Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for the Greenskins
44 Comments
Sombidy 31 Mar @ 12:33pm 
does this work for 6.1?
yakumo3 18 Jan @ 5:43pm 
If you install an additional mod to use the Night Goblin armor with a legendary lord other than Skarsnik, the mount skills of the legendary lords will be changed to Waaa reward skills and special scrap skills, making it impossible to ride the mount. And only the skills have changed and there is no actual application.
beehive 1 Jan @ 2:40pm 
I'm getting the same issue with the Black Orc Gore-Gruntaz.
rolycade 29 Dec, 2024 @ 3:25pm 
@Singemeister thanks for the quick response. I've done an unsub and resub and I'm still getting the issue. I am however using this through your unit compilation mod rather than the individual Greenskin one, if that could be a problem?
Singemeister  [author] 29 Dec, 2024 @ 2:25pm 
@rolycade
Thought I'd fixed that - unsub and resub?
rolycade 29 Dec, 2024 @ 2:17pm 
Fantastic set of unit & skill mods - thank you! I seem to be having an odd issue where the Black Orc Gore-Gruntaz becomes unavailable to recruit when upgrading to the Boar Penz (Tier 3) from the Boar Sty (Tier 2). Playing as Grimgor in Immortal Empires
Singemeister  [author] 26 Dec, 2024 @ 6:15am 
@yakumo3
No worries.The mod manager's really finicky about updates sometimes
yakumo3 25 Dec, 2024 @ 10:35pm 
@ingemeister
Thank you. It was resolved by reinstalling the mod.
Singemeister  [author] 25 Dec, 2024 @ 9:54am 
@yakumo3
Verify your files, and uninstall and reinstall the mod.
yakumo3 25 Dec, 2024 @ 9:37am 
The game stops when additional units are recruited.
Sin 10 Dec, 2024 @ 4:30pm 
Update Please!! I find silly that in vanilla greenskins have so many spiders as mounts but ZERO Spiders as just normal units by themselves!!
EDMdeathmachine 20 Aug, 2024 @ 7:47pm 
after 5.20 patch, it crashes T^T
AllhailDeath 14 Jun, 2024 @ 5:29am 
Hey @Singemeister I can't see anywhere where the wyverns get recruited from. Is there a special building we need?
LeonDrake 2 Jun, 2023 @ 2:19pm 
@Singemeister
yo thanks wanted the night goblins for my grom play through
Singemeister  [author] 7 May, 2023 @ 3:13am 
@Holynevil
Yup, the update didn't take on this one when I updated the compilation.
Holynevil 7 May, 2023 @ 2:31am 
update the fixed on the Compilation?
Singemeister  [author] 7 May, 2023 @ 1:37am 
@oneeightseven
@Country Buns
Should be fixed now.
oneeightseven 6 May, 2023 @ 4:09pm 
Yeah same with me, forest goblin spider chariot causes me crash in the loading screen
Country Buns 30 Apr, 2023 @ 11:18pm 
Thanks Singe; really appreciate the work you do with these fantastic mods.
Singemeister  [author] 30 Apr, 2023 @ 10:11pm 
I’ll investigate
Country Buns 30 Apr, 2023 @ 7:53pm 
Forest Goblin Spider Chariot seems to be causing a CTD when loading into a battle in which it's present.
Singemeister  [author] 26 Apr, 2023 @ 1:11pm 
@mosesthibault
Usually they're only available to Skarsnik, just like that building chain.
Use this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967596274
LeonDrake 18 Apr, 2023 @ 7:02pm 
Where do you recruit the night goblins? ive taken eight peaks but there is no building chain.
Doriath 2 Apr, 2023 @ 9:05pm 
Any chance of making wild wolves and/or sacred spiders capturable by rakarth?
Singemeister  [author] 19 Feb, 2023 @ 2:35am 
@Evolve to Crab
Decomposed Expanded Roster mods have that covered.
Pog Miser 18 Feb, 2023 @ 9:15pm 
if possible add the colossal squig that would be amazing.
groovyjoel14 2 Jan, 2023 @ 9:33pm 
found a pair of bugs for ya.
the Idol Hurla seems to not be able to be controlled in first person mode making the homing projectile skill un-usable, the wyverns seem to be un-recruitable.

beyond that the Wild Wolves are busted for rank 1
Elemental Israelite 23 Dec, 2022 @ 7:44am 
Looks like there's one for Radious but not any for SFO
Elemental Israelite 23 Dec, 2022 @ 7:42am 
Omg really? I'll look into it thanks
Singemeister  [author] 23 Dec, 2022 @ 1:19am 
@Sin
Yes, they will

@Lightning Jesus
No, but I'm fairly certain someone else has already done it. Search Singe SFO
Elemental Israelite 22 Dec, 2022 @ 7:12pm 
Any chance you can make submods for your unit mods to make them compatible with SFO?
Sin 26 Oct, 2022 @ 1:45am 
does the black orc cav &riders get bonus from grimgor's black orc buff skills? are they in the same category?
Pink Elephant 30 Sep, 2022 @ 3:08am 
Just a suggestion, but it kinda strange that wild wolves in this mod is Tier 1 recuritment and is literally stronger than wolves riders
Overlord 16 Sep, 2022 @ 12:31am 
Where are the Wyvern riders recruited?
TMarx400 15 Sep, 2022 @ 12:16am 
*In Karak Eight Peaks, there's no building chain.
TMarx400 15 Sep, 2022 @ 12:15am 
Hey Singe, I am playing Skarsnik and I there's no building chain for Armoured Night Goblins. Please check it out, I was hoping I could use them.
HCC 13 Sep, 2022 @ 2:13pm 
This mod is absolutely rad. Though I would like it if the gore-gruntas weren´t boars. Really good mod anyways.
Crab Man 8 Sep, 2022 @ 8:45am 
Helloo, I love this mod compilation first of all
I found a tiny bug in the unit recruitment
You cannot recruit "Dung Flinga" from Tier 4 settlement building "Goblin Workshop"
Only from Tier 3 building "Goblin Tinkerer Bench"
This MIGHT be because I'm using Alarayn's Tier 4 Minor Settlements https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2792284475 and thats why it breaks.
Easy fix is to just not upgrade 1 Goblin Tinkerer Bench in some random settlement so its still available through Global recruitment.
Great mods, thx for making them !!
Singemeister  [author] 7 Sep, 2022 @ 7:34am 
@Aurora
Not at the moment - Expanded Roster: Greenskins was the mod for that back in WH2. Don’t know if Deco’s updating that for WH3.
Aurora 7 Sep, 2022 @ 6:05am 
Is there a mod that adds more Orc Boyz variants or Big Ones variants (like shields, dual weapons, spears)?
Shadlos 6 Sep, 2022 @ 6:18pm 
hey singe. Ever since the most recent update of WH3, this mod and your Lizardmen unit pack cause crashes in Immortal Empires. Lizardman mod causes a crash when passing the 19th faction in turn order when you pass your turn. This mod seems to crash on the 57th faction or so (somewhere in the 50s range).

From what I can tell, your Ryuunlong Dragon and Skaven unit packs are fine, however. I can't say the same for your other unit packs as I don't use them.
warbossrok 3 Sep, 2022 @ 6:23am 
Nice!

> Armoured Night Goblins ... recruited only from the Karak Eight Peaks building chain

hmmm, would be better if you could get these from any tier 5 settlement that also had the squig cave.
Overlord 29 Aug, 2022 @ 11:22am 
Great mod. A couple variants or special units based on the "big one's" would be great. :)