Total War: WARHAMMER III

Total War: WARHAMMER III

Red Host of Tehenhauin - additional red crested units for lizardmen
104 opmerkingen
Ubermorgen  [auteur] 18 jun om 6:06 
updated for 6.2
Caiuz 31 mrt om 4:34 
I would love to see a compatibility patch for Old One's New Era, since that mod messes with buildings.
Ubermorgen  [auteur] 18 feb om 13:45 
@Sir Rig: Thanks for playing :)
All I can say in return is choq-tok!
Sir Rig 18 feb om 8:56 
This mod is a requirement whenever I play a Tehenhauin compaign. I've been using it for years and wanted to finally get around to saying thank you!
Ubermorgen  [auteur] 15 dec 2024 om 11:55 
@Phanfynator: Oh damn, you are right, looks like I made a small mistake when updating the script earlier. Should be fixed now, but sadly the fix won't affect ongoing campaigns.
Phanfynator 15 dec 2024 om 11:10 
hello i think there is a issue with the 3 ROR , there are available for all factions (not only lm but empire, vamps and others too) at the begin of the campaign
Ubermorgen  [auteur] 12 dec 2024 om 15:18 
updated for 6.0
Ubermorgen  [auteur] 7 dec 2024 om 10:11 
update:
- Blessed Sotek's Chosen can now be obtained via a mission (just like other blessed units)
- set recruitment cost to 0 for Blessed Sotek's Chosen

this unit has been in the mod right from the start, in the early days of WH2, but could never be recruited in campaign until now.
Albert Jester 2 dec 2024 om 3:17 
Ah that's fair man. Thanks for responding, and props again to the mod.
Ubermorgen  [auteur] 2 dec 2024 om 2:37 
@Albert Jester: Thanks for your feedback, really glad you enjoy the mod!
I'd love to create different Kroxigor units but the problem there are the animations, the game itself does not have any with proper shield usage for Kroxigor and sadly I can't create those myself.
Albert Jester 2 dec 2024 om 2:07 
Love this mod, gives the lizards the same "Army of little dudes" option that the Greenskins have with Skarsnik and Grom's goblins

Also, this might go beyond the scope of a Skink-centric mod, but since they go hand in hand, any thoughts on adding some "Defensive" Kroxigors? Say, "Kroxigor (Shields)" for the early game, just swapping out the great weapon for an oversized Bastiladon-hide shield and a "Primitive" bone/hide version of the sacred fist weapon, and "Kroxigor Bulwark" (or just Sacred Kroxigor (shields)) for the late game, with a big stone "Plaque" shield and gold fist. Trade damage for durability.

Based on the same idea that much like Skink Temple Guards, Tehenhauin got creative with the Kroxigor too, in the absence of proper Saurus.

(maybe a Red Scaled Sotek RoR called "The Wall of Quetza" or some such?)
Ubermorgen  [auteur] 1 nov 2024 om 3:39 
updated for 5.3
Ubermorgen  [auteur] 31 okt 2024 om 14:54 
IDC
farsani 31 okt 2024 om 12:28 
SFO
Deli Paşa 20 sep 2024 om 4:08 
Thanks!
Ubermorgen  [auteur] 19 sep 2024 om 1:58 
@Deli Paşa: thank you! Added it to the list of submods
Deli Paşa 18 sep 2024 om 13:26 
I made a submod for 魔改终极阵型 / LEO's Formations mod and i added support for Red Host of Tehenhauin
LEO's Formations Modded Units Submod
TRIGZ514 9 sep 2024 om 16:25 
Is there anyone who would be kind enough to make an SFO submod for this? Those skinks are too cool to be ignored lol.
Other than that, mod is cool so thx for making it. :steamthumbsup:
Ubermorgen  [auteur] 25 aug 2024 om 9:12 
update:
- everything now uses wsmodel (meaning it can display blood)
- minor balance adjustments
Saw It In A Pro Game Once 20 aug 2024 om 9:47 
thanks man!
Ubermorgen  [auteur] 20 aug 2024 om 9:19 
updated for 5.2
Ubermorgen  [auteur] 27 jun 2024 om 8:39 
updated for 5.1
spacemain 28 mei 2024 om 17:04 
There is an animation issue with the skink temple guard of sotek, when a unit is in melee combat the skinks cheering will sometimes have their weapons float out of their hands during the animation. otherwise i really like the units in the mod keep up the good work!
Ubermorgen  [auteur] 15 mei 2024 om 11:25 
updated for 5.0.2
Ubermorgen  [auteur] 30 apr 2024 om 10:04 
updated for 5.0

