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Thought I'd fixed that - unsub and resub?
No worries.The mod manager's really finicky about updates sometimes
Thank you. It was resolved by reinstalling the mod.
Verify your files, and uninstall and reinstall the mod.
yo thanks wanted the night goblins for my grom play through
Yup, the update didn't take on this one when I updated the compilation.
@Country Buns
Should be fixed now.
Usually they're only available to Skarsnik, just like that building chain.
Use this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967596274
Decomposed Expanded Roster mods have that covered.
the Idol Hurla seems to not be able to be controlled in first person mode making the homing projectile skill un-usable, the wyverns seem to be un-recruitable.
beyond that the Wild Wolves are busted for rank 1
Yes, they will
@Lightning Jesus
No, but I'm fairly certain someone else has already done it. Search Singe SFO
I found a tiny bug in the unit recruitment
You cannot recruit "Dung Flinga" from Tier 4 settlement building "Goblin Workshop"
Only from Tier 3 building "Goblin Tinkerer Bench"
This MIGHT be because I'm using Alarayn's Tier 4 Minor Settlements https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2792284475 and thats why it breaks.
Easy fix is to just not upgrade 1 Goblin Tinkerer Bench in some random settlement so its still available through Global recruitment.
Great mods, thx for making them !!
Not at the moment - Expanded Roster: Greenskins was the mod for that back in WH2. Don’t know if Deco’s updating that for WH3.
From what I can tell, your Ryuunlong Dragon and Skaven unit packs are fine, however. I can't say the same for your other unit packs as I don't use them.
> Armoured Night Goblins ... recruited only from the Karak Eight Peaks building chain
hmmm, would be better if you could get these from any tier 5 settlement that also had the squig cave.