Total War: WARHAMMER III

Total War: WARHAMMER III

Druchii Overhaul Mod
124 Comments
Zero Cool 12 May @ 11:18am 
This is a great mod but just the clear up any confusion this mod is actually breaking the female dreadlord reskins from the dark elf revamp/reskin. Giving them a crossbow causes the textures to explodes and go crazy. If you revert that change to female dreadlords it will allow most reskins to function properly for them. No big deal either way just wanted to let you know in case it was a change you or others wanted to see. Thank you.
Zero Cool 10 May @ 8:01pm 
Does this mod give female dreadlords a crossbow?
Inerael 12 Apr @ 7:46pm 
Hello, amazing mod, thanks you verry much !
Just wondering, does someone know how to recruit slave army please ?
Vargas 24 Mar @ 2:05pm 
Makes dark elves a litte OP no?
Illegal FQ 8 Mar @ 11:13pm 
save game compatible?
Major Cinnamon Buns 27 Dec, 2024 @ 5:23am 
Thanks for the updates :steamthumbsup:
imkappachino 17 Jun, 2024 @ 3:53pm 
Is the mod good for 5.0 as of now?
MrSoul  [author] 16 Jun, 2024 @ 11:08pm 
@Jesus I'll check that out, haven't noticed it myself though and I don't edit anything to do with Malus's scripts top of my head

@Fibrewarrior I'll keep it in mind

Speaking of solo mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3269527121
Tweaks to Expanded Roster dark elves
Fibrewarrior 12 Jun, 2024 @ 4:17pm 
Would it be possible to have the Black Arks replenishment as a solo mod ?
Jesus 2 Feb, 2024 @ 7:01am 
seems to mess with maluss' gift to the witch king rite as selecting the sorceress option you get sorceress with no skill tree or stats
Spartak 9 Jan, 2024 @ 4:07pm 
So If they spam Sourceress as their general, this effect would happen with all their armies right?
MrSoul  [author] 9 Jan, 2024 @ 12:28pm 
Not all, just ability added for sorceresses and morathi, first to buff themselves, second cover their armies.

And yup it should be, or at least had no issues personally last update check.
Spartak 9 Jan, 2024 @ 12:17am 
Is this mod giving near every Dark Elf unit a shield barrier?
Someone 21 Dec, 2023 @ 6:40am 
Does this still work for the current version?
MrSoul  [author] 9 Oct, 2023 @ 2:19pm 
@aurora/all
Confirmed the multiple subjugate issue today. Some back logic to why was added in first place: Was no public vassal mod at the time was working I could find, so I tossed it in more for myself than anything. Seems like recent update has borked it tho and that there is now a new enable all diplo mod up and running here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3032439976&searchtext=vassal

So made the call now to just remove the option from this mod for sake of compatibility with that mod, and because I just don't have time right now to chase my tail on a db error(my best guess after couple hours as to what is wrong).
MrSoul  [author] 25 Sep, 2023 @ 8:08am 
Hmm well thx for reporting either way, that at least gives me a lead to look at, if it is me maybe just forgot to lock it for druchii only or something.
Aurora 24 Sep, 2023 @ 6:32pm 
I was able to test it by using Louen and capturing the settlement in his province, which should offer you to revive that bretonnian faction there if the 'bug' is active.
However, I was also using the Norsca overhaul and the Beastmen one.
I might have to see which one actually does it.
MrSoul  [author] 24 Sep, 2023 @ 1:44pm 
Oh thx XII, that’s awesome.

Aurora, wasn’t seeing that in my test for hotfixes last night, was quick one tho so I’ll take a look for this but yes, it is hard to help at a glance whenever other mods are installed. When troubleshooting myself I always launch a test campaign with just the suspect mod in question enabled to confirm if it’s causing it alone. If it’s not, then I’ll start enabling others I suspect may be conflicting in small batches until I replicate the issue. If it helps.
Aurora 23 Sep, 2023 @ 4:12am 
I believe this mod causes, for some reason, all factions able to subjugate or create vassals.
It also stretches the UI and gives me like 5 times the Vassal/Subjugate option so that I can no longer click on "Occupy".
I do not know if this is because I have other mods enabled alongside this.
XII 18 Sep, 2023 @ 4:59am 
Interesting mod, thank you for your work. I like the new loading screen :).

Someone asked me for a french translation of your mod, so I made one. Here's the link :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3037556430
I Have No Enemies Brother 15 Jul, 2023 @ 11:29pm 
Yeah enjoy. Get some sun and have some fun ;)
MrSoul  [author] 5 Jul, 2023 @ 6:59am 
appreciate it, will do o7
Inerael 5 Jul, 2023 @ 2:46am 
Thanks you verry much for your work !
Do what you like to do don’t force yourself and take as much time as you want :)
MrSoul  [author] 4 Jul, 2023 @ 6:12pm 
Beyond that, I will still be lurking around, not abadoning anything outright, and if the next patch requires an update etc, I'll at least make sure to keep things working bare minimum. So yeah, that's all I have to say about that. Catch ya'll on the flip side.
MrSoul  [author] 4 Jul, 2023 @ 6:11pm 
2/2
This is also compounded by fact, I am burnt out from modding right now, and it is beautiful outside(I live in a place where for 6 months of the year it's -30 celsius and covered in ice...so essentially live in Naggaroth and well...I shouldn't be wasting the summer on a computer tbh). I need a break, both from the game and from modding, I need to be able to enjoy my free time as well as my job is awesome, but super busy and stressful and my free time is at an all time premium.

