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Still needed in vanilla. This version is still functional but statlines for affected units could be needing an update.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3277687942
One more thing to ask : the Tomb Guards are skeletons too, in this way, is it possible to make them loose their arm and head, like others ? :)
- the VC "Zombie Pirate Deckhands Mob" unit (with dual swords) lost their arms but the swords still levitate instead of disappearing
- the VC canon servants (Carronades/Queen Bess/Mortards) cannot be dismembered
Is it possible to fix this ? Thank you ! :D
1.Open my mod, unliving dismemberment fix in rusted pack file manager
2.in the data_dismemberment_fix table use ctrl and select the numbers with any wh_dlc09_tk stuff
3. press delete.
4.optionally if you don't want them alive without an arm scroll over to the dismember arms alive hp ratio and make it -1
@benk: when magic is involved who knows my man, ultimately they are still zombies. I imagine they comically swing around their weapons without their heads.[