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That would be odd, given that the stone sound effects are all vanilla from the original grudge thrower. This mod does not touch that audio.
Good ole' CA dramatically altering a table schema they've used since TW:WH1, just 'cause they can.
I mean as it's basically a unit mod, it could....
Keep in mind, some of the units here are a departure from normal dwarven strategy. You can't expect them to perform the same way similar units do in other armies, since they don't have a unit roster that supports them the same way.
Especially the rampage effect of the sappers needs to be adapted to the changes of 4.2.
Sons of Grimnir will return.