Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Garrison Upgrade
29 Comments
DannyBaby0001 3 Dec, 2024 @ 10:01pm 
Please update, thankyou!
oldie  [author] 4 May, 2024 @ 8:37am 
Updated for 5.0.1.

T3:
Handgunners x2 -> Nuln Ironsides x2
Steam Tank x1 -> Steam Tank (Volley Gun) x1

T2 minor settlement gets some additional units from somewhere at the moment and I do not know why, I'll look into it at some point.
blasphemous gorb 2 Mar, 2024 @ 4:49am 
Being honest the extra units are nice but removing the best defensive units in the game from the sorta makes it not worth it
Bodongs 15 Nov, 2023 @ 7:28am 
I notice you removed all the mortars from the defensive building. Is that intentional? Mortars are very useful for siege defense.
Testikles 1 Sep, 2023 @ 7:30am 
Can we have updates of your great work? Thank you.
oldie  [author] 24 May, 2023 @ 3:59am 
@Gorfreeze Sorry but I won't be making any submods for these garrison mods.
Gorfreeze 23 May, 2023 @ 6:19am 
Could you please make an addon to make it compatible with the Guns of the Empire garrison mod ? I like to use both but it ends up making the garrison overcrowded and some units end up missing from the roster since it goes beyond 20 units
oldie  [author] 15 Mar, 2023 @ 11:58am 
@Emotional Damage Most likely yes because that mod modifies many of the vanilla buildings.
Life Could Be a Dream 15 Mar, 2023 @ 11:08am 
Idk why but mod doesn't wok in mya single-player campaign. Garrison stil like vanila. why so, don't know. Can it conflict with empire haist sigmar overhaul mod?
Reiteration6 14 Oct, 2022 @ 1:41am 
Oh, awesome. I don't know how I missed that before. I'm subscribed to it now. Thanks. <3
oldie  [author] 13 Oct, 2022 @ 1:07pm 
@Reiteration6 That mod already exists, there is also a collection with all my garrison mods.
Reiteration6 13 Oct, 2022 @ 2:25am 
Could you make a combined mod with all your garrison changes in it?
oldie  [author] 24 Sep, 2022 @ 12:54am 
No, radious already modifies garrisons so these will not work together.
Ranger-Rush69 23 Sep, 2022 @ 6:18pm 
dose this mod work with radius
chris 8 Sep, 2022 @ 3:22am 
great thanks !
oldie  [author] 8 Sep, 2022 @ 2:10am 
You only need to modify 2 tables:

building_level_armed_citizenry_junctions_tables (from here you find the empire defense buildings)

armed_citizenry_units_to_unit_groups_junctions_tables (these decide what units come from which building)

You can just open this .pack file in RPFM or similar to see how it is done.
chris 7 Sep, 2022 @ 11:23pm 
nice job to save poor empire from destruction. Whitch table did you modifie ?
oldie  [author] 7 Sep, 2022 @ 9:16am 
It depends on what data that mod changes. If it keeps the original defense building data this should work fine with it.

You can just test it since this mod can be added/removed at any point.
Mister_Rat_ 7 Sep, 2022 @ 9:06am 
Does this work with tier 4 settlement or will that just completely ruin this mod?
oldie  [author] 7 Sep, 2022 @ 1:27am 
Patch 2.1 brought a new bug which causes the game to completely freeze in siege battles. They will probably release a hotfix soon so I will update my mods after that.
oldie  [author] 29 Aug, 2022 @ 8:21am 
This only changes units from wall buildings, so Altdorf in its current state is not affected. There are mods that add the garrison building into it, just search "Altdorf".

I don't know if this mod works with those.
888 29 Aug, 2022 @ 7:57am 
@Oldie:
In Altdorf you are not able to build walls (I think CA forgot that/in WH 2 Altdorf simply had better garrison) Does your mod change anything in Altdorf?
oldie  [author] 25 Aug, 2022 @ 9:14am 
By linked I mean the units from the wall buildings are the same for major and minor settlements until tier 2 walls. Only major settlements have access to tier 3 walls, which is why they will have different units in the end.

I only modify the garrison selection and priority, I'm not gonna edit any of the unit stats.
Yiunko 25 Aug, 2022 @ 6:21am 
This is a great collection! Could you maybe add that the wizards have all their spells?
剑刃狂岚 25 Aug, 2022 @ 3:35am 
You save empire!
仙人卡尔 25 Aug, 2022 @ 1:21am 
what is "linked" mean?
in my immortal empire campaign,minor settlement doesn't have reinforcements from major city???
Vollhov 24 Aug, 2022 @ 12:41pm 
"all in one" version plz :steamhappy:
oldie  [author] 24 Aug, 2022 @ 12:11pm 
Just tested and it works fine. Notice the "changes next turn" in the description.
jean-eude 24 Aug, 2022 @ 11:37am 
not work with campaign already start