Apologies, know may be a bummer for a lot of you but yeah...I'm putting a pin in this game for time being. I aim to return, even if the devs fail at fixing up the game by the fall, if only because I at least understand merit of finishing work you've started.
MrSoul  [author] 4 Jul, 2023 @ 6:11pm 
Update 1/2:
So I know some of you have been excited and patiently waiting for the next update, and I know this is the last thing from me you were hoping to hear: I am taking a hiatus from this game possibly until the fall.

Since 3.1 I have had major performance issues, and the known outstanding list of bugs with vanilla has made it painful to say the least to sort out what is wrong on my end, and what is wrong with the game. I've chased my tail for multiple weekends, and honestly gotten to a point where I am no longer enjoying the game, or modding for it.
MrSoul  [author] 29 Jun, 2023 @ 7:14pm 
Nope, not in my turn 80ish campaign yet, seen it reported for vanilla tho too
Louie04k 29 Jun, 2023 @ 5:28pm 
so i have a bug where i have -2000000 slaves, anyone get this?
MrSoul  [author] 6 Jun, 2023 @ 11:57am 
Well you commented a while back I believe on same problem then last posted it was vanilla? Haha ya sorry not really sure anymore
Ooh-la-la, It's GAGA!! 6 Jun, 2023 @ 10:49am 
nope, i saw it before 3.0, last time i played Delves 5 months ago, also wth your mod, and now i tried lokhir campaign and no replenishment hits him hard, i dont know is it vanila bug or your mod, too lazy to find out
MrSoul  [author] 6 Jun, 2023 @ 10:30am 
I’ll add looking into it**
MrSoul  [author] 6 Jun, 2023 @ 10:10am 
If not old vanilla prob, likely new one from 3.1. I’m working on nothing but this mod now and planning a major update for late summer, I’ll add that to the to do list
Ooh-la-la, It's GAGA!! 6 Jun, 2023 @ 7:55am 
Why is blarks dont replenish my armies in circle of influence?
Inerael 26 May, 2023 @ 3:39am 
Thanks you verry much ! :)
MrSoul  [author] 25 May, 2023 @ 9:42pm 
3.1 test just now:
"Eh, disregard the disregard. Update finished up quicker than thought, just loaded all my mods, getting no CTD, no issues, campaign loaded fine, end turns are good etc. I'll do an update and detailed look over changes in 3.1 like said over weekend but ya'll should be good to go."
MrSoul  [author] 23 May, 2023 @ 11:30am 
Oh and this mod only contains dark elf crafting…obviously but ya
MrSoul  [author] 23 May, 2023 @ 11:29am 
Just the forges/crafting for other factions. The compat version simply removes the dark elf crafting so can run it alongside this, or else get a CTD.
FullAutoAttack 23 May, 2023 @ 9:48am 
What does the "compatibility version of the Forge Compilation Mod" have that this mod does not?
Kami 20 May, 2023 @ 11:51am 
Im excited to see what comes of this, Ill wait as long as it takes before I play Druchii again.
Inerael 19 May, 2023 @ 5:18pm 
This slave levy system hype me verry much :)
MrSoul  [author] 13 May, 2023 @ 9:04am 
oh, 0.5. Do final pass on the DE blood forge, but that's almost just become apart of working on those mods now too, so yeah, expect that and some new unique items for our fav edge elves soon
MrSoul  [author] 13 May, 2023 @ 9:01am 
Aight, so ya'll been patiently waiting for a while on any real news here. I wanted to put some more TLC in Organic AI lately so unfort this took backburner alongside my madness with the forge mods(they're simple and relaxing to work on tbh), BUT, I do want to get going on this too, so in no particular order with a loose deadline for end of Summer/Early Fall, here is what can expect in near future:
1. Raiding "caravans", jack the caravan system so can send out raiding parties to strike key coastal locations in old world, lustria, cathay, etc.
2. Custom Slave Levy units (how I make the recruiting of them is tbd, for this series of updates think may just add them as recruit-able from slave pens and/or the public order buildings depending of what kind unit it is)
3. Looting of Dawi Zharr mechanics as I see fit and can feasibly do
MrSoul  [author] 1 May, 2023 @ 8:02pm 
Forge Mod Compilation but without the Druchii Blood Forge mod so no CTD if want all that craftin' jazz for other factions in one mod pack file too.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970257930
MrSoul  [author] 25 Apr, 2023 @ 7:37pm 
thank you! glad to hear it o7
Greyjoy's Anatomy 24 Apr, 2023 @ 10:48pm 
Love the mod from what I've played of it so far, keep up the great work!
MrSoul  [author] 21 Apr, 2023 @ 11:25pm 
UI QoL thing fixed for raiding camp. Enjoy not having to wait a turn to see what you gain or swapping between raiding and it like I was in the habit of doing lol
MrSoul  [author] 20 Apr, 2023 @ 2:49pm 
lol…LETS GOOOO GAMERS!!! *proceeds to sit in chair quietly with a lofi playlist on and mod more*
Inerael 20 Apr, 2023 @ 12:31pm 
LETS GOOO ! Can't wait for it !
MrSoul  [author] 20 Apr, 2023 @ 12:26pm 
Oh and yes, ofc im looking into…borrowing some other mechanics for chorf labour, shouldn’t be hard but still need to start on it and obvi do testing etc
MrSoul  [author] 20 Apr, 2023 @ 12:24pm 
Little update for “road map”
Slave levies on track(chorfs given me perhaps perfect template for it)

And little QoL thing working on for right now; haven’t quite ironed out the bugs yet but FINALLY figured out the UI xml to get raiding camp to show slave amounts like vanilla raiding. So we’ll have that sooner than later probably.