- Red Crested Skink Skirmishers: mp costs +25
- Red Crested Skink Cohort (Javelins): mp costs +50
- Red Crested Skink Braves: mp costs +50
Ubermorgen  [auteur] 23 apr 2024 om 10:52 
@Fauxsteel: Thank you, glad you like it :steamhappy:
Fauxsteel 22 apr 2024 om 15:20 
This mod needs 6/5 rating.
bad 8 apr 2024 om 8:12 
🤓👍
Ubermorgen  [auteur] 22 feb 2024 om 8:04 
updated for 4.2
赤侍 Mike 3 feb 2024 om 14:55 
The Red Crested Skink Cold One Riders seems to be causing a crash on my end wondering if it is happening to anyone else. Thanks
Ubermorgen  [auteur] 2 dec 2023 om 4:56 
updated for 4.1.2
Ubermorgen  [auteur] 31 aug 2023 om 9:31 
updated for 4.0
Makhno 23 aug 2023 om 12:07 
@Ubermorgen

Many thanks for your help, problem was coming from the submod adapting your mod for Radious. In the land_unit table there was lacking the "_rdc" on every unit "attribute group".
I assume it is breaking all your Red Host units abilities while that submod is active.
It's fixed for me but I'll warn Last of the Roman about this.

Thanks again for the hints and for all your work (i use a lot of it - with a few tweaks - to enhance my lizardmen campaign).
Ubermorgen  [auteur] 23 aug 2023 om 9:03 
@Makhno: Thanks for the bug report. I wasn't able to reproduce it though. Flying is an attribute assigned to an unit_attribute_group and then set in land_units.
Makhno 23 aug 2023 om 5:26 
Hey mate, awesome work. I got a problem with Wings of Sotek, they dont "fly" and don't have the "can fly" ability. I wonder if there's any conflict with another mod or if it's related to the mod itself. I can't find where the "can fly" is set in the DB tables so I wasnt able to fix it myself.
zeldaeyessword 13 jun 2023 om 6:17 
Wing of Sotek is flying unit?
Ubermorgen  [auteur] 26 mei 2023 om 9:42 
updated for 3.1

all units:
- Added Attribute: Immune to Contact Effects

- Saurus of Sotek: MD -2
Ubermorgen  [auteur] 26 mei 2023 om 9:23 
@MAMAVAUDOU: I think it was intentional because these units are considered as cavalry which usually get their own buffs.
MAMAVAUDOU 25 mei 2023 om 3:46 
Hello again! I noticed that Red crested skinks cavalry is not affected by tehenhauin's unique skills for red crested skinks. Is this intended ?
MAMAVAUDOU 24 mei 2023 om 7:46 
@Ubermorgen
That is fine now! Thank you a lot
Ubermorgen  [auteur] 23 mei 2023 om 10:57 
@MAMAVAUDOU: Thank you for the feedback! It should be fixed now
MAMAVAUDOU 23 mei 2023 om 4:44 
Hello! I think there is a small animation issue with this mod, (I also use your submod to have the tehenhauin restriction) and red crested skinks cold ones riders sometimes have a floating shield around them when their cold ones are moving (hope you could understand everything, Im french). Amazing work, love your mods.
Ubermorgen  [auteur] 16 apr 2023 om 3:11 
updated for 3.0
GoatScream 14 apr 2023 om 11:27 
Update?
HELGA 6 mrt 2023 om 6:04 
I understand this whole thing is for Tehenhauin, but this is by far the best mod for skink units, would be awesome to have these units to be a regular skinky blue color for all the other factions.
A Good Boy 5 mrt 2023 om 22:24 
i think i can confirm they work well together, i had 1 crash in 2 seperate campaign as cult of sotek in the early turns than didnt happen again. I cant confirm nor deny it was these 2 mods working together, i do find the only issue is that the skink weird ostrich riders in that mod overshadow the units in this one but thats something ill probably mention to that creator since a tier 1 cav in his mod is stronger than the cav in this mod and all basegame cav thats higher tierd
Ubermorgen  [auteur] 5 mrt 2023 om 0:21 
@Ginger: As this is only a unit mod it should not have any conflicts. Haven't checked all of the changes in Lustria Rises though.
A Good Boy 4 mrt 2023 om 21:07 
Would this have issues with the new lustria rises mod? I did a read over and dont think it should but youd know better than I what would collide
Ubermorgen  [auteur] 3 mrt 2023 om 8:28 
@HELGA: That's sort of the whole point, to have more red crested skink units for Tehenhauin
HELGA 2 mrt 2023 om 18:39 
is it possible to have the skinks as regular skinks (not red crested)?