Total War: WARHAMMER III

Total War: WARHAMMER III

Guv's Larger Kholek Mod (WH3) (Updated Patch 6.0 / 2024-12-12)
48 kommentarer
Guvenoren  [skapare] 22 maj @ 13:01 
Ye, you're right. I am thinking of removing it.
Nebotee 2 feb @ 18:47 
wouldn't recommend this mod tbh, it makes him perform way worse in combat
Guvenoren  [skapare] 20 dec, 2024 @ 4:35 
No stat changes, purely visual. Edits 1 table.
galberg3 20 dec, 2024 @ 1:20 
Any status changes? I wonder if this sweet mod fits with SFO
Tolgarion 20 jul, 2024 @ 1:09 
Does his mass increase as well or is this just cosmetic?
Guvenoren  [skapare] 22 jun, 2024 @ 12:43 
yep lol
Dodo 22 jun, 2024 @ 12:22 
Kholek doesnt runn!!!He just walks fast rofl
Guvenoren  [skapare] 3 mar, 2024 @ 2:53 
hmm, sorta?
El Gran Ortiz 2 mar, 2024 @ 13:47 
does the hitbox of his attacks also get bigger?
Daemon Trooper 21 nov, 2023 @ 13:51 
I'll tell that to Glados
Guvenoren  [skapare] 21 nov, 2023 @ 5:58 
@Daemon Trooper
Woa, that one is new!

Sadly no, I have no intention of that.
But you're sexy too ;)
Daemon Trooper 21 nov, 2023 @ 2:51 
Hey, sexy, awesome, handsome, amazing Guv >< Could you make a Collection of all your mods ?
Guvenoren  [skapare] 30 sep, 2023 @ 4:48 
You're welcome, Sly! :)
Sly 30 sep, 2023 @ 2:38 
Thanks for the update Guv
Mumion der Unsterbliche 15 dec, 2022 @ 0:46 
Update ?
Guvenoren  [skapare] 8 nov, 2022 @ 16:07 
Nope
Swallowed_Light 8 nov, 2022 @ 15:52 
Does it give him more health?
Guvenoren  [skapare] 30 okt, 2022 @ 4:57 
No news
Mumion der Unsterbliche 30 okt, 2022 @ 3:31 
News ?
n.pedrazalis 19 okt, 2022 @ 13:06 
Good morning uptate is required please. thank you for nice mod
Guvenoren  [skapare] 8 sep, 2022 @ 5:01 
not as of now, sorry
Lord Tzeentch 8 sep, 2022 @ 4:12 
@Guvenoren, Thanks for answering, would you be interested in doing a side mod with the splash damage or entity change?
Guvenoren  [skapare] 8 sep, 2022 @ 2:49 
It would be possible, but that is not the idea of this mod :P
Lord Tzeentch 8 sep, 2022 @ 2:33 
Could it be possible to give him an ability to increase his splash damage or hit more entities at the same time?, as big as he is, Archaon manages to get more kills because of the magic and kholek doesn't have that, also to reflect the "mountain" title he should be able to have at least the same hit box of a giant
Guvenoren  [skapare] 29 aug, 2022 @ 14:13 
@KC99 then enable all saves.
Guvenoren  [skapare] 29 aug, 2022 @ 14:13 
Maybe, hmm.
Once can reduce or increase the size increase if one wants too.
Desponark 29 aug, 2022 @ 14:12 
That might be because kholeks size increases per vassal... Maybe that creates some problems here?
KC99 29 aug, 2022 @ 12:52 
yea it was red and innaccesible
Guvenoren  [skapare] 29 aug, 2022 @ 12:37 
Really? That sounds really odd. It literally only just edits one variant on one column on 1 table. I don't see how this mod will cause saves to be faulty.

However, are you talking about your save file being red and inaccessible? Tried enabling all saves?
KC99 29 aug, 2022 @ 12:28 
you cant remove the mod wihtout it murdering the save
Guvenoren  [skapare] 29 aug, 2022 @ 2:41 
we'll see, waiting for assembly kit first
[L9] Rhinopotamus 28 aug, 2022 @ 22:29 
Guv are you planning on bringing back your Mammoth's for Warriors of Chaos mod?
Guvenoren  [skapare] 28 aug, 2022 @ 13:13 
宝箱怪 They sure are
Mimic 28 aug, 2022 @ 13:09 
Archers are brutal in their shooting
Shadow_Ordo 28 aug, 2022 @ 7:47 
Like wise Guv, good to see you still at it! I'm prob gonna play vanilla a bit just to absorb all the new stuff. But gonna for sure be picking up all these mods from WH2!
Susano'o 27 aug, 2022 @ 9:06 
Hello, I'm sorry, you can also increase the size of the skarbrand.
Guvenoren  [skapare] 27 aug, 2022 @ 6:59 
Long time no see Shadow_ordo!
Shadow_Ordo 27 aug, 2022 @ 6:58 
awwwwwwwwwwwwwwwwwwwwww yeaaaaaaaaaaaaaaaaaaaa

The Guv is back!
Guvenoren  [skapare] 27 aug, 2022 @ 6:15 
Get more vassals ;)
WeaponisedMoron_2 27 aug, 2022 @ 6:14 
I remember from WH2 that if you upgrade his speed and give him the strider banner he will be able to initiate running anims. He moves super fast and looks amazing like that. No mass buff's tho :(
Guvenoren  [skapare] 27 aug, 2022 @ 5:26 
@TheForbiddenCornBread If nothing has changed on that regard since WH2, then he should still walk through. I remember he was not larget than the gates.

@Eyshma No it does not increase his mass.

@kyokamaru you are correct, he will have a harder time to initiate running animations. No skills that I have. This is literally the same mod since WH2.
kyokamaru 27 aug, 2022 @ 2:05 
size increase usualy means a lot of his animation will be wonky and buggy. have you tweaked his animations too or its just a pure size increase?
Eyshma 27 aug, 2022 @ 1:48 
Does this also increase his weight? I haven't checked his weight, it might already be good, it was just a thought as I saw this!
TheForbiddenCornBread 26 aug, 2022 @ 23:28 
Because of his new height, does he just clip through the siege wall gates (because normally he could fit) or does he have to break down a wall to get into a city?
Guvenoren  [skapare] 26 aug, 2022 @ 15:40 
been thinking about it!
EggOnLegs 26 aug, 2022 @ 15:29 
Great to see you back Guv, any chance of seeing your excellent mammoths to Woc Mod make a return?
Guvenoren  [skapare] 26 aug, 2022 @ 14:42 
Yeah heh likely not.
But who knows. I never ported them to WH2.
Greywulf 26 aug, 2022 @ 14:41 
hope you bring back your Shielded Big 'Uns someday :)