Total War: WARHAMMER III

Total War: WARHAMMER III

Garrison Upgrade All-In-One
180 kommentarer
oldie  [ophavsmand] 7. apr. kl. 9:11 
Updated but not really tested.
MVGkaiser 6. apr. kl. 2:04 
update?
freverdy 26. mar. kl. 18:10 
needs an update apparently
Augustus 28. feb. kl. 5:31 
Can you set fir minor settlements with 5 tiers mod
oldie  [ophavsmand] 25. feb. kl. 10:42 
Nerfed the wood elf outposts closer to what they were before the rework, can add more units if people feel they are too weak now. This is only the garrison that comes from the main outpost building.

Wildwood Rangers x2
Hawk Riders x2
Waywatchers x2
Tree Kin x2
Treeman x1

Wargrove of Woe replacements:

Feral Bears x2
Malevolent Tree Kin x2
Malevolent Treeman x1
oldie  [ophavsmand] 24. feb. kl. 9:53 
@Casoandre17 It is not a bug. The outpost garrison was nerfed a few times for this version due to requests but I accidentally reverted the changes when reworking the priority numbers. I'll nerf it again soon.
Casoandre17 23. feb. kl. 3:26 
there's a bug with wood elves i think. small settlements have an HUGE garrison. it's too much to be intentional
oldie  [ophavsmand] 22. feb. kl. 6:27 
@Humslice As far as I know there is no way to increase it. Units in the garrisons are decided by their priority number and the priority number is the same as their recruitment cost. Higher priority units always get added before lower priority units.
Humslice 20. feb. kl. 8:08 
Is there any way to increase garrison size beyond 20 or to choose which units are in the garrison? Finding a lvl 5 settlement with upgraded walls leaves out some of the better higher-tier units.
oldie  [ophavsmand] 14. dec. 2024 kl. 8:51 
Updated and added some of the DLC units to various factions, reworked the entire thing to match recruitment costs like it is in vanilla.

Most likely broke something along the way, let me know. You can use this mod without any DLC but you will not get the DLC units in the garrison.
marcin.g 13. dec. 2024 kl. 13:41 
It is already working for me, remember to unsubscribe and re-subscribe to the mod.
ᴍɪʟᴋ ғᴏʀ ʜᴀʀᴍғ 13. dec. 2024 kl. 12:18 
yes, it also crashes with the same error, we are waiting for an update.:steamthumbsup::tcsmleatherface:
Senator Doomguy 13. dec. 2024 kl. 12:14 
mine still crashes but hopefully that stops soon, i really love this mod :D
oldie  [ophavsmand] 13. dec. 2024 kl. 11:04 
They changed the Ogre garrison database names so that crashed it, they also go to tier 1-2 now instead of 1-3.

I fixed this so that the game launches but I will have to modify the Ogre garrison more a bit later.

I will also add some of the new units later.
BajaBlastIsMid 12. dec. 2024 kl. 17:06 
also xp crash due to this mod
Rigamarole77 12. dec. 2024 kl. 14:49 
Yup - I'm seeing the same behavior. In addition it does not do it if I only use the vampire garrison mod - only the "all-in-one". I'm guessing it's a specific race that conflicts.
Maverick 12. dec. 2024 kl. 11:56 
Can confirm this does crash with the new update for those who are having issues
ᴍɪʟᴋ ғᴏʀ ʜᴀʀᴍғ 12. dec. 2024 kl. 10:31 
when the mod is released
HolyRedEye 23. okt. 2024 kl. 14:46 
does this work with sfo??
oldie  [ophavsmand] 27. sep. 2024 kl. 7:42 
@Casoandre17 No.

Mod works fine as far as I know, will most likely update with 5.3.
Casoandre17 22. sep. 2024 kl. 1:51 
is there any version that works only for Ai?
HarKans 31. aug. 2024 kl. 7:11 
Need update :'( please :)
Ligma Bababooey 22. aug. 2024 kl. 4:26 
does this mod works with new patch ?
oldie  [ophavsmand] 8. aug. 2024 kl. 5:01 
@METHODIUS I am unable to replicate your issue so the problem seems to be at your end.

@MightyAnno I assume you mean the altar garrison? Some like it as it is and some want a nerf.
MightyAnno 7. aug. 2024 kl. 4:24 
Whats with the tier 1 warrior of chaos garrison building having 6 chosen units in it?
METHODIUS 26. juli 2024 kl. 2:56 
1.Im playing as tomb kings setra ,
2 .sieging bretonia at turn 10 on wasteland /desert
3 .didnt turn on any modify siege
oldie  [ophavsmand] 25. juli 2024 kl. 3:18 
@methodiusthoryus Tested a few factions and it works fine for me. What faction are you playing? What faction are you sieging? What other mods you have active that modify sieges?
METHODIUS 24. juli 2024 kl. 18:39 
will u update this? i think this cause crash everytime i want to siege any settlement after latest hotfix
oldie  [ophavsmand] 11. juli 2024 kl. 9:07 
I think I'll wait until the next major update and then update these. They will work fine as long as nothing is changed about how garrisons work.
ElyonHU 4. juli 2024 kl. 19:31 
pls up
subway_34 29. juni 2024 kl. 5:57 
Need an update m'lord :)
MichaelGFI 11. maj 2024 kl. 15:29 
@oldie I've included your excellent mod in an updated video of Best Mods For Grand Strategy: https://www.youtube.com/watch?v=cp3Nc3444x4

Hopefully, I got the explanation right this time.

Thank you so much for your hard work.
oldie  [ophavsmand] 5. maj 2024 kl. 6:49 
Works fine for me.
[I]CH B[I]N BATMAN 4. maj 2024 kl. 15:33 
The Empire Garrison ... is kinda buggy it wont display the units
oldie  [ophavsmand] 4. maj 2024 kl. 13:12 
Moved the nurgle garrison from settlement building to the new defense building.

@Kälrøgh I think someone tested it and they do work together but that was a while ago.
Kälrøgh 4. maj 2024 kl. 13:03 
Hey !
Thanks for the mod :D

Is the mod usable with the "Greater Garrisons by Zorbaz" mod for even stronger garrisons or just one or both can work ??

Thanks in advance for the reply ;)
oldie  [ophavsmand] 4. maj 2024 kl. 8:48 
Updated for 5.0.1. For some reason some garrisons now get few extra units that are not supposed to be there, I'll look into this at some point. Changes made below.

Dwarfs:
T3:
Organ Guns x1 -> Thunderbarge x1

Empire:
T3:
Handgunners x2 -> Nuln Ironsides x2
Steam Tank x1 -> Steam Tank (Volley Gun) x1

Nurgle:
T4:
Beasts of Nurgle x2 -> Plague Ogres (Great Weapons) x2

T5:
Chaos Knights of Nurgle x2 -> Rot Knights x2
Great Unclean One x1 -> Toad Dragon x1

Tzeentch:
T3:
Forsaken of Tzeentch x2 -> Chosen of Tzeentch (Halberds) x2
Soul Grinder (Tzeentch) x1 -> Mutalith Vortex Beast x1

Cathay:
T2:
Terracotta Sentinel x1 -> Celestial Lion x1

T3:
Terracotta Sentinel x1 -> Great Moon Bird x1
드로우달스 4. maj 2024 kl. 8:44 
Thanks for the update.
MichaelGFI 1. maj 2024 kl. 3:26 
@oldie sorry for taking so long to see your reply! Noted, and I'll be updating the video and Collection to reflect Thrones of Decay. I will be sure to explain your mod better in that. Thanks again for the mod, it's been fantastic and I hear a lot of praise from others as well.
oldie  [ophavsmand] 2. mar. 2024 kl. 5:11 
No but I updated it anyway.

Updated for 4.2 and added garrisons for wood elves special outposts.
Rannic64 24. feb. 2024 kl. 10:17 
does this need updated for 4.2?
oldie  [ophavsmand] 15. feb. 2024 kl. 9:24 
@Hercules Support for custom factions will not be done by me at least. It would require keeping up with various updates to those mods and that is too much for me.

No idea about the compatibility, you can test it since this can be added/removed without breaking anything.
Hercules 13. feb. 2024 kl. 0:15 
Is it possible to see this mod applied to garrisons from custom factions (lccp, cataph, ovn, etc?). Is this compatible with tier 4 minor settlements?
oldie  [ophavsmand] 30. jan. 2024 kl. 6:20 
@mikojb Thanks for the mention. You did do a small mistake by saying "it adds more and better units to the main settlement buildings". The mod only does this to factions that cannot build defence buildings, other factions need to build the defence building to get the garrison.
MichaelGFI 26. jan. 2024 kl. 21:36 
@oldie I've included this excellent mod in a collection of immersive mods described in this video: https://www.youtube.com/watch?v=KUwcM8i-cHU&t=397s

Thank you for your work.
oldie  [ophavsmand] 19. jan. 2024 kl. 8:59 
@TurroBandolero I think this is a problem with the game itself. That unit comes from the settlement building for cathay and my mod only changes units from the defence building.
TurroBandolero 16. jan. 2024 kl. 6:43 
The mod is great but I found out that I get a lvl 1 astromancer in the garrison that has no useful spells
oldie  [ophavsmand] 11. dec. 2023 kl. 9:36 
@isaiah33ortiz The mod works fine on its own, you have a mod conflict.
isaiah33ortiz 9. dec. 2023 kl. 22:32 
I am having issue with crashes with the high elves garison and I also have issue with not being able to start the game (crash) with this mod. I really want to use this mod but idk what is cause the crash. When i play all other mods i have no issue all 30 other mods. when I remove your mod i can play the game with the other 30 mods. I tried combination of removing the other mods and keeping you mod and nothing else is working.
oldie  [ophavsmand] 1. dec. 2023 kl. 8:00 
@Théoden Nobody has ever reported such an issue with any of my mods so I would assume the problem is at your end. The game itself had that problem at one point so first try verifying game files integrity via steam.

If after that you can replicate the issue with only this mod active then it is a problem with my mod, if not then it is a mod conflict.