonic Gen mods. And one last quick question, the Act 1 And 2 Maps from sonic Gen, are they possible to port to Gmod? or is that nearly impossible/To much work/not possible.
So anything from me in the future will probably be either of those mods or new random models. If the mods are interesting I'll be posting on youtube (link on my profile) when the time is right, and I got a picture of the Special stage on my profile as well. Sorry for the long read, but hopefully this long comment answers it all.