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Re-read the Description
Literally the post before yours
Re-read the bit in blue
it's not really difficult, but it is very time intensive. You essentially have to define two lists of factions for every region in the campaign.
Long term user of your mod since Warhammer 2. I was wondering how difficult it would be to make a submod for the Old World? I have a pretty basic understanding of the modding tools and of tables, but I honestly never touched anything related to scripts. Would it be more time consuming or difficult to achieve in your opinion?
Re-read the Description
Annoyingly, I can't use a new factor to differenciate this mods impact from others in the game within the UI.