Unturned

Unturned

The Final Days 3
290 Comments
RAM  [author] 5 Jun @ 8:22pm 
It does spawn on chance I believe. I don't know how unturned's spawns work exactly. Glad it appeared though
PrinceDust 5 Jun @ 5:37am 
In order to avoid bugs, I cancelled all subscription(including official) before downloading this map. Maybe it caused I miss something to program correctly. After I subscribe again,the key card appeared
RAM  [author] 4 Jun @ 3:46pm 
I'm confused about that message. You didn't sub to my map or you used someone else's version?
PrinceDust 4 Jun @ 6:10am 
Perhaps I figure out the reason I can't find at the first arrival. I didn't subscribe someone adopted map. So it didn't generate.
RAM  [author] 3 Jun @ 3:28pm 
Next door from the door that requires the card I mean. Inside the lab
RAM  [author] 3 Jun @ 3:28pm 
The keycard can be found in an adjacent room next door on one of the desks. A couple of them can spawn there at once
PrinceDust 3 Jun @ 6:31am 
Waterfall laboratory need a Key card,so where could I get it? I almost explored all cities in this map,but I didn't find. Did I ignore something important?
RAM  [author] 25 May @ 1:05am 
You're likely referring to my NPC that's placed at the entrances of The Metro. If you hid this NPC you cannot unhide the NPC
PrinceDust 24 May @ 9:52pm 
I just hide one NPC by accident, how to show again ?
Vormaza 21 May @ 10:04pm 
alright thanks!
RAM  [author] 21 May @ 10:03pm 
I use my own spawn tables for balancing purposes. You can unlock the map and add the modded gun IDs into the spawn table if you like. I don't use mods so unfortunately this is about as far as my knowledge goes for adding modded guns to maps
Vormaza 21 May @ 10:01pm 
please make the vanilla spawn table version, i cant add modded gun to this map :(
RAM  [author] 20 May @ 12:35am 
Keys for the Courier's Guild are handed to you by Morgan Price. Although it has been a bit since I did the quests. The Lab key is one room over
baked slim jim 19 May @ 1:58pm 
how do i get the tier 1 key im so confused lol
baked slim jim 19 May @ 10:52am 
ohhh my god the one side i didnt check thank you so much dude you're awesome!
RAM  [author] 19 May @ 3:08am 
And thank you for that :)
I find myself hopping on it to play every now and then. Took a long time to make so I am glad you're enjoying it
RAM  [author] 19 May @ 3:05am 
When looking at the GPS map, Emma Lawson can be found at most bottom right building of the Brookridge Suburbs. The row of two story houses along the shore, white building, bottom row, second floor.
baked slim jim 18 May @ 9:01pm 
lawson* please and thank you amazing work on this map by the way man this has to e one of my favorite maps of all time
baked slim jim 18 May @ 9:00pm 
where is emma kawson i just scoured brookridge and couldnt find the house described anywhere
RAM  [author] 18 May @ 1:33am 
They shouldn't. But there are a lot of mods out there so it is possible.
baked slim jim 17 May @ 10:36pm 
will the ids conflict with item ids?
Exon 15 Feb @ 12:04am 
alr, thanks for the aclaration
RAM  [author] 14 Feb @ 11:09pm 
You can play the map on any difficulty you prefer. I only did my testing on the Normal difficulty. Looking back I should have tested on the other difficulties as well. But at the moment the loot is balanced for the Normal difficulty. It's been a while since I played on my map
Exon 14 Feb @ 3:31pm 
alr thx, i played both in hard difficulty with decreased loot and easy with increased loot, it seemed weird that i couldnt find them in the world (easy was for testing, hard was my normal playtrough)

i guess it has something to do with the custom spawntables and the map being balanced around normal difficulty with default settings (i just like the extra challenge thats why i played on hard with less loot)

does playing on hard or easy break the spawns, can the map only be played on default loot/normal?
RAM  [author] 14 Feb @ 1:31am 
Ranger weapons can primarily be found in the sewers. Those guns didn't fit the theme I was going for but I included them anyways.

Alicepacks are a rare drop and can be found in difficult to reach areas along with being a rare spawn at the military base, sewers and iirc the oil rig. Spec Ops gear can only be found in the waterfall cave as this is the only location Spec Ops zombies spawn
Exon 13 Feb @ 4:02pm 
ive been playing the map for 3 days, i love the concept of the metro and i really like the map

but are there any "ranger" spawns? zubernakov, snayperskya?
ive only found 1 random military truck that spawned ranger ammo box and in the prison i only found 2 butterfly knives

also, where does the Alicepack and/or spec ops gear spawn?
ive killed the megazombie in the deathzone and it didnt drop neither/ i looted the entire military base and didnt found neither
Blockamall 15 Jan @ 11:33am 
gotcha
RAM  [author] 14 Jan @ 7:29pm 
All items in the spawn table are vanilla items but the spawn table is custom by me
Blockamall 14 Jan @ 7:09pm 
Does this map use vanilla spawn tables? Or is it custom?
QuestionMark 17 Aug, 2024 @ 11:31pm 
Awesome map!
RAM  [author] 15 Jun, 2024 @ 4:03pm 
The Metro is an underground railway system that can be accessed from two locations. The South West corner of Wellston and the North East part of Brookridge by the bus depot but not at the bus depot
GataSuicida 15 Jun, 2024 @ 11:16am 
Is the safezone a teleport or a place to enter? I'm tired of searching on Bus Depot.
RAM  [author] 15 Apr, 2024 @ 3:02am 
The Metro can be accessed from two locations. The South West corner of Wellston and the North East part of Brookridge, just left of the Bus Depot.
Duke Grant 10 Apr, 2024 @ 5:50pm 
where can you find the metro
RAM  [author] 26 Feb, 2024 @ 11:16am 
Yes both helis and planes do spawn
the arrower 26 Feb, 2024 @ 10:10am 
found it
the arrower 26 Feb, 2024 @ 9:20am 
I can't even find the metro
the arrower 26 Feb, 2024 @ 8:16am 
are there any helis/planes on this map? (i came back to unturned after a short break and chose this map as my coming back map)
RAM  [author] 12 Feb, 2024 @ 4:37pm 
Update 2.2.0 is out now! Check the Change Notes tab to see the changes made.
RAM  [author] 12 Feb, 2024 @ 3:44pm 
Correction. Same building, however the survivor is in the elevator, not the elevator shaft. First floor of the brown office building adjacent to the Doughnuts shop
RAM  [author] 12 Feb, 2024 @ 3:40pm 
Sorry, don't know how I didn't see your comment until just now. Yes the last survivor is located to the North side of Patterson District in the elevator shaft of the office building under construction
Ghost101 6 Feb, 2024 @ 2:32pm 
Hey do you know where the 3rd survivor im doing search and rescue: The lost souls by Brandon npc and it says located around patterson district and im kinda loss their .
RAM  [author] 2 Feb, 2024 @ 3:33pm 
For balancing purposes I will not be changing my spawn table. However if you or someone you know would like to edit my map to use a different spawn table you are more than welcome to do so. Just remember to read the description if you plan on uploading to the workshop as I have placed a few requirements.
McStabbyTaco3000 2 Feb, 2024 @ 3:00pm 
Can you make a version with vanilla spawntables so that modded guns can spawn?
RAM  [author] 11 Nov, 2023 @ 6:38pm 
Several comments down I uploaded a concept building that I made if you're interested in checking it out.

If/When I do start on the process of making the map it wont be for a long while from now. Couple years at least.
Crim 11 Nov, 2023 @ 6:14pm 
Sick! I've always wanted a true last of us map! Can't find many overgrown maps. Be cool if you took the "susceptible" style into the new map and just have zombies if possible, do like 10-15% radiation (green bar) damage and have some like spore zone inspired areas. Also, it'd actually be kind of simple to do a Susceptible like gameplay system for airborne infection. Instead of using radiation. You could be able to use the oxygen system instead and just change the properties of some mask items. You would have to either disable skills or increase the amount of xp needed for diving. A good example of this would be "The Moon Remastered." Good luck on the map!
RAM  [author] 11 Nov, 2023 @ 3:15pm 
I still want to make another map but this time from scratch. Where I make all the buildings, roads, small items and clutter, etc. I have such an amazing idea where it'll be like The Last of Us. I don't want to get into too much detail but it'd be a map that no one has made on Unturned before. I would be pushing Unity to its limits with that one
RAM  [author] 11 Nov, 2023 @ 3:10pm 
Best way I could see about making that is to add a few new zombie types with gas masks on.

Civ, police, fireman, medic, etc, will have a chance to spawn with a gas mask that way only the ones with a gas mask, if they spawn, will also have a chance to drop a filter. Next i'd cover the entire map in a deadzone bubble. Or several as the bubbles don't get that large. It's been a while since I've been inside a deadzone and iirc, zombies inside the deadzone when killed release a green gas/acid type of effect that damages the player.

I don't know enough C# to code the ideal way to make that mod but here's what I would do if I could. I'd keep the deadzones around the map as is or remove them entirely, then place a moving but small deadzone on each zombie type which will have a similar effect to the mod for PZ.

It's funny you mention that mod. I've contemplated trying it out but I'm a sucker for the classic zomboid experience.
Crim 11 Nov, 2023 @ 9:54am 
Yo RAM, you know the susceptible mod in PZ? What if you could remake it in unturned? That'd make a interesting map.
RAM  [author] 6 Nov, 2023 @ 12:50pm 
Civilian and Non-Ranger Military. So yes, Washington